Player Matchup

Tsukuyomi
Tsukuyomi
Bluu_boltz
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
Some Beach3482
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 54L
1,104 Elo+
Solo
Cupid
Cupid
Veiledhunter116
Cupid
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 77L
1,146 Elo+
Party 1
Olorun
Olorun
WalkerGuy_71
Olorun
Level 25
God Stats
8W - 10L
1,500 SR
Queue Stats
235W - 247L
1,179 Elo+
Solo
Arachne
Arachne
forestafire
Arachne
Level 18
God Stats
33W - 24L
1,410 SR
Queue Stats
60W - 54L
1,164 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,147 Elo+

VS

Team Averages
Level 23
1,416 SR
1,264 Elo+
Cthulhu
Cthulhu
FinalToaster403
Cthulhu
Level 26
God Stats
39W - 30L
1,476 SR
Queue Stats
172W - 163L
1,259 Elo+
Solo
Bellona
Bellona
KyngKandy
Bellona
Level 28
God Stats
4W - 2L
1,239 SR
Queue Stats
585W - 652L
1,222 Elo+
Solo
Neith
Neith
Lux_Aterna5566
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mercenary11724
Mercury
Level 29
God Stats
13W - 12L
1,472 SR
Queue Stats
23W - 28L
1,251 Elo+
Solo
Ymir
Ymir
OfficialMrNobody
Ymir
Level 21
God Stats
3W - 2L
1,393 SR
Queue Stats
28W - 47L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bluu_boltz
Tsukuyomi
19
7 / 8 / 8
13,006
1,084
20,850
20,790
9,147
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 4
10,097
841
1,782
8,039
4,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 8 / 11
12,461
1,038
6,748
18,807
7,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
18
4 / 6 / 7
11,683
974
12,992
18,542
8,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
forestafire
Arachne
18
6 / 7 / 8
13,110
1,093
14,475
21,375
9,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 16
14,612
1,218
19,835
15,979
8,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KyngKandy
Bellona
19
10 / 3 / 14
13,808
1,151
13,606
13,150
7,569
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 13
11,527
961
11,992
3,995
1,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 3 / 11
13,709
1,142
17,424
12,827
5,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 8 / 12
11,449
954
15,274
16,667
7,509
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
20
Kills
34
34
Deaths
20
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bluu_boltz
Tsukuyomi
7
8
8
1.38
W
10
4
16
4.5
W
Bellona
KyngKandy
Bellona
10
3
14
5.67
W
2
2
13
4.25
W
11
3
11
5.5
W
1
8
12
0.88
L
0
5
4
0.4
L
3
8
11
1.06
L
Olorun
4
6
7
1.25
L
Arachne
forestafire
Arachne
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,847
Damage
78,131
87,553
Taken
62,618
38,631
Mitigated
30,819
8,241
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bluu_boltz
Tsukuyomi
20,850
6,686
0
621
20,790
9,147
0
8,828
11,962
0
36,716
W
19,835
940
600
3,752
15,979
8,818
0
2,134
13,764
52,749
0
W
Bellona
KyngKandy
Bellona
13,606
6,442
0
316
13,150
7,569
0
4,278
8,724
0
26,268
W
11,992
6,965
0
247
3,995
1,562
0
1,193
2,710
0
17,334
W
17,424
10,841
0
1,443
12,827
5,361
0
1,770
11,057
0
35,684
W
15,274
5,512
0
1,078
16,667
7,509
0
5,399
11,053
30,504
0
L
1,782
252
0
0
8,039
4,638
0
3,785
4,254
8,245
0
L
6,748
4,038
204
390
18,807
7,344
0
7,803
11,004
0
15,468
L
Olorun
12,992
6,841
682
3,950
18,542
8,090
0
7,705
10,837
24,147
0
L
Arachne
forestafire
Arachne
14,475
9,874
0
2,394
21,375
9,412
0
6,988
14,387
0
19,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,357
Gold Earned
65,105
97
Minions Killed
208
3
Camps Cleared
7
915,187
Distance Traveled
928,946
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,006
1,084
39
3
1
262,885
0
W
Cthulhu
14,612
1,218
75
6
1
188,250
3
W
Bellona
13,808
1,151
33
3
4
202,978
0
W
Neith
11,527
961
17
1
0
131,424
0
W
Mercury
13,709
1,142
36
3
1
262,892
0
W
Ymir
11,449
954
47
4
1
143,402
0
L
Cthulhu
10,097
841
10
1
0
109,070
0
L
Cupid
12,461
1,038
14
1
0
184,357
2
L
Olorun
11,683
974
24
2
0
139,040
0
L
Arachne
13,110
1,093
10
1
2
219,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role