Player Matchup

Cthulhu
Cthulhu
Johnymite
Cthulhu
Level 23
God Stats
12W - 8L
1,177 SR
Queue Stats
108W - 99L
1,158 Elo+
Party 1
Bakasura
Bakasura
Matthew928
Bakasura
Level 21
God Stats
6W - 6L
1,337 SR
Queue Stats
122W - 123L
1,173 Elo+
Party 1
Ah Puch
Ah Puch
PackingSVC_3
Ah Puch
Level 13
God Stats
110W - 86L
1,316 SR
Queue Stats
556W - 533L
1,189 Elo+
Solo
Baron Samedi
Baron Samedi
RelativeTitan1
Baron Samedi
Level 16
God Stats
50W - 45L
1,384 SR
Queue Stats
86W - 90L
1,241 Elo+
Solo
Bacchus
Bacchus
sadaharu116
Bacchus
Level 24
God Stats
2W - 4L
1,246 SR
Queue Stats
69W - 65L
1,294 Elo+
Solo
Team Averages
Level 19
1,292 SR
1,211 Elo+

VS

Team Averages
Level 18
1,423 SR
1,150 Elo+
Hades
Hades
CulinaryLove95
Hades
Level 7
God Stats
30W - 49L
1,181 SR
Queue Stats
151W - 203L
1,005 Elo+
Solo
Arachne
Arachne
Dupe911
Arachne
Level 16
God Stats
21W - 21L
1,604 SR
Queue Stats
46W - 49L
1,295 Elo+
Solo
Scylla
Scylla
eVeDx0xT98
Scylla
Level 29
God Stats
0W - 7L
1,329 SR
Queue Stats
30W - 37L
1,227 Elo+
Party 2
Pele
Pele
foxdevil_115
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,264 Elo+
Party 2
Skadi
Skadi
nononito
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Johnymite
Cthulhu
19
7 / 1 / 19
12,710
1,059
17,690
14,006
7,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Matthew928
Bakasura
19
9 / 3 / 15
12,440
1,037
16,168
13,129
6,565
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
PackingSVC_3
Ah Puch
19
3 / 0 / 24
12,516
1,043
14,902
3,933
1,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
RelativeTitan1
Baron Samedi
19
7 / 3 / 12
11,998
1,000
17,871
10,454
5,289
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
sadaharu116
Bacchus
20
7 / 0 / 20
13,025
1,085
8,431
6,959
14,219
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,951
829
3,510
9,880
7,437
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Dupe911
Arachne
15
1 / 5 / 3
10,188
849
5,800
15,175
5,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
eVeDx0xT98
Scylla
18
3 / 3 / 4
12,025
1,002
15,809
13,603
4,824
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 13 / 3
11,749
979
16,300
27,468
10,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
nononito
Skadi
17
0 / 8 / 4
10,420
868
2,064
16,159
6,087

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
23
33
Kills
7
7
Deaths
34
90
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Arachne
Dupe911
Arachne
1
5
3
0.5
W
Cthulhu
Johnymite
Cthulhu
7
1
19
16.5
W
Bakasura
Matthew928
Bakasura
9
3
15
5.5
W
Ah Puch
PackingSVC_3
Ah Puch
3
0
24
15
W
Baron Samedi
RelativeTitan1
Baron Samedi
7
3
12
4.33
L
Scylla
eVeDx0xT98
Scylla
3
3
4
1.67
L
3
13
3
0.35
L
Skadi
nononito
Skadi
0
8
4
0.25
W
Bacchus
sadaharu116
Bacchus
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,062
Damage
43,483
48,481
Taken
82,285
34,723
Mitigated
33,974
14,877
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,510
528
0
0
9,880
7,437
0
7,253
2,406
6,799
0
L
Arachne
Dupe911
Arachne
5,800
4,344
0
863
15,175
5,422
0
10,793
4,077
0
10,917
W
Cthulhu
Johnymite
Cthulhu
17,690
2,599
1,753
1,810
14,006
7,017
0
6,155
7,851
34,976
0
W
Bakasura
Matthew928
Bakasura
16,168
12,196
0
3,887
13,129
6,565
0
4,404
8,725
0
27,354
W
Ah Puch
PackingSVC_3
Ah Puch
14,902
893
0
1,198
3,933
1,633
0
1,337
2,596
37,030
0
W
Baron Samedi
RelativeTitan1
Baron Samedi
17,871
1,323
3,072
3,157
10,454
5,289
0
4,477
5,977
42,935
0
L
Scylla
eVeDx0xT98
Scylla
15,809
1,924
741
3,188
13,603
4,824
0
10,053
3,033
47,429
0
L
16,300
7,561
456
1,726
27,468
10,204
0
18,123
8,270
0
45,663
L
Skadi
nononito
Skadi
2,064
948
0
0
16,159
6,087
0
12,672
3,302
0
11,426
W
Bacchus
sadaharu116
Bacchus
8,431
1,230
0
0
6,959
14,219
0
2,946
4,013
15,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
54,333
232
Minions Killed
187
5
Camps Cleared
5
1,113,511
Distance Traveled
787,494
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,951
829
8
1
2
101,580
0
L
Arachne
10,188
849
12
1
2
138,587
1
W
Cthulhu
12,710
1,059
44
4
0
225,576
0
W
Bakasura
12,440
1,037
62
5
3
215,740
0
W
Ah Puch
12,516
1,043
58
5
1
239,518
0
W
Baron Samedi
11,998
1,000
57
5
1
200,166
0
L
Scylla
12,025
1,002
89
7
0
190,759
0
L
Pele
11,749
979
64
5
1
186,628
0
L
Skadi
10,420
868
14
1
0
169,940
0
W
Bacchus
13,025
1,085
11
1
0
232,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role