Player Matchup

Kuzenbo
Kuzenbo
Gold II
Eurodance
Kuzenbo
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 15L
1,534 MMR
Party 1
Hachiman
Hachiman
Platinum II
TotalRich
Hachiman
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
YanaKissa
Chang'e
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,500 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,558 SR
1,496 MMR
Zeus
Zeus
Gold IV
Fougexxx
Zeus
Gold IV
Level 156
God Stats
5W - 7L
1,641 SR
Queue Stats
378W - 368L
1,488 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Kazurii
Cthulhu
Bronze III
Level 103
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
StolicaJosh
Ah Muzen Cab
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Eurodance
Kuzenbo
14
2 / 4 / 11
11,374
711
7,585
20,282
22,691
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
TotalRich
Hachiman
16
10 / 4 / 6
12,189
762
14,595
15,598
5,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YanaKissa
Chang'e
15
5 / 3 / 11
11,524
720
13,223
14,820
7,582
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
HelAphroditeThothBacchus

VS

Bans
Ah PuchKumbhakarnaScyllaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 3
9,605
600
15,287
11,515
3,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kazurii
Cthulhu
14
3 / 5 / 7
12,048
753
7,204
17,497
16,781
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
StolicaJosh
Ah Muzen Cab
15
6 / 8 / 3
12,092
756
13,937
13,219
3,561
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
17
Kills
10
11
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Eurodance
Kuzenbo
2
4
11
1.88
L
Zeus
1
4
3
0.63
L
Cthulhu
Kazurii
Cthulhu
3
5
7
1.3
L
Ah Muzen Cab
StolicaJosh
Ah Muzen Cab
6
8
3
0.94
W
Hachiman
TotalRich
Hachiman
10
4
6
3.25
W
Chang'e
YanaKissa
Chang'e
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,403
Damage
36,428
50,700
Taken
42,231
35,509
Mitigated
23,379
20,636
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Eurodance
Kuzenbo
7,585
1,893
0
3,835
20,282
22,691
552
9,746
10,536
34,922
0
L
Zeus
15,287
919
0
1,714
11,515
3,037
576
5,135
6,305
36,712
0
L
Cthulhu
Kazurii
Cthulhu
7,204
161
1,123
2,454
17,497
16,781
0
8,282
8,960
21,766
0
L
Ah Muzen Cab
StolicaJosh
Ah Muzen Cab
13,937
7,407
0
2,535
13,219
3,561
2,555
6,967
6,102
0
62,814
W
Hachiman
TotalRich
Hachiman
14,595
5,473
0
2,858
15,598
5,236
1,687
7,767
7,831
0
74,238
W
Chang'e
YanaKissa
Chang'e
13,223
743
5,200
8,743
14,820
7,582
1,162
5,656
9,164
48,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,087
Gold Earned
33,745
225
Minions Killed
182
0
Camps Cleared
0
841,074
Distance Traveled
787,890
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,374
711
56
4
0
309,017
5
L
Zeus
9,605
600
50
3
0
257,315
9
L
Cthulhu
12,048
753
29
2
0
290,964
1
L
Ah Muzen Cab
12,092
756
103
6
0
239,611
6
W
Hachiman
12,189
762
94
6
0
255,405
4
W
Chang'e
11,524
720
75
5
0
276,652
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role