Player Matchup

Cthulhu
Cthulhu
Borxa
Cthulhu
Level 47
God Stats
6W - 8L
1,492 SR
Queue Stats
49W - 74L
1,360 Elo+
Solo
Neith
Neith
N3V3RM0R3
Neith
Level 134
God Stats
8W - 2L
1,672 SR
Queue Stats
142W - 157L
1,491 Elo+
Solo
Discordia
Discordia
masterkyst
Discordia
Level 76
God Stats
13W - 9L
1,530 SR
Queue Stats
172W - 189L
1,454 Elo+
Solo
Team Averages
Level 86
1,565 SR
1,435 Elo+

VS

Team Averages
Level 65
1,471 SR
1,430 Elo+
Nu Wa
Nu Wa
BabyYui
Nu Wa
Level 83
God Stats
27W - 37L
1,475 SR
Queue Stats
744W - 846L
1,387 Elo+
Party 1
Izanami
Izanami
babyhex
Izanami
Level 75
God Stats
96W - 116L
1,437 SR
Queue Stats
748W - 851L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
irasi
Tsukuyomi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Borxa
Cthulhu
14
2 / 1 / 11
10,533
752
6,485
12,938
12,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
N3V3RM0R3
Neith
14
9 / 2 / 3
10,622
759
17,710
11,430
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
masterkyst
Discordia
11
3 / 0 / 4
8,948
639
6,319
4,029
1,185
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BabyYui
Nu Wa
11
0 / 4 / 2
8,377
598
6,323
9,169
3,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
babyhex
Izanami
10
0 / 3 / 0
7,943
567
6,111
11,657
6,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
irasi
Tsukuyomi
11
3 / 8 / 0
9,132
652
8,610
14,268
6,162
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BabyYui
Nu Wa
0
4
2
0.25
W
Cthulhu
Borxa
Cthulhu
2
1
11
7.5
W
Neith
N3V3RM0R3
Neith
9
2
3
5.25
L
Izanami
babyhex
Izanami
0
3
0
0
L
Tsukuyomi
irasi
Tsukuyomi
3
8
0
0.38
W
Discordia
masterkyst
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
21,044
28,397
Taken
35,094
18,039
Mitigated
15,355
9,052
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BabyYui
Nu Wa
6,323
2,124
0
420
9,169
3,157
100
4,428
4,741
22,555
0
W
Cthulhu
Borxa
Cthulhu
6,485
129
50
639
12,938
12,644
46
4,567
7,935
23,237
0
W
Neith
N3V3RM0R3
Neith
17,710
5,155
0
6,293
11,430
4,210
833
1,024
10,004
0
61,017
L
Izanami
babyhex
Izanami
6,111
3,690
0
1,538
11,657
6,036
0
4,051
7,606
0
38,401
L
Tsukuyomi
irasi
Tsukuyomi
8,610
2,411
0
1,066
14,268
6,162
0
4,677
9,591
0
25,352
W
Discordia
masterkyst
Discordia
6,319
36
0
2,070
4,029
1,185
316
960
2,976
28,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
25,452
157
Minions Killed
133
0
Camps Cleared
0
683,974
Distance Traveled
704,874
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,377
598
36
3
0
227,309
3
W
Cthulhu
10,533
752
27
2
0
253,190
2
W
Neith
10,622
759
97
7
0
251,972
5
L
Izanami
7,943
567
73
5
0
233,800
2
L
Tsukuyomi
9,132
652
24
2
0
243,765
0
W
Discordia
8,948
639
33
2
0
178,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role