Player Matchup

Cthulhu
Cthulhu
David0607play
Cthulhu
Level 11
God Stats
9W - 12L
1,419 SR
Queue Stats
9W - 23L
1,211 Elo+
Party 2
Thor
Thor
Qptsos
Thor
Level 17
God Stats
0W - 3L
1,187 SR
Queue Stats
23W - 50L
1,213 Elo+
Party 2
Bellona
Bellona
Snake092005
Bellona
Level 8
God Stats
2W - 3L
1,474 SR
Queue Stats
7W - 12L
1,196 Elo+
Party 2
Da Ji
Da Ji
TTV_TOMAS139
Da Ji
Level 17
God Stats
15W - 21L
1,383 SR
Queue Stats
29W - 52L
1,227 Elo+
Party 2
Fenrir
Fenrir
nico__827
Fenrir
Level 9
God Stats
5W - 6L
1,432 SR
Queue Stats
5W - 22L
1,089 Elo+
Party 2
Team Averages
Level 12
1,379 SR
1,187 Elo+

VS

Team Averages
Level 15
1,386 SR
1,281 Elo+
Sun Wukong
Sun Wukong
Big Boy Funk
Sun Wukong
Level 19
God Stats
4W - 1L
1,420 SR
Queue Stats
99W - 83L
1,271 Elo+
Solo
Yemoja
Yemoja
Muji_fst
Yemoja
Level 16
God Stats
30W - 34L
1,390 SR
Queue Stats
47W - 62L
1,202 Elo+
Party 1
Apollo
Apollo
OptimusSlime237
Apollo
Level 6
God Stats
2W - 2L
1,284 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
PAPICHULØ
Zhong Kui
Level 18
God Stats
4W - 3L
1,452 SR
Queue Stats
53W - 59L
1,244 Elo+
Solo
Tsukuyomi
Tsukuyomi
mrgroundnpound
Tsukuyomi
Level 17
God Stats
18W - 17L
1,385 SR
Queue Stats
92W - 94L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
6 / 7 / 9
13,914
994
18,659
34,365
25,599
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
Qptsos
Thor
18
3 / 11 / 8
12,708
908
12,510
28,129
17,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Snake092005
Bellona
18
1 / 6 / 8
11,782
842
4,811
21,677
11,569
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
4 / 4 / 8
13,251
947
14,770
15,864
6,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
nico__827
Fenrir
19
3 / 6 / 12
13,055
933
14,101
20,541
13,072
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big Boy Funk
Sun Wukong
20
9 / 2 / 17
15,077
1,077
28,121
18,028
11,550
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Muji_fst
Yemoja
20
4 / 0 / 21
14,082
1,006
10,691
9,136
7,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 6 / 16
13,791
985
17,348
17,137
7,090
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
PAPICHULØ
Zhong Kui
20
9 / 4 / 18
14,996
1,071
32,976
17,874
10,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
mrgroundnpound
Tsukuyomi
19
6 / 5 / 13
13,437
960
18,363
14,603
12,328
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
118
17
Kills
33
34
Deaths
17
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Big Boy Funk
Sun Wukong
9
2
17
8.75
L
Cthulhu
6
7
9
1.5
W
Yemoja
Muji_fst
Yemoja
4
0
21
14.5
W
5
6
16
2.17
W
Zhong Kui
PAPICHULØ
Zhong Kui
9
4
18
4.5
L
Thor
Qptsos
Thor
3
11
8
0.64
L
Bellona
Snake092005
Bellona
1
6
8
0.83
L
4
4
8
2
W
Tsukuyomi
mrgroundnpound
Tsukuyomi
6
5
13
2.5
L
Fenrir
nico__827
Fenrir
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,851
Damage
107,499
120,576
Taken
76,778
74,233
Mitigated
49,728
7,811
Healing
23,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Big Boy Funk
Sun Wukong
28,121
9,891
0
2,805
18,028
11,550
0
4,597
13,331
0
41,831
L
Cthulhu
18,659
2,597
625
3,512
34,365
25,599
0
12,740
21,569
44,897
0
W
Yemoja
Muji_fst
Yemoja
10,691
4,114
11,602
1,863
9,136
7,766
0
1,895
7,216
23,039
0
W
17,348
12,894
0
1,746
17,137
7,090
0
5,523
11,489
0
42,098
W
Zhong Kui
PAPICHULØ
Zhong Kui
32,976
1,605
0
5,181
17,874
10,994
0
3,455
14,219
55,136
0
L
Thor
Qptsos
Thor
12,510
3,219
0
232
28,129
17,425
0
10,584
17,409
0
26,432
L
Bellona
Snake092005
Bellona
4,811
880
0
869
21,677
11,569
0
8,227
13,394
0
11,966
L
14,770
4,243
0
708
15,864
6,568
0
4,948
10,800
0
31,934
W
Tsukuyomi
mrgroundnpound
Tsukuyomi
18,363
6,480
0
665
14,603
12,328
0
3,189
10,384
0
29,735
L
Fenrir
nico__827
Fenrir
14,101
1,817
0
1,865
20,541
13,072
0
7,168
13,343
0
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,710
Gold Earned
71,383
154
Minions Killed
200
7
Camps Cleared
7
1,144,594
Distance Traveled
1,310,543
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,077
1,077
22
2
1
295,455
0
L
Cthulhu
13,914
994
79
6
1
222,174
1
W
Yemoja
14,082
1,006
35
3
3
244,972
0
W
Apollo
13,791
985
51
4
0
253,152
0
W
Zhong Kui
14,996
1,071
65
5
1
273,927
2
L
Thor
12,708
908
16
1
4
244,092
2
L
Bellona
11,782
842
14
1
0
205,260
1
L
Da Ji
13,251
947
36
3
2
233,175
1
W
Tsukuyomi
13,437
960
27
2
2
243,037
0
L
Fenrir
13,055
933
9
1
0
239,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role