Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ArcZid
Kukulkan
Level 82
God Stats
3W - 4L
1,494 SR
Queue Stats
66W - 84L
1,301 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaultiestDog045
Cu Chulainn
Level 96
God Stats
11W - 14L
1,549 SR
Queue Stats
318W - 366L
1,355 Elo+
Solo
Medusa
Medusa
THEVeganBasher
Medusa
Level 100
God Stats
2W - 3L
1,380 SR
Queue Stats
43W - 41L
1,351 Elo+
Solo
Amaterasu
Amaterasu
doomknight3001
Amaterasu
Level 40
God Stats
0W - 3L
1,205 SR
Queue Stats
3W - 5L
1,226 Elo+
Solo
Team Averages
Level 85
1,426 SR
1,347 Elo+

VS

Team Averages
Level 58
1,365 SR
1,302 Elo+
Amaterasu
Amaterasu
Miyabino_Reiichi
Amaterasu
Level 48
God Stats
17W - 18L
1,387 SR
Queue Stats
186W - 240L
1,218 Elo+
Solo
Pele
Pele
NoahBoatFR
Pele
Level 56
God Stats
1W - 1L
1,246 SR
Queue Stats
95W - 110L
1,355 Elo+
Solo
Chaac
Chaac
TagZaperson
Chaac
Level 79
God Stats
8W - 7L
1,540 SR
Queue Stats
284W - 332L
1,290 Elo+
Solo
Chang'e
Chang'e
ethicalrhino
Chang'e
Level 67
God Stats
14W - 12L
1,543 SR
Queue Stats
227W - 268L
1,323 Elo+
Solo
Cernunnos
Cernunnos
yHasaakii
Cernunnos
Level 41
God Stats
3W - 2L
1,108 SR
Queue Stats
42W - 48L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
0 / 2 / 0
3,299
660
1,519
3,488
729
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Kukulkan
ArcZid
Kukulkan
4
1 / 4 / 0
3,219
644
1,381
2,495
506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
FaultiestDog045
Cu Chulainn
4
0 / 3 / 0
3,151
630
2,032
3,538
1,173
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

1
0 / 0 / 0
1,002
200
0
0
0
Amaterasu
doomknight3001
Amaterasu
5
0 / 2 / 1
3,205
641
537
2,207
427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
7
4 / 1 / 0
4,306
861
2,075
2,949
1,008
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 2
4,323
865
1,309
3,325
700
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 2
4,133
827
2,249
3,361
1,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chang'e
ethicalrhino
Chang'e
5
0 / 1 / 2
3,377
675
771
2,436
540
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
yHasaakii
Cernunnos
6
2 / 0 / 1
3,898
780
1,009
2,200
522
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Kukulkan
ArcZid
Kukulkan
1
4
0
0.25
L
Cu Chulainn
FaultiestDog045
Cu Chulainn
0
3
0
0
W
Amaterasu
4
1
0
4
W
2
0
2
3
L
0
0
0
0
W
2
0
2
3
L
Amaterasu
doomknight3001
Amaterasu
0
2
1
0.25
W
Chang'e
ethicalrhino
Chang'e
0
1
2
1
W
Cernunnos
yHasaakii
Cernunnos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,469
Damage
7,413
11,728
Taken
14,271
2,835
Mitigated
4,442
1,671
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,519
385
0
842
3,488
729
0
251
3,212
0
10,715
L
Kukulkan
ArcZid
Kukulkan
1,381
739
0
0
2,495
506
0
0
2,495
8,881
0
L
Cu Chulainn
FaultiestDog045
Cu Chulainn
2,032
889
0
275
3,538
1,173
0
0
3,268
0
8,971
W
Amaterasu
2,075
1,129
0
601
2,949
1,008
46
1,381
1,568
0
12,706
W
1,309
480
0
1,743
3,325
700
0
0
3,300
0
13,905
L
0
0
0
0
0
0
0
0
0
0
0
W
2,249
389
0
2,125
3,361
1,672
0
0
3,136
0
11,288
L
Amaterasu
doomknight3001
Amaterasu
537
67
0
554
2,207
427
0
520
1,687
0
6,885
W
Chang'e
ethicalrhino
Chang'e
771
189
437
931
2,436
540
95
0
2,436
7,238
0
W
Cernunnos
yHasaakii
Cernunnos
1,009
447
0
919
2,200
522
292
0
2,200
0
12,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,876
Gold Earned
20,037
66
Minions Killed
119
0
Camps Cleared
0
343,797
Distance Traveled
483,952
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,299
660
24
5
0
111,783
0
L
Kukulkan
3,219
644
17
3
0
63,037
0
L
Cu Chulainn
3,151
630
11
2
0
88,240
1
W
Amaterasu
4,306
861
28
6
0
108,774
0
W
Pele
4,323
865
30
6
0
117,688
1
L
Medusa
1,002
200
0
0
0
0
0
W
Chaac
4,133
827
21
4
0
81,389
0
L
Amaterasu
3,205
641
14
3
0
80,737
0
W
Chang'e
3,377
675
9
2
0
88,996
1
W
Cernunnos
3,898
780
31
6
0
87,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role