Player Matchup

Sol
Sol
Silver II
Caiçaraa
Sol
Silver II
Level 139
God Stats
4W - 10L
1,660 SR
Queue Stats
72W - 135L
1,329 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,660 SR
1,329 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,333 SR
1,066 MMR
Skadi
Skadi
Bronze III
gustavozapetti02
Skadi
Bronze III
Level 31
God Stats
1W - 4L
1,333 SR
Queue Stats
1W - 12L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
10,646
887
10,223
9,853
3,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
FreyaMedusaChronosOlorunAh Muzen Cab

VS

Bans
He BoPoseidonKaliBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,379
698
3,169
12,413
7,818
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
3,169
9,853
Taken
12,413
3,756
Mitigated
7,818
8,025
Healing
1,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,223
4,677
0
8,025
9,853
3,756
3,120
119
9,734
77,437
0
L
3,169
1,688
0
1,837
12,413
7,818
183
10,223
2,190
0
46,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,646
Gold Earned
8,379
119
Minions Killed
95
0
Camps Cleared
0
205,016
Distance Traveled
201,360
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,646
887
119
10
0
205,016
1
L
Skadi
8,379
698
95
8
0
201,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role