Player Matchup

Fenrir
Fenrir
N1njaWarrior237
Fenrir
Level 17
God Stats
11W - 18L
1,340 SR
Queue Stats
72W - 75L
1,240 Elo+
Solo
Ra
Ra
ReptoSwalks
Ra
Level 8
God Stats
15W - 18L
1,221 SR
Queue Stats
90W - 108L
1,125 Elo+
Party 2
Arachne
Arachne
TheNorseAvenger
Arachne
Level 17
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
The_Pumking880
Cthulhu
Level 26
God Stats
0W - 3L
1,478 SR
Queue Stats
1W - 3L
954 Elo+
Party 3
Artemis
Artemis
TripleSolid
Artemis
Level 6
God Stats
56W - 44L
1,240 SR
Queue Stats
130W - 135L
1,188 Elo+
Party 2
Team Averages
Level 15
1,382 SR
1,201 Elo+

VS

Team Averages
Level 19
1,468 SR
1,203 Elo+
Cthulhu
Cthulhu
Bigsplash141232
Cthulhu
Level 18
God Stats
2W - 3L
1,281 SR
Queue Stats
15W - 14L
1,199 Elo+
Solo
Skadi
Skadi
LpRs1529
Skadi
Level 23
God Stats
43W - 36L
1,552 SR
Queue Stats
62W - 64L
1,193 Elo+
Solo
Fenrir
Fenrir
Salyozero
Fenrir
Level 23
God Stats
3W - 1L
1,504 SR
Queue Stats
3W - 4L
1,205 Elo+
Solo
Erlang Shen
Erlang Shen
WannaBeBudz26
Erlang Shen
Level 15
God Stats
4W - 1L
1,755 SR
Queue Stats
17W - 14L
1,280 Elo+
Party 1
Susano
Susano
xMDX WORMYx
Susano
Level 15
God Stats
5W - 12L
1,249 SR
Queue Stats
12W - 16L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,915
466
4,541
11,780
4,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 7 / 1
6,488
382
3,013
10,294
4,252
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 1
6,702
394
5,384
8,173
2,197
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
5,972
351
4,019
9,707
3,248
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
TripleSolid
Artemis
14
4 / 2 / 0
8,080
475
7,176
5,726
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
10,478
616
7,748
9,730
10,650
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
LpRs1529
Skadi
12
5 / 1 / 2
8,579
505
7,430
5,561
1,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Salyozero
Fenrir
12
1 / 3 / 3
8,675
510
2,694
17,046
6,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
WannaBeBudz26
Erlang Shen
15
10 / 1 / 8
10,309
606
11,937
11,263
7,534
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Susano
15
3 / 3 / 3
9,273
545
3,199
8,484
3,716
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
25
26
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Skadi
LpRs1529
Skadi
5
1
2
6
L
2
6
1
0.42
L
0
7
1
0.07
W
Fenrir
Salyozero
Fenrir
1
3
3
0.83
L
2
6
1
0.42
L
0
5
1
0.1
L
Artemis
TripleSolid
Artemis
4
2
0
2
W
Erlang Shen
WannaBeBudz26
Erlang Shen
10
1
8
14
W
Susano
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
33,008
45,680
Taken
52,084
15,743
Mitigated
29,614
9,165
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,748
1,221
778
891
9,730
10,650
1,082
1,709
8,021
45,354
0
W
Skadi
LpRs1529
Skadi
7,430
4,355
0
0
5,561
1,645
1,045
1,159
4,402
0
35,407
L
4,541
1,308
0
3,337
11,780
4,051
788
2,400
9,330
0
36,244
L
3,013
482
216
1,886
10,294
4,252
490
0
10,194
23,214
0
W
Fenrir
Salyozero
Fenrir
2,694
1,004
0
10,617
17,046
6,069
2,206
601
16,445
0
57,667
L
5,384
4,170
0
587
8,173
2,197
848
1,362
6,661
0
12,945
L
4,019
1,413
0
2,639
9,707
3,248
0
2,393
6,994
15,299
0
L
Artemis
TripleSolid
Artemis
7,176
5,090
0
500
5,726
1,995
709
1,593
4,108
0
32,474
W
Erlang Shen
WannaBeBudz26
Erlang Shen
11,937
7,606
0
6,168
11,263
7,534
3,331
3,563
7,700
0
43,266
W
Susano
3,199
546
0
1,441
8,484
3,716
1,279
0
8,484
0
28,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
47,314
198
Minions Killed
342
0
Camps Cleared
0
1,179,022
Distance Traveled
1,338,675
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,478
616
83
5
0
272,897
0
W
Skadi
8,579
505
56
3
0
206,682
1
L
Fenrir
7,915
466
62
4
0
327,900
0
L
Ra
6,488
382
34
2
0
200,373
0
W
Fenrir
8,675
510
69
4
0
217,202
0
L
Arachne
6,702
394
18
1
0
226,171
0
L
Cthulhu
5,972
351
22
1
0
169,851
3
L
Artemis
8,080
475
62
4
0
254,727
0
W
Erlang Shen
10,309
606
81
5
0
298,003
0
W
Susano
9,273
545
53
3
0
343,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role