Player Matchup

He Bo
He Bo
Andolius
He Bo
Level 112
God Stats
13W - 19L
1,407 SR
Queue Stats
366W - 386L
1,537 Elo+
Solo
Cernunnos
Cernunnos
Poludurok102
Cernunnos
Level 65
God Stats
26W - 27L
1,589 SR
Queue Stats
160W - 169L
1,459 Elo+
Party 1
Geb
Geb
Vulkaniy
Geb
Level 50
God Stats
8W - 4L
1,552 SR
Queue Stats
72W - 89L
1,379 Elo+
Party 1
Team Averages
Level 76
1,516 SR
1,458 Elo+

VS

Team Averages
Level 43
1,487 SR
1,392 Elo+
Ymir
Ymir
Jonatan27p
Ymir
Level 20
God Stats
0W - 2L
1,662 SR
Queue Stats
13W - 17L
1,278 Elo+
Solo
Bakasura
Bakasura
Mаkedonskiy
Bakasura
Level 25
God Stats
1W - 1L
1,298 SR
Queue Stats
18W - 19L
1,399 Elo+
Solo
Nox
Nox
Wardog16
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Andolius
He Bo
15
3 / 7 / 7
12,138
674
9,740
11,809
3,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Poludurok102
Cernunnos
20
14 / 1 / 3
14,923
829
18,612
15,184
6,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 8 / 10
12,010
667
6,338
16,564
9,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 12
11,636
646
7,680
16,583
16,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Mаkedonskiy
Bakasura
16
8 / 6 / 4
13,212
734
11,178
16,275
5,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 5 / 9
12,294
683
15,375
9,415
5,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
18
Kills
15
16
Deaths
18
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
He Bo
Andolius
He Bo
3
7
7
0.93
L
2
7
12
1.14
L
Bakasura
Mаkedonskiy
Bakasura
8
6
4
1.67
W
Cernunnos
Poludurok102
Cernunnos
14
1
3
15.5
W
1
8
10
0.75
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,690
Damage
34,233
43,557
Taken
42,273
19,567
Mitigated
26,791
9,998
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Andolius
He Bo
9,740
331
0
2,827
11,809
3,380
142
5,623
5,820
59,160
0
L
7,680
878
0
0
16,583
16,446
0
7,427
9,156
34,104
0
L
Bakasura
Mаkedonskiy
Bakasura
11,178
8,620
0
5,074
16,275
5,315
1,062
5,598
10,677
0
37,838
W
Cernunnos
Poludurok102
Cernunnos
18,612
12,131
0
6,813
15,184
6,254
1,988
6,666
7,816
0
108,905
W
6,338
213
0
358
16,564
9,933
31
10,818
5,441
17,892
0
L
15,375
1,326
0
250
9,415
5,030
735
3,150
6,265
58,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
37,142
245
Minions Killed
193
0
Camps Cleared
0
937,078
Distance Traveled
926,723
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,138
674
89
5
0
294,207
0
L
Ymir
11,636
646
45
3
0
294,625
6
L
Bakasura
13,212
734
74
4
0
367,993
6
W
Cernunnos
14,923
829
142
8
0
338,128
3
W
Geb
12,010
667
14
1
0
304,743
5
L
Nox
12,294
683
74
4
0
264,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role