Player Matchup

Nike
Nike
AimLast
Nike
Level 3
God Stats
0W - 1L
1,766 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
boomsniper2007
Tsukuyomi
Level 18
God Stats
3W - 12L
1,766 SR
Queue Stats
52W - 76L
1,220 Elo+
Party 2
Anubis
Anubis
eKauanGato
Anubis
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 21L
1,500 Elo+
Solo
Hel
Hel
lmaocookies113
Hel
Level 29
God Stats
2W - 1L
1,766 SR
Queue Stats
79W - 125L
1,211 Elo+
Party 2
Fenrir
Fenrir
micko815520
Fenrir
Level 8
God Stats
4W - 11L
1,638 SR
Queue Stats
8W - 19L
1,055 Elo+
Party 2
Team Averages
Level 13
1,687 SR
1,297 Elo+

VS

Team Averages
Level 8
1,342 SR
1,268 Elo+
Bellona
Bellona
I Tensei l
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 109L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PotatoAim693629
Cabrakan
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Ra
Ra
ReptoSwalks
Ra
Level 8
God Stats
15W - 18L
1,191 SR
Queue Stats
90W - 108L
1,081 Elo+
Party 1
Artemis
Artemis
TripleSolid
Artemis
Level 6
God Stats
56W - 44L
1,158 SR
Queue Stats
130W - 135L
1,133 Elo+
Party 1
Thanatos
Thanatos
TropicalLemur76
Thanatos
Level 15
God Stats
5W - 5L
1,362 SR
Queue Stats
11W - 16L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AimLast
Nike
8
0 / 10 / 2
5,903
369
402
11,630
3,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
boomsniper2007
Tsukuyomi
10
1 / 6 / 0
6,391
399
4,367
10,587
2,697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
eKauanGato
Anubis
14
3 / 6 / 0
8,522
533
7,333
10,113
4,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 1
7,336
459
3,929
8,364
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
11
3 / 5 / 1
7,254
453
5,151
10,996
3,749
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I Tensei l
Bellona
14
6 / 2 / 6
8,563
535
10,121
11,029
7,997
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
16
15 / 0 / 4
10,116
632
10,364
7,197
5,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 4 / 8
8,176
511
6,914
8,499
6,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
TripleSolid
Artemis
12
6 / 2 / 3
7,796
487
8,560
5,161
1,670
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
9
0 / 0 / 7
6,153
385
3,878
5,540
1,614
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
8
Kills
33
34
Deaths
8
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nike
AimLast
Nike
0
10
2
0.1
W
Bellona
I Tensei l
Bellona
6
2
6
4.5
W
Cabrakan
15
0
4
17
W
6
4
8
2.5
W
Artemis
TripleSolid
Artemis
6
2
3
3.75
W
Thanatos
0
0
7
3.5
L
Tsukuyomi
boomsniper2007
Tsukuyomi
1
6
0
0.17
L
Anubis
eKauanGato
Anubis
3
6
0
0.5
L
1
7
1
0.21
L
Fenrir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,182
Damage
39,837
51,690
Taken
37,426
16,713
Mitigated
22,466
6,218
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
AimLast
Nike
402
306
0
0
11,630
3,370
718
2,219
9,261
0
8,358
W
Bellona
I Tensei l
Bellona
10,121
3,332
0
3,180
11,029
7,997
0
6,252
4,753
0
42,676
W
Cabrakan
10,364
2,224
0
4,029
7,197
5,024
116
1,150
6,040
61,739
0
W
6,914
786
493
3,381
8,499
6,161
0
1,886
6,613
38,820
0
W
Artemis
TripleSolid
Artemis
8,560
4,562
0
500
5,161
1,670
1,021
994
4,149
0
35,718
W
Thanatos
3,878
487
0
4,057
5,540
1,614
0
980
4,560
0
9,174
L
Tsukuyomi
boomsniper2007
Tsukuyomi
4,367
763
0
471
10,587
2,697
337
4,146
6,366
0
24,016
L
Anubis
eKauanGato
Anubis
7,333
1,279
0
1,794
10,113
4,247
239
3,169
6,519
43,293
0
L
3,929
1,627
1,479
1,754
8,364
2,650
1,615
4,088
4,276
28,208
0
L
Fenrir
5,151
1,380
0
720
10,996
3,749
631
3,656
7,340
0
15,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,406
Gold Earned
40,804
216
Minions Killed
297
0
Camps Cleared
0
1,255,696
Distance Traveled
1,365,135
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,903
369
17
1
0
257,341
0
W
Bellona
8,563
535
82
5
0
310,834
3
W
Cabrakan
10,116
632
97
6
0
299,983
2
W
Ra
8,176
511
50
3
0
284,094
0
W
Artemis
7,796
487
54
3
0
210,220
0
W
Thanatos
6,153
385
14
1
0
260,004
2
L
Tsukuyomi
6,391
399
26
2
0
285,149
0
L
Anubis
8,522
533
102
6
0
221,078
2
L
Hel
7,336
459
46
3
0
216,906
0
L
Fenrir
7,254
453
25
2
0
275,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role