Player Matchup

Medusa
Medusa
ActiveRanger6
Medusa
Level 29
God Stats
0W - 1L
1,586 SR
Queue Stats
5W - 6L
1,201 Elo+
Party 2
Ra
Ra
NiccIsThicc
Ra
Level 16
God Stats
0W - 2L
1,212 SR
Queue Stats
4W - 6L
1,166 Elo+
Party 2
Cthulhu
Cthulhu
Yung Mexico6530
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,277 Elo+
Party 2
Team Averages
Level 21
1,433 SR
1,215 Elo+

VS

Team Averages
Level 46
1,469 SR
1,129 Elo+
Ganesha
Ganesha
Bitter_Monk
Ganesha
Level 29
God Stats
9W - 6L
1,585 SR
Queue Stats
395W - 545L
1,064 Elo+
Solo
Agni
Agni
Ruptic
Agni
Level 61
God Stats
8W - 4L
1,531 SR
Queue Stats
21W - 32L
1,158 Elo+
Party 1
Fenrir
Fenrir
RustyStoma
Fenrir
Level 48
God Stats
3W - 5L
1,293 SR
Queue Stats
29W - 47L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 6
13,539
589
24,082
22,305
7,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 11 / 8
13,059
568
7,258
17,640
6,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 4 / 4
13,009
566
19,537
24,935
16,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bitter_Monk
Ganesha
18
1 / 3 / 19
13,855
602
11,315
27,580
39,488
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Agni
Ruptic
Agni
20
16 / 0 / 5
16,492
717
32,025
22,290
10,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
RustyStoma
Fenrir
16
6 / 10 / 10
14,235
619
13,085
23,290
10,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
13
Kills
23
23
Deaths
13
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
Ganesha
Bitter_Monk
Ganesha
1
3
19
3.5
L
2
11
8
0.55
W
Agni
Ruptic
Agni
16
0
5
18.5
W
Fenrir
RustyStoma
Fenrir
6
10
10
1.1
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,877
Damage
56,425
64,880
Taken
73,160
30,669
Mitigated
60,407
7,401
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,082
12,434
0
3,088
22,305
7,778
1,024
13,191
9,114
0
58,618
W
Ganesha
Bitter_Monk
Ganesha
11,315
1,111
771
5,465
27,580
39,488
429
14,386
13,194
32,083
0
L
7,258
1,736
596
587
17,640
6,216
0
14,421
3,219
43,086
0
W
Agni
Ruptic
Agni
32,025
2,423
609
10,026
22,290
10,021
791
7,556
14,734
126,095
0
W
Fenrir
RustyStoma
Fenrir
13,085
7,367
756
6,361
23,290
10,898
390
5,306
17,984
0
36,015
L
19,537
1,163
239
2,891
24,935
16,675
0
15,728
9,207
50,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
44,582
183
Minions Killed
188
0
Camps Cleared
0
1,021,854
Distance Traveled
1,224,784
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,539
589
71
3
0
339,515
1
W
Ganesha
13,855
602
4
0
0
398,034
1
L
Ra
13,059
568
73
3
0
261,353
0
W
Agni
16,492
717
160
7
0
413,432
0
W
Fenrir
14,235
619
24
1
0
413,318
0
L
Cthulhu
13,009
566
39
2
0
420,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role