Player Matchup

Set
Set
BlueAce5000
Set
Level 26
God Stats
11W - 10L
1,611 SR
Queue Stats
114W - 99L
1,586 Elo+
Solo
Neith
Neith
IucaGamePlayer
Neith
Level 17
God Stats
1W - 1L
1,785 SR
Queue Stats
3W - 3L
1,416 Elo+
Solo
Awilix
Awilix
PG zahiko
Awilix
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
25W - 29L
1,352 Elo+
Solo
Merlin
Merlin
ZeusGuard
Merlin
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 16L
1,327 Elo+
Solo
King Arthur
King Arthur
calev0517
King Arthur
Level 15
God Stats
27W - 22L
1,085 SR
Queue Stats
144W - 145L
1,451 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,426 Elo+

VS

Team Averages
Level 20
1,577 SR
1,384 Elo+
Aphrodite
Aphrodite
Pastelixia
Aphrodite
Level 27
God Stats
90W - 85L
1,434 SR
Queue Stats
221W - 213L
1,414 Elo+
Solo
Fafnir
Fafnir
TookYaAccYT
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,113 Elo+
Party 1
Tsukuyomi
Tsukuyomi
monokuma993
Tsukuyomi
Level 17
God Stats
7W - 4L
1,699 SR
Queue Stats
49W - 39L
1,417 Elo+
Solo
Ra
Ra
mufick8
Ra
Level 29
God Stats
2W - 0L
1,557 SR
Queue Stats
4W - 7L
1,367 Elo+
Solo
Ah Puch
Ah Puch
ysnjay9917
Ah Puch
Level 18
God Stats
53W - 26L
1,694 SR
Queue Stats
102W - 79L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 3
11,712
901
10,468
16,700
6,159
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 6 / 3
10,448
804
8,528
13,079
4,830
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Awilix
PG zahiko
Awilix
16
1 / 8 / 3
10,831
833
7,802
22,639
11,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ZeusGuard
Merlin
17
0 / 11 / 5
10,869
836
11,133
18,669
8,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
calev0517
King Arthur
17
2 / 3 / 1
11,442
880
13,379
21,941
15,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pastelixia
Aphrodite
19
6 / 0 / 14
12,217
940
9,334
5,489
2,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
18
2 / 4 / 12
11,757
904
5,456
16,902
15,372
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
monokuma993
Tsukuyomi
18
5 / 1 / 13
11,818
909
16,666
11,202
5,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 1 / 19
12,705
977
19,383
17,912
9,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
ysnjay9917
Ah Puch
20
17 / 0 / 11
14,359
1,105
34,948
7,809
3,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
6
Kills
32
32
Deaths
6
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
0
6
3
0.25
L
Awilix
PG zahiko
Awilix
1
8
3
0.31
W
Aphrodite
Pastelixia
Aphrodite
6
0
14
13
W
Fafnir
2
4
12
2
L
Merlin
ZeusGuard
Merlin
0
11
5
0.23
L
King Arthur
calev0517
King Arthur
2
3
1
0.83
W
Tsukuyomi
monokuma993
Tsukuyomi
5
1
13
11.5
W
2
1
19
11.5
W
Ah Puch
ysnjay9917
Ah Puch
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,310
Damage
85,787
93,028
Taken
59,314
46,362
Mitigated
36,493
2,480
Healing
29,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,468
4,252
0
1,445
16,700
6,159
0
12,784
3,891
0
44,827
L
8,528
6,234
0
355
13,079
4,830
0
8,112
4,942
0
16,320
L
Awilix
PG zahiko
Awilix
7,802
4,170
0
0
22,639
11,614
0
17,159
5,480
0
17,292
W
Aphrodite
Pastelixia
Aphrodite
9,334
861
12,297
3,679
5,489
2,940
0
1,085
4,329
24,326
0
W
Fafnir
5,456
2,278
0
2,902
16,902
15,372
0
2,007
14,574
12,935
0
L
Merlin
ZeusGuard
Merlin
11,133
1,587
0
24
18,669
8,552
0
14,571
4,045
30,964
0
L
King Arthur
calev0517
King Arthur
13,379
1,603
0
656
21,941
15,207
0
16,495
5,367
0
30,635
W
Tsukuyomi
monokuma993
Tsukuyomi
16,666
2,745
0
110
11,202
5,538
0
2,834
8,318
0
25,286
W
19,383
1,560
2,698
7,046
17,912
9,396
0
4,166
13,621
54,660
0
W
Ah Puch
ysnjay9917
Ah Puch
34,948
4,745
0
1,240
7,809
3,247
0
1,041
6,693
51,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,302
Gold Earned
62,856
200
Minions Killed
217
15
Camps Cleared
3
952,740
Distance Traveled
1,102,350
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,712
901
68
5
5
182,317
2
L
Neith
10,448
804
25
2
0
159,759
2
L
Awilix
10,831
833
27
2
0
199,458
1
W
Aphrodite
12,217
940
42
3
0
242,342
0
W
Fafnir
11,757
904
9
1
0
159,622
0
L
Merlin
10,869
836
44
3
2
193,955
0
L
King Arthur
11,442
880
36
3
8
217,251
1
W
Tsukuyomi
11,818
909
14
1
1
254,946
0
W
Ra
12,705
977
104
8
2
210,785
2
W
Ah Puch
14,359
1,105
48
4
0
234,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role