Player Matchup

Chaac
Chaac
Acetheawesome3
Chaac
Level 36
God Stats
3W - 1L
1,533 SR
Queue Stats
126W - 142L
1,294 Elo+
Solo
Janus
Janus
DarkPhoenix1203
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,028 Elo+
Solo
Fenrir
Fenrir
SslumpGodd
Fenrir
Level 57
God Stats
0W - 1L
1,576 SR
Queue Stats
66W - 66L
1,274 Elo+
Solo
Artio
Artio
WitchKasha
Artio
Level 107
God Stats
0W - 4L
1,166 SR
Queue Stats
254W - 290L
1,304 Elo+
Solo
Geb
Geb
goodzhaodaye
Geb
Level 25
God Stats
10W - 5L
1,880 SR
Queue Stats
200W - 185L
1,458 Elo+
Solo
Team Averages
Level 50
1,531 SR
1,271 Elo+

VS

Team Averages
Level 43
1,521 SR
1,304 Elo+
Erlang Shen
Erlang Shen
Gimpabomb
Erlang Shen
Level 26
God Stats
5W - 2L
1,738 SR
Queue Stats
129W - 105L
1,484 Elo+
Solo
Susano
Susano
JOONREED
Susano
Level 61
God Stats
1W - 1L
1,256 SR
Queue Stats
17W - 21L
1,225 Elo+
Solo
Nox
Nox
LOCK3 LAMORA
Nox
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 220L
1,278 Elo+
Solo
Ah Puch
Ah Puch
McPippington
Ah Puch
Level 38
God Stats
2W - 3L
1,429 SR
Queue Stats
135W - 168L
1,217 Elo+
Solo
Khepri
Khepri
capchew
Khepri
Level 29
God Stats
3W - 0L
1,681 SR
Queue Stats
69W - 55L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 15
10,557
704
16,276
19,752
19,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 7 / 14
10,873
725
20,185
11,632
4,241
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SslumpGodd
Fenrir
20
16 / 7 / 12
13,008
867
20,163
14,411
8,671
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
16
1 / 6 / 20
9,713
648
3,637
17,276
18,448
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 5 / 17
10,698
713
9,255
14,706
14,150
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gimpabomb
Erlang Shen
20
14 / 6 / 5
13,597
906
20,374
19,138
17,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
JOONREED
Susano
19
8 / 7 / 9
11,949
797
12,022
15,907
7,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 6 / 14
10,504
700
10,450
10,078
6,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
McPippington
Ah Puch
19
4 / 8 / 12
11,873
792
14,591
14,553
7,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
capchew
Khepri
18
3 / 6 / 20
11,976
798
7,922
26,470
37,184
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
90
32
Kills
30
30
Deaths
33
78
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
5
15
2.5
L
6
7
14
1.86
W
Erlang Shen
Gimpabomb
Erlang Shen
14
6
5
2.75
W
Susano
JOONREED
Susano
8
7
9
1.79
W
1
6
14
1.33
W
Ah Puch
McPippington
Ah Puch
4
8
12
1.25
L
Fenrir
SslumpGodd
Fenrir
16
7
12
3.14
L
Artio
1
6
20
1.83
W
Khepri
capchew
Khepri
3
6
20
2.17
L
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,516
Damage
65,359
77,777
Taken
86,146
65,331
Mitigated
76,791
23,057
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,276
2,764
2,078
8,272
19,752
19,821
735
7,940
11,812
0
30,192
L
20,185
3,503
178
362
11,632
4,241
0
4,599
7,033
38,630
0
W
Erlang Shen
Gimpabomb
Erlang Shen
20,374
10,046
289
4,445
19,138
17,170
1,031
8,161
10,977
0
37,718
W
Susano
JOONREED
Susano
12,022
3,697
1,173
3,203
15,907
7,772
1,517
5,811
10,096
0
18,771
W
10,450
1,206
279
522
10,078
6,763
456
4,113
5,965
18,727
0
W
Ah Puch
McPippington
Ah Puch
14,591
2,967
1,398
2,208
14,553
7,902
669
3,934
10,619
40,389
0
L
Fenrir
SslumpGodd
Fenrir
20,163
6,240
1,448
2,832
14,411
8,671
0
6,557
7,854
0
29,671
L
Artio
3,637
1,589
2,397
1,933
17,276
18,448
360
8,199
9,077
5,986
0
W
Khepri
capchew
Khepri
7,922
1,120
1,745
4,625
26,470
37,184
726
11,058
15,412
16,043
0
L
9,255
753
2,045
1,512
14,706
14,150
72
5,668
9,038
16,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,849
Gold Earned
59,899
140
Minions Killed
127
0
Camps Cleared
0
1,107,762
Distance Traveled
1,080,781
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,557
704
26
2
0
241,668
3
L
Janus
10,873
725
69
5
0
192,570
0
W
Erlang Shen
13,597
906
20
1
0
196,006
0
W
Susano
11,949
797
15
1
0
244,339
0
W
Nox
10,504
700
28
2
0
205,188
0
W
Ah Puch
11,873
792
53
4
0
188,873
3
L
Fenrir
13,008
867
24
2
0
219,101
0
L
Artio
9,713
648
9
1
0
191,388
0
W
Khepri
11,976
798
11
1
0
246,375
1
L
Geb
10,698
713
12
1
0
263,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role