Player Matchup

Fenrir
Fenrir
BigBootyBowy
Fenrir
Level 14
God Stats
9W - 4L
1,698 SR
Queue Stats
26W - 21L
1,499 Elo+
Party 1
Nemesis
Nemesis
Neid33
Nemesis
Level 77
God Stats
0W - 1L
1,688 SR
Queue Stats
57W - 62L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xiki Get Busy
Tsukuyomi
Level 27
God Stats
47W - 25L
1,696 SR
Queue Stats
161W - 153L
1,523 Elo+
Party 1
Ares
Ares
ezclaps_dragon
Ares
Level 11
God Stats
0W - 2L
1,277 SR
Queue Stats
7W - 13L
946 Elo+
Party 3
Nox
Nox
smarciz
Nox
Level 109
God Stats
403W - 352L
1,586 SR
Queue Stats
427W - 378L
1,483 Elo+
Party 3
Team Averages
Level 48
1,589 SR
1,368 Elo+

VS

Team Averages
Level 39
1,588 SR
1,476 Elo+
Fenrir
Fenrir
Alucard5589
Fenrir
Level 28
God Stats
49W - 40L
1,456 SR
Queue Stats
116W - 82L
1,505 Elo+
Solo
Zeus
Zeus
BigCucker
Zeus
Level 10
God Stats
16W - 12L
1,704 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 2
Neith
Neith
CHELL03
Neith
Level 26
God Stats
61W - 27L
1,693 SR
Queue Stats
78W - 42L
1,505 Elo+
Solo
Eset
Eset
LeopoldF
Eset
Level 30
God Stats
5W - 2L
1,588 SR
Queue Stats
79W - 64L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
LordJord69
Baron Samedi
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 10 / 8
13,942
929
11,376
25,086
20,092
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Neid33
Nemesis
18
3 / 10 / 3
13,040
869
12,676
23,480
7,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Xiki Get Busy
Tsukuyomi
20
5 / 5 / 7
14,805
987
19,502
22,654
11,082
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 13 / 6
12,849
857
4,948
25,704
15,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Nox
20
2 / 5 / 8
14,840
989
16,432
16,603
6,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 6 / 23
14,749
983
27,004
21,618
9,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
20
11 / 2 / 17
15,544
1,036
20,812
7,001
2,503
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
CHELL03
Neith
20
7 / 5 / 22
15,222
1,015
21,954
17,262
8,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
20
5 / 0 / 29
16,923
1,128
15,267
11,447
14,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
LordJord69
Baron Samedi
20
12 / 2 / 15
16,008
1,067
19,470
11,629
5,530
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
149
15
Kills
43
43
Deaths
15
32
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
6
23
3.25
L
Fenrir
3
10
8
0.7
W
Zeus
11
2
17
9.75
W
Neith
CHELL03
Neith
7
5
22
3.6
W
Eset
5
0
29
19.5
W
Baron Samedi
LordJord69
Baron Samedi
12
2
15
9.75
L
Nemesis
Neid33
Nemesis
3
10
3
0.45
L
Tsukuyomi
Xiki Get Busy
Tsukuyomi
5
5
7
1.7
L
2
13
6
0.38
L
Nox
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,934
Damage
104,507
113,527
Taken
68,957
60,847
Mitigated
39,941
14,059
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
27,004
13,799
467
4,629
21,618
9,444
0
6,626
14,720
0
33,218
L
Fenrir
11,376
2,539
0
1,063
25,086
20,092
0
11,483
13,603
0
21,853
W
Zeus
20,812
1,621
0
169
7,001
2,503
0
2,441
4,314
31,485
0
W
Neith
CHELL03
Neith
21,954
13,391
2,281
3,064
17,262
8,192
0
3,112
13,735
0
56,346
W
Eset
15,267
995
905
716
11,447
14,272
0
3,835
7,396
34,265
0
W
Baron Samedi
LordJord69
Baron Samedi
19,470
1,367
3,878
2,089
11,629
5,530
0
4,941
6,538
46,368
0
L
Nemesis
Neid33
Nemesis
12,676
6,855
210
5,504
23,480
7,919
0
10,720
12,669
0
24,442
L
Tsukuyomi
Xiki Get Busy
Tsukuyomi
19,502
3,645
0
4,162
22,654
11,082
0
10,761
11,893
0
45,122
L
4,948
307
0
400
25,704
15,329
0
14,435
11,269
7,786
0
L
Nox
16,432
1,401
1,350
1,370
16,603
6,425
0
8,150
8,453
82,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,476
Gold Earned
78,446
235
Minions Killed
230
7
Camps Cleared
10
1,425,883
Distance Traveled
1,374,442
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,749
983
15
1
2
282,321
0
L
Fenrir
13,942
929
11
1
1
297,686
0
W
Zeus
15,544
1,036
34
2
3
282,683
1
W
Neith
15,222
1,015
79
5
4
276,333
2
W
Eset
16,923
1,128
40
3
1
290,169
0
W
Baron Samedi
16,008
1,067
62
4
0
242,936
0
L
Nemesis
13,040
869
11
1
5
301,120
0
L
Tsukuyomi
14,805
987
44
3
1
301,477
0
L
Ares
12,849
857
4
0
0
262,363
0
L
Nox
14,840
989
165
11
0
263,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role