Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
LoneWhiteWolf
Scylla
Level 16
God Stats
3W - 4L
1,295 SR
Queue Stats
11W - 17L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
edwardoo
Cthulhu
Level 8
God Stats
6W - 6L
1,385 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 1
Team Averages
Level 58
1,393 SR
1,417 Elo+

VS

Team Averages
Level 79
1,516 SR
1,446 Elo+
Ra
Ra
ElMozoP
Ra
Level 122
God Stats
0W - 4L
1,416 SR
Queue Stats
78W - 72L
1,557 Elo+
Solo
Arachne
Arachne
InExtrusive
Arachne
Level 108
God Stats
0W - 1L
1,605 SR
Queue Stats
191W - 206L
1,536 Elo+
Solo
Cthulhu
Cthulhu
juicyyboxx
Cthulhu
Level 8
God Stats
2W - 3L
1,528 SR
Queue Stats
5W - 8L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 0 / 1
4,023
805
801
1,889
502
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
3,961
792
789
382
95
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
edwardoo
Cthulhu
7
1 / 0 / 0
4,364
873
1,296
1,120
500
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,384
677
0
0
0
Arachne
InExtrusive
Arachne
7
0 / 0 / 0
3,832
766
469
2,040
581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
juicyyboxx
Cthulhu
7
0 / 1 / 0
3,705
741
459
2,359
831
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes

Shoes

+6%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
L
0
0
0
0
L
Arachne
InExtrusive
Arachne
0
0
0
0
W
0
0
1
0.5
W
Cthulhu
edwardoo
Cthulhu
1
0
0
1
L
Cthulhu
juicyyboxx
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,886
Damage
928
3,391
Taken
4,399
1,097
Mitigated
1,412
1,673
Healing
1,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
801
237
0
924
1,889
502
0
338
1,551
0
13,936
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
InExtrusive
Arachne
469
469
0
666
2,040
581
0
908
1,082
0
7,714
W
789
297
0
0
382
95
0
133
249
8,586
0
W
Cthulhu
edwardoo
Cthulhu
1,296
96
354
395
1,120
500
0
44
1,076
7,620
0
L
Cthulhu
juicyyboxx
Cthulhu
459
72
111
710
2,359
831
0
964
1,209
5,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,348
Gold Earned
10,921
60
Minions Killed
27
0
Camps Cleared
0
286,062
Distance Traveled
176,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,023
805
21
4
0
102,327
2
L
Ra
3,384
677
0
0
0
0
0
L
Arachne
3,832
766
18
4
0
92,212
0
W
Scylla
3,961
792
14
3
0
83,343
1
W
Cthulhu
4,364
873
25
5
0
100,392
1
L
Cthulhu
3,705
741
9
2
0
83,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role