Player Matchup

Mercury
Mercury
B4nanaP33L
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,484 Elo+
Solo
Cthulhu
Cthulhu
CJ_Speedy
Cthulhu
Level 29
God Stats
1W - 4L
1,472 SR
Queue Stats
101W - 114L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Eye yeet bum
Tsukuyomi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,675 Elo+
Solo
Hera
Hera
kingkilla3347
Hera
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 127L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
x4EverTilted
Sun Wukong
Level 21
God Stats
16W - 20L
1,423 SR
Queue Stats
47W - 49L
1,548 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,527 Elo+

VS

Team Averages
Level 33
1,568 SR
1,671 Elo+
Agni
Agni
Lunehr
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Poipte
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,936 Elo+
Party 2
Mulan
Mulan
Smiteisdog
Mulan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,881 Elo+
Party 2
Ymir
Ymir
areallycoolguy69
Ymir
Level 27
God Stats
4W - 2L
1,719 SR
Queue Stats
148W - 146L
1,493 Elo+
Solo
Skadi
Skadi
jbadboy360
Skadi
Level 28
God Stats
39W - 26L
1,619 SR
Queue Stats
47W - 33L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B4nanaP33L
Mercury
1
0 / 0 / 0
969
194
0
0
0
Cthulhu
CJ_Speedy
Cthulhu
4
0 / 1 / 1
3,038
608
782
3,007
935
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Eye yeet bum
Tsukuyomi
6
0 / 2 / 2
3,585
717
1,323
3,500
652
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 2 / 0
3,944
789
2,162
2,299
541
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
x4EverTilted
Sun Wukong
6
0 / 1 / 0
3,371
674
1,695
3,356
1,463
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lunehr
Agni
6
0 / 1 / 1
3,472
694
569
1,640
449
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
Poipte
Bastet
7
6 / 0 / 0
4,446
889
2,665
3,792
968
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
6
0 / 0 / 2
3,694
739
2,602
2,990
1,198
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,179
636
669
2,427
946
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
4
0 / 1 / 0
2,902
580
1,205
1,598
352
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
6
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
B4nanaP33L
Mercury
0
0
0
0
L
Cthulhu
CJ_Speedy
Cthulhu
0
1
1
0.5
L
Tsukuyomi
Eye yeet bum
Tsukuyomi
0
2
2
0.5
W
Agni
Lunehr
Agni
0
1
1
0.5
W
Bastet
Poipte
Bastet
6
0
0
6
W
Mulan
0
0
2
1
W
0
1
0
0
W
Skadi
0
1
0
0
L
3
2
0
1.5
L
Sun Wukong
x4EverTilted
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,962
Damage
7,710
12,162
Taken
12,447
3,591
Mitigated
3,913
4,498
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B4nanaP33L
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
CJ_Speedy
Cthulhu
782
289
0
1,448
3,007
935
0
420
2,537
5,043
0
L
Tsukuyomi
Eye yeet bum
Tsukuyomi
1,323
424
0
912
3,500
652
0
212
3,288
0
14,793
W
Agni
Lunehr
Agni
569
223
0
290
1,640
449
0
993
647
11,286
0
W
Bastet
Poipte
Bastet
2,665
742
0
1,411
3,792
968
0
906
2,836
0
15,486
W
Mulan
2,602
408
0
1,334
2,990
1,198
0
87
2,703
0
12,834
W
669
116
111
652
2,427
946
401
868
1,559
5,008
0
W
Skadi
1,205
564
0
0
1,598
352
366
90
1,476
0
7,356
L
2,162
724
0
517
2,299
541
0
606
1,693
13,059
0
L
Sun Wukong
x4EverTilted
Sun Wukong
1,695
275
0
1,621
3,356
1,463
0
0
3,206
0
10,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,907
Gold Earned
17,693
83
Minions Killed
109
0
Camps Cleared
0
403,034
Distance Traveled
499,586
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
969
194
0
0
0
0
0
L
Cthulhu
3,038
608
6
1
0
98,560
0
L
Tsukuyomi
3,585
717
36
7
0
106,061
1
W
Agni
3,472
694
27
5
0
104,205
2
W
Bastet
4,446
889
29
6
0
109,436
1
W
Mulan
3,694
739
30
6
0
89,464
1
W
Ymir
3,179
636
13
3
0
96,611
1
W
Skadi
2,902
580
10
2
0
99,870
1
L
Hera
3,944
789
19
4
0
92,166
0
L
Sun Wukong
3,371
674
22
4
0
106,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role