Player Matchup

Zeus
Zeus
AceFireWolf86
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MetalUpYurAs
Osiris
Level 29
God Stats
33W - 25L
1,567 SR
Queue Stats
72W - 62L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
i-_-No-BoDY-_-i
Tsukuyomi
Level 27
God Stats
19W - 18L
1,676 SR
Queue Stats
80W - 72L
1,283 Elo+
Party 1
Cupid
Cupid
jack-bombe
Cupid
Level 28
God Stats
18W - 12L
1,563 SR
Queue Stats
34W - 36L
1,589 Elo+
Solo
Freya
Freya
xXSoraHeartXx
Freya
Level 17
God Stats
6W - 3L
1,498 SR
Queue Stats
26W - 26L
1,511 Elo+
Party 1
Team Averages
Level 22
1,561 SR
1,464 Elo+

VS

Team Averages
Level 20
1,561 SR
1,518 Elo+
Thanatos
Thanatos
Zeldamaster367
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Znatan88
Guan Yu
Level 7
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 1L
1,630 Elo+
Solo
Neith
Neith
al1ceoo
Neith
Level 27
God Stats
227W - 214L
1,638 SR
Queue Stats
227W - 218L
1,457 Elo+
Solo
Artemis
Artemis
omegahearts1403
Artemis
Level 28
God Stats
10W - 13L
1,752 SR
Queue Stats
115W - 147L
1,553 Elo+
Solo
Thor
Thor
pepaso_1
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 113L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
7,069
337
851
3,227
448
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Osiris
17
2 / 2 / 4
10,621
506
7,496
13,863
17,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tsukuyomi
i-_-No-BoDY-_-i
Tsukuyomi
20
10 / 6 / 3
13,204
629
12,203
18,385
8,405
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
18
4 / 1 / 1
11,292
538
6,820
5,592
1,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 8 / 3
12,392
590
14,209
16,580
6,736
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
4
0 / 1 / 1
6,004
286
291
2,081
539
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Znatan88
Guan Yu
11
1 / 12 / 4
7,721
368
1,546
16,922
11,993
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
al1ceoo
Neith
14
1 / 5 / 2
9,300
443
8,931
12,185
4,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 4 / 1
11,957
569
14,306
10,428
4,362
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
19
10 / 4 / 2
12,365
589
10,602
19,191
8,363
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
24
Kills
19
22
Deaths
26
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
W
Osiris
2
2
4
2
L
Thanatos
0
1
1
0.5
L
Guan Yu
Znatan88
Guan Yu
1
12
4
0.25
L
Neith
al1ceoo
Neith
1
5
2
0.4
W
Tsukuyomi
i-_-No-BoDY-_-i
Tsukuyomi
10
6
3
1.92
W
Cupid
4
1
1
4.5
L
7
4
1
1.88
L
Thor
10
4
2
2.75
W
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,579
Damage
35,676
57,647
Taken
60,807
34,457
Mitigated
29,666
15,001
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
851
851
0
0
3,227
448
270
0
3,227
3,774
0
W
Osiris
7,496
1,590
0
3,335
13,863
17,139
1,877
0
13,863
0
50,526
L
Thanatos
291
90
0
328
2,081
539
0
698
1,383
0
1,630
L
Guan Yu
Znatan88
Guan Yu
1,546
835
307
1,183
16,922
11,993
217
4,638
12,090
0
5,237
L
Neith
al1ceoo
Neith
8,931
6,186
0
4,983
12,185
4,409
1,130
1,609
10,110
0
44,793
W
Tsukuyomi
i-_-No-BoDY-_-i
Tsukuyomi
12,203
3,748
0
4,892
18,385
8,405
1,906
0
18,385
0
105,264
W
Cupid
6,820
2,584
0
2,629
5,592
1,729
1,216
0
5,592
0
64,554
L
14,306
7,691
0
2,905
10,428
4,362
1,164
1,979
8,368
0
67,379
L
Thor
10,602
4,748
0
6,420
19,191
8,363
86
6,136
12,955
0
97,882
W
14,209
5,416
0
4,145
16,580
6,736
4,046
0
16,580
57,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,578
Gold Earned
47,347
482
Minions Killed
372
0
Camps Cleared
0
1,481,015
Distance Traveled
1,393,789
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,069
337
10
0
0
133,907
0
W
Osiris
10,621
506
90
4
0
340,617
0
L
Thanatos
6,004
286
5
0
0
109,734
1
L
Guan Yu
7,721
368
10
0
0
358,045
3
L
Neith
9,300
443
83
4
0
257,195
3
W
Tsukuyomi
13,204
629
158
8
0
376,076
2
W
Cupid
11,292
538
120
6
0
314,572
0
L
Artemis
11,957
569
117
6
0
314,740
1
L
Thor
12,365
589
157
7
0
354,075
0
W
Freya
12,392
590
104
5
0
315,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role