Player Matchup

Cerberus
Cerberus
Angiei89
Cerberus
Level 14
God Stats
0W - 1L
1,249 SR
Queue Stats
2W - 15L
995 Elo+
Solo
Merlin
Merlin
BillNukem
Merlin
Level 33
God Stats
25W - 20L
1,391 SR
Queue Stats
46W - 46L
1,093 Elo+
Solo
Artemis
Artemis
OPurpleBubblesO
Artemis
Level 97
God Stats
103W - 96L
1,478 SR
Queue Stats
228W - 269L
1,297 Elo+
Solo
Team Averages
Level 48
1,373 SR
1,128 Elo+

VS

Team Averages
Level 35
1,385 SR
1,257 Elo+
Bakasura
Bakasura
ItsLawliet
Bakasura
Level 27
God Stats
2W - 1L
1,202 SR
Queue Stats
52W - 49L
1,079 Elo+
Solo
Chronos
Chronos
Lethal-Jumper-_-
Chronos
Level 49
God Stats
57W - 38L
1,455 SR
Queue Stats
139W - 168L
1,253 Elo+
Solo
Cthulhu
Cthulhu
T-E_A-m-_T-R_E-
Cthulhu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 70L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Angiei89
Cerberus
9
0 / 12 / 2
8,459
498
687
15,669
4,136
Merlin
BillNukem
Merlin
14
1 / 6 / 3
10,419
613
10,348
14,720
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 11 / 1
10,316
607
15,901
15,155
4,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItsLawliet
Bakasura
17
15 / 0 / 10
13,256
780
16,711
15,625
7,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
12 / 2 / 12
12,871
757
13,643
17,445
7,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 15
11,646
685
9,569
14,922
10,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
5
Kills
29
29
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Angiei89
Cerberus
0
12
2
0.08
L
Merlin
BillNukem
Merlin
1
6
3
0.42
W
Bakasura
ItsLawliet
Bakasura
15
0
10
20
W
12
2
12
9
L
4
11
1
0.41
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,936
Damage
39,923
45,544
Taken
47,992
14,112
Mitigated
25,464
4,897
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Angiei89
Cerberus
687
687
0
595
15,669
4,136
0
6,361
7,936
3,421
0
L
Merlin
BillNukem
Merlin
10,348
1,160
118
3,127
14,720
5,255
0
9,268
5,161
56,089
0
W
Bakasura
ItsLawliet
Bakasura
16,711
13,724
0
7,847
15,625
7,788
895
4,648
10,977
0
52,558
W
13,643
1,200
816
5,980
17,445
7,036
776
3,577
13,868
41,027
0
L
15,901
9,170
397
660
15,155
4,721
0
7,811
6,912
0
38,214
W
9,569
233
564
1,321
14,922
10,640
363
2,887
12,035
36,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
37,773
142
Minions Killed
196
0
Camps Cleared
0
621,463
Distance Traveled
1,027,060
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,459
498
2
0
0
202,984
0
L
Merlin
10,419
613
96
6
0
230,759
3
W
Bakasura
13,256
780
84
5
0
367,255
1
W
Chronos
12,871
757
62
4
0
355,757
0
L
Artemis
10,316
607
44
3
0
187,720
1
W
Cthulhu
11,646
685
50
3
0
304,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role