Player Matchup

Neith
Neith
Andresjupiter130
Neith
Level 14
God Stats
2W - 2L
1,243 SR
Queue Stats
5W - 12L
1,132 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kruznick18
Tsukuyomi
Level 25
God Stats
3W - 5L
1,546 SR
Queue Stats
19W - 27L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
MaDCaNN1BaL
Sylvanus
Level 18
God Stats
2W - 1L
1,469 SR
Queue Stats
17W - 16L
1,289 Elo+
Solo
Fenrir
Fenrir
TATON167
Fenrir
Level 26
God Stats
2W - 2L
1,392 SR
Queue Stats
44W - 37L
1,351 Elo+
Party 1
Horus
Horus
supervicho126
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,312 Elo+
Party 1
Team Averages
Level 20
1,430 SR
1,280 Elo+

VS

Team Averages
Level 16
1,506 SR
1,338 Elo+
Hercules
Hercules
Carisknights
Hercules
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
66W - 61L
1,517 Elo+
Party 2
Arachne
Arachne
Kwambomb
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
TEXASMADE1992
Baba Yaga
Level 16
God Stats
5W - 3L
1,769 SR
Queue Stats
12W - 11L
1,367 Elo+
Solo
Zeus
Zeus
karotto_286
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,223 Elo+
Solo
Serqet
Serqet
knightsgray
Serqet
Level 20
God Stats
8W - 10L
1,262 SR
Queue Stats
34W - 39L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 14
16,543
919
24,088
21,229
10,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Kruznick18
Tsukuyomi
20
13 / 6 / 11
18,418
1,023
20,747
25,306
13,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
MaDCaNN1BaL
Sylvanus
17
0 / 1 / 3
12,867
715
163
2,502
1,061
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
TATON167
Fenrir
20
10 / 8 / 15
17,445
969
28,987
34,792
22,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 4 / 15
15,692
872
18,677
28,388
37,849
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carisknights
Hercules
20
10 / 1 / 10
18,227
1,013
35,501
28,742
25,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
Kwambomb
Arachne
20
9 / 7 / 10
17,485
971
17,586
21,926
10,505
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
TEXASMADE1992
Baba Yaga
20
1 / 4 / 16
16,771
932
30,428
15,090
7,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
0 / 9 / 4
13,673
760
3,117
10,858
3,655
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
20
2 / 9 / 14
15,498
861
16,563
25,612
14,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
76
30
Kills
22
22
Deaths
30
58
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
3
14
3.33
L
Hercules
Carisknights
Hercules
10
1
10
15
W
Tsukuyomi
Kruznick18
Tsukuyomi
13
6
11
3.08
L
Arachne
Kwambomb
Arachne
9
7
10
2
W
Sylvanus
MaDCaNN1BaL
Sylvanus
0
1
3
1.5
W
Fenrir
TATON167
Fenrir
10
8
15
2.19
L
Baba Yaga
TEXASMADE1992
Baba Yaga
1
4
16
2.25
L
0
9
4
0.22
L
Serqet
2
9
14
1
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,662
Damage
103,195
112,217
Taken
102,228
85,749
Mitigated
62,247
25,204
Healing
22,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,088
11,177
0
2,874
21,229
10,704
0
5,630
15,599
0
76,723
L
Hercules
Carisknights
Hercules
35,501
14,872
1,055
9,204
28,742
25,777
0
0
28,725
0
64,104
W
Tsukuyomi
Kruznick18
Tsukuyomi
20,747
6,902
895
7,816
25,306
13,698
0
10,733
14,573
0
56,544
L
Arachne
Kwambomb
Arachne
17,586
12,817
1,380
7,330
21,926
10,505
0
62
20,688
0
37,023
W
Sylvanus
MaDCaNN1BaL
Sylvanus
163
37
280
102
2,502
1,061
0
494
2,008
1,358
0
W
Fenrir
TATON167
Fenrir
28,987
8,741
0
4,057
34,792
22,437
0
9,039
24,733
0
46,220
L
Baba Yaga
TEXASMADE1992
Baba Yaga
30,428
5,264
0
3,961
15,090
7,714
0
101
14,989
78,868
0
L
3,117
1,799
0
0
10,858
3,655
0
0
10,660
13,264
0
L
Serqet
16,563
3,397
0
0
25,612
14,596
0
0
25,539
0
24,692
W
18,677
7,444
3,637
5,543
28,388
37,849
0
7,381
18,121
0
33,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,965
Gold Earned
81,654
322
Minions Killed
284
6
Camps Cleared
12
1,303,715
Distance Traveled
1,400,672
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,543
919
152
8
0
264,596
1
L
Hercules
18,227
1,013
67
4
7
327,748
0
W
Tsukuyomi
18,418
1,023
109
6
3
299,688
0
L
Arachne
17,485
971
48
3
0
273,836
1
W
Sylvanus
12,867
715
3
0
0
37,696
0
W
Fenrir
17,445
969
37
2
3
347,833
0
L
Baba Yaga
16,771
932
134
7
0
333,449
0
L
Zeus
13,673
760
10
1
4
144,023
0
L
Serqet
15,498
861
25
1
1
321,616
0
W
Horus
15,692
872
21
1
0
353,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role