Player Matchup

Da Ji
Da Ji
GhhouI
Da Ji
Level 17
God Stats
29W - 18L
1,330 SR
Queue Stats
35W - 27L
1,238 Elo+
Solo
Chernobog
Chernobog
NemRutubet
Chernobog
Level 20
God Stats
18W - 32L
1,411 SR
Queue Stats
60W - 92L
1,271 Elo+
Party 1
Hachiman
Hachiman
RZR VORTEX
Hachiman
Level 66
God Stats
0W - 1L
1,461 SR
Queue Stats
37W - 28L
1,316 Elo+
Party 2
Artemis
Artemis
cilgindavik
Artemis
Level 28
God Stats
25W - 28L
1,488 SR
Queue Stats
67W - 92L
1,251 Elo+
Party 1
Khepri
Khepri
kkreta
Khepri
Level 8
God Stats
2W - 3L
1,393 SR
Queue Stats
4W - 5L
1,131 Elo+
Party 2
Team Averages
Level 28
1,416 SR
1,242 Elo+

VS

Team Averages
Level 19
1,480 SR
1,433 Elo+
Heimdallr
Heimdallr
Fafor
Heimdallr
Level 24
God Stats
7W - 10L
1,327 SR
Queue Stats
29W - 29L
1,378 Elo+
Party 4
Achilles
Achilles
GedeonBalrog
Achilles
Level 12
God Stats
59W - 38L
1,635 SR
Queue Stats
101W - 94L
1,517 Elo+
Party 4
Nemesis
Nemesis
Katsuno
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Sasticles
Merlin
Level 18
God Stats
27W - 21L
1,438 SR
Queue Stats
89W - 96L
1,270 Elo+
Solo
Chang'e
Chang'e
mhdshinigami
Chang'e
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GhhouI
Da Ji
20
10 / 9 / 9
16,652
980
28,459
29,252
13,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
NemRutubet
Chernobog
20
3 / 8 / 14
14,998
882
14,911
22,227
9,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
RZR VORTEX
Hachiman
20
8 / 3 / 12
17,228
1,013
30,511
18,453
7,051
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
cilgindavik
Artemis
20
7 / 6 / 14
16,773
987
28,284
20,343
8,938
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
kkreta
Khepri
20
0 / 2 / 14
16,096
947
8,747
22,105
38,171
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fafor
Heimdallr
20
2 / 9 / 23
15,386
905
18,246
25,691
13,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
GedeonBalrog
Achilles
20
5 / 5 / 15
15,793
929
13,558
33,135
30,110
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Katsuno
Nemesis
20
12 / 8 / 14
17,006
1,000
29,172
26,712
16,014
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sasticles
Merlin
20
4 / 3 / 14
16,117
948
28,260
11,989
5,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
mhdshinigami
Chang'e
20
5 / 3 / 16
15,789
929
17,706
19,439
7,637
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
110
28
Kills
28
28
Deaths
28
63
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Fafor
Heimdallr
2
9
23
1.5
W
Achilles
GedeonBalrog
Achilles
5
5
15
2.5
L
Da Ji
GhhouI
Da Ji
10
9
9
1.61
W
Nemesis
Katsuno
Nemesis
12
8
14
2.38
L
Chernobog
NemRutubet
Chernobog
3
8
14
1.25
L
Hachiman
RZR VORTEX
Hachiman
8
3
12
4.67
W
Merlin
Sasticles
Merlin
4
3
14
3.67
L
Artemis
cilgindavik
Artemis
7
6
14
2.33
L
Khepri
kkreta
Khepri
0
2
14
3.5
W
Chang'e
mhdshinigami
Chang'e
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,912
Damage
106,942
112,380
Taken
116,966
77,705
Mitigated
72,860
12,221
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Fafor
Heimdallr
18,246
5,031
0
977
25,691
13,777
0
1,649
24,042
0
47,690
W
Achilles
GedeonBalrog
Achilles
13,558
2,556
0
4,513
33,135
30,110
0
2,158
30,977
932
41,405
L
Da Ji
GhhouI
Da Ji
28,459
3,948
870
2,421
29,252
13,719
0
11,366
17,886
0
46,543
W
Nemesis
Katsuno
Nemesis
29,172
13,121
0
1,109
26,712
16,014
0
2,459
24,253
0
39,869
L
Chernobog
NemRutubet
Chernobog
14,911
7,450
0
98
22,227
9,826
0
11,296
10,931
0
38,937
L
Hachiman
RZR VORTEX
Hachiman
30,511
21,025
227
3,021
18,453
7,051
0
6,245
12,208
0
78,021
W
Merlin
Sasticles
Merlin
28,260
640
267
777
11,989
5,322
0
680
11,309
65,530
0
L
Artemis
cilgindavik
Artemis
28,284
15,209
690
3,622
20,343
8,938
0
8,856
11,483
0
76,563
L
Khepri
kkreta
Khepri
8,747
562
582
690
22,105
38,171
0
9,135
12,970
22,498
0
W
Chang'e
mhdshinigami
Chang'e
17,706
1,322
10,794
6,015
19,439
7,637
0
1,801
17,638
51,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,747
Gold Earned
80,091
323
Minions Killed
336
19
Camps Cleared
3
1,613,842
Distance Traveled
1,543,767
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,386
905
54
3
1
287,355
3
W
Achilles
15,793
929
73
4
1
312,821
1
L
Da Ji
16,652
980
37
2
1
404,451
0
W
Nemesis
17,006
1,000
25
1
0
339,004
2
L
Chernobog
14,998
882
59
3
0
277,991
0
L
Hachiman
17,228
1,013
87
5
12
320,832
0
W
Merlin
16,117
948
104
6
1
269,230
0
L
Artemis
16,773
987
103
6
5
317,061
0
L
Khepri
16,096
947
37
2
1
293,507
0
W
Chang'e
15,789
929
80
5
0
335,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role