Player Matchup

Anhur
Anhur
ActualPancake53
Anhur
Level 4
God Stats
0W - 3L
1,211 SR
Queue Stats
0W - 3L
1,058 Elo+
Party 1
Heimdallr
Heimdallr
Benhasabs25
Heimdallr
Level 6
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 4L
1,332 Elo+
Party 1
Izanami
Izanami
Msg husky
Izanami
Level 30
God Stats
11W - 11L
1,505 SR
Queue Stats
43W - 30L
1,654 Elo+
Solo
Hachiman
Hachiman
PrincelyDig5680
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,265 Elo+
Solo
Cthulhu
Cthulhu
humi361456
Cthulhu
Level 11
God Stats
3W - 3L
1,250 SR
Queue Stats
23W - 33L
1,298 Elo+
Solo
Team Averages
Level 12
1,396 SR
1,321 Elo+

VS

Team Averages
Level 16
1,518 SR
1,356 Elo+
Ah Muzen Cab
Ah Muzen Cab
CRiZZiE614
Ah Muzen Cab
Level 14
God Stats
54W - 25L
1,557 SR
Queue Stats
282W - 260L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
FredericSJ
Tsukuyomi
Level 17
God Stats
32W - 23L
1,571 SR
Queue Stats
52W - 47L
1,359 Elo+
Solo
Jormungandr
Jormungandr
Herobrien06
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,240 Elo+
Solo
Kuzenbo
Kuzenbo
JBLAZES8771
Kuzenbo
Level 18
God Stats
3W - 1L
1,442 SR
Queue Stats
13W - 10L
1,507 Elo+
Party 2
Cerberus
Cerberus
sparkle bottom2
Cerberus
Level 25
God Stats
3W - 1L
1,518 SR
Queue Stats
28W - 37L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 7
9,587
872
3,600
18,822
6,212
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heimdallr
Benhasabs25
Heimdallr
16
2 / 18 / 9
10,022
911
14,055
23,909
8,835
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Msg husky
Izanami
17
9 / 9 / 5
12,815
1,165
18,020
16,564
5,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
17
2 / 9 / 9
10,718
974
17,081
17,538
6,764
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
humi361456
Cthulhu
17
3 / 6 / 10
11,047
1,004
11,531
17,140
8,517
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CRiZZiE614
Ah Muzen Cab
19
21 / 3 / 15
14,087
1,281
24,543
11,979
5,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
FredericSJ
Tsukuyomi
20
18 / 5 / 16
14,167
1,288
23,719
13,005
6,191
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
Herobrien06
Jormungandr
18
0 / 7 / 26
11,103
1,009
7,371
13,522
15,227
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
JBLAZES8771
Kuzenbo
18
3 / 2 / 19
11,188
1,017
8,826
15,003
16,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
19
11 / 0 / 21
12,859
1,169
19,926
14,483
9,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
150
17
Kills
53
54
Deaths
17
40
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
L
Heimdallr
Benhasabs25
Heimdallr
2
18
9
0.36
W
Ah Muzen Cab
CRiZZiE614
Ah Muzen Cab
21
3
15
9.5
W
Tsukuyomi
FredericSJ
Tsukuyomi
18
5
16
5.2
W
Jormungandr
Herobrien06
Jormungandr
0
7
26
1.86
W
Kuzenbo
JBLAZES8771
Kuzenbo
3
2
19
6.25
L
Izanami
Msg husky
Izanami
9
9
5
1.28
L
Hachiman
2
9
9
0.72
L
Cthulhu
humi361456
Cthulhu
3
6
10
1.33
W
Cerberus
11
0
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,287
Damage
84,385
93,973
Taken
67,992
36,183
Mitigated
52,540
4,056
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
1,621
0
0
18,822
6,212
0
8,516
9,912
0
9,280
L
Heimdallr
Benhasabs25
Heimdallr
14,055
9,099
0
0
23,909
8,835
0
10,072
13,168
0
18,725
W
Ah Muzen Cab
CRiZZiE614
Ah Muzen Cab
24,543
13,767
823
3,584
11,979
5,406
0
2,633
9,346
0
36,488
W
Tsukuyomi
FredericSJ
Tsukuyomi
23,719
7,048
0
1,328
13,005
6,191
0
1,507
11,498
0
33,806
W
Jormungandr
Herobrien06
Jormungandr
7,371
3,482
0
475
13,522
15,227
0
2,922
10,600
19,429
0
W
Kuzenbo
JBLAZES8771
Kuzenbo
8,826
3,564
0
1,812
15,003
16,076
0
2,090
12,913
20,073
0
L
Izanami
Msg husky
Izanami
18,020
13,786
0
391
16,564
5,855
0
5,707
10,506
0
34,802
L
Hachiman
17,081
11,646
0
1,288
17,538
6,764
0
4,981
12,373
0
32,868
L
Cthulhu
humi361456
Cthulhu
11,531
1,479
322
2,055
17,140
8,517
0
5,610
11,248
43,358
0
W
Cerberus
19,926
1,954
131
5,297
14,483
9,640
0
2,379
12,104
34,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,189
Gold Earned
63,404
164
Minions Killed
142
1
Camps Cleared
1
869,783
Distance Traveled
936,307
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,587
872
8
1
1
137,459
2
L
Heimdallr
10,022
911
0
0
0
178,742
0
W
Ah Muzen Cab
14,087
1,281
27
2
0
176,266
0
W
Tsukuyomi
14,167
1,288
23
2
0
212,847
0
W
Jormungandr
11,103
1,009
15
1
1
112,110
0
W
Kuzenbo
11,188
1,017
27
2
0
184,037
0
L
Izanami
12,815
1,165
34
3
0
172,432
0
L
Hachiman
10,718
974
38
3
0
182,018
0
L
Cthulhu
11,047
1,004
84
8
0
199,132
0
W
Cerberus
12,859
1,169
50
5
0
251,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role