Player Matchup

Cerberus
Cerberus
Dang
Cerberus
Level 160
God Stats
8W - 6L
1,844 SR
Queue Stats
604W - 210L
1,859 Elo+
Solo
Tsukuyomi
Tsukuyomi
Manhorse
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,694 Elo+
Solo
Vamana
Vamana
dilancho
Vamana
Level 146
God Stats
0W - 2L
1,770 SR
Queue Stats
82W - 90L
1,585 Elo+
Solo
Zeus
Zeus
enderLLLock
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,523 Elo+
Solo
Heimdallr
Heimdallr
jikao
Heimdallr
Level 138
God Stats
11W - 8L
1,467 SR
Queue Stats
155W - 130L
1,566 Elo+
Solo
Team Averages
Level 127
1,616 SR
1,645 Elo+

VS

Team Averages
Level 155
1,612 SR
1,730 Elo+
Tsukuyomi
Tsukuyomi
Hulkstuh
Tsukuyomi
Level 155
God Stats
20W - 8L
1,836 SR
Queue Stats
276W - 82L
1,865 Elo+
Party 1
Anubis
Anubis
JH3Y
Anubis
Level 160
God Stats
3W - 2L
2,053 SR
Queue Stats
434W - 148L
1,799 Elo+
Party 1
Nike
Nike
Orlondi
Nike
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,518 Elo+
Solo
Chronos
Chronos
OurSaucyWill
Chronos
Level 155
God Stats
4W - 3L
1,170 SR
Queue Stats
502W - 496L
1,525 Elo+
Solo
Athena
Athena
aDoCC
Athena
Level 160
God Stats
2W - 1L
1,503 SR
Queue Stats
334W - 95L
1,940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dang
Cerberus
20
3 / 3 / 16
13,612
972
15,776
28,372
32,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Manhorse
Tsukuyomi
19
4 / 13 / 11
12,968
926
21,973
28,721
9,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
dilancho
Vamana
19
2 / 6 / 12
12,929
924
13,292
21,241
8,263
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 12 / 11
14,534
1,038
27,091
21,946
6,335
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
jikao
Heimdallr
19
4 / 10 / 13
13,382
956
11,850
22,935
6,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hulkstuh
Tsukuyomi
20
25 / 2 / 17
18,314
1,308
51,984
16,560
10,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
JH3Y
Anubis
20
11 / 7 / 23
15,210
1,086
26,154
20,360
11,308
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
Orlondi
Nike
20
1 / 4 / 33
13,523
966
13,800
21,938
17,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
OurSaucyWill
Chronos
19
4 / 3 / 13
12,607
901
11,649
13,492
5,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
aDoCC
Athena
20
3 / 4 / 27
13,394
957
11,083
20,998
26,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
157
20
Kills
44
44
Deaths
20
63
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dang
Cerberus
3
3
16
3.67
W
Tsukuyomi
Hulkstuh
Tsukuyomi
25
2
17
16.75
W
Anubis
JH3Y
Anubis
11
7
23
3.21
L
Tsukuyomi
Manhorse
Tsukuyomi
4
13
11
0.73
W
Nike
Orlondi
Nike
1
4
33
4.38
W
Chronos
OurSaucyWill
Chronos
4
3
13
3.5
W
Athena
aDoCC
Athena
3
4
27
4.13
L
Vamana
dilancho
Vamana
2
6
12
1.33
L
7
12
11
1.04
L
Heimdallr
jikao
Heimdallr
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,982
Damage
114,670
123,215
Taken
93,348
62,793
Mitigated
71,207
16,133
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dang
Cerberus
15,776
231
0
5,778
28,372
32,505
0
12,401
15,239
51,174
0
W
Tsukuyomi
Hulkstuh
Tsukuyomi
51,984
13,039
0
3,670
16,560
10,439
0
9,478
7,082
0
69,323
W
Anubis
JH3Y
Anubis
26,154
2,107
0
7,474
20,360
11,308
0
7,438
12,725
53,656
0
L
Tsukuyomi
Manhorse
Tsukuyomi
21,973
4,225
0
3,616
28,721
9,051
0
13,321
15,251
0
37,645
W
Nike
Orlondi
Nike
13,800
1,122
0
2,776
21,938
17,378
0
11,095
10,843
0
32,113
W
Chronos
OurSaucyWill
Chronos
11,649
4,026
0
2,315
13,492
5,159
0
6,795
6,670
45,726
0
W
Athena
aDoCC
Athena
11,083
3,916
0
0
20,998
26,923
0
8,230
12,613
22,290
0
L
Vamana
dilancho
Vamana
13,292
4,879
0
3,264
21,241
8,263
0
8,065
12,933
169
36,343
L
27,091
1,739
518
1,656
21,946
6,335
0
4,759
17,063
65,901
0
L
Heimdallr
jikao
Heimdallr
11,850
7,400
0
1,301
22,935
6,639
0
10,340
12,476
0
41,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,425
Gold Earned
73,048
328
Minions Killed
271
13
Camps Cleared
6
1,401,932
Distance Traveled
1,364,441
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,612
972
113
8
3
292,631
3
W
Tsukuyomi
18,314
1,308
44
3
1
321,480
0
W
Anubis
15,210
1,086
77
6
0
210,507
0
L
Tsukuyomi
12,968
926
24
2
0
289,707
0
W
Nike
13,523
966
46
3
2
281,349
2
W
Chronos
12,607
901
75
5
2
273,019
0
W
Athena
13,394
957
29
2
1
278,086
1
L
Vamana
12,929
924
49
4
1
332,290
0
L
Zeus
14,534
1,038
73
5
5
238,588
3
L
Heimdallr
13,382
956
69
5
4
248,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role