Player Matchup

Cthulhu
Cthulhu
Im_Shmackin
Cthulhu
Level 27
God Stats
2W - 1L
1,750 SR
Queue Stats
12W - 15L
1,364 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KitsuneKasha
Tsukuyomi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,549 Elo+
Party 2
Da Ji
Da Ji
KitsuneMagma
Da Ji
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,491 Elo+
Party 2
Team Averages
Level 71
1,583 SR
1,468 Elo+

VS

Team Averages
Level 46
1,624 SR
1,543 Elo+
Ganesha
Ganesha
Hoskha
Ganesha
Level 84
God Stats
9W - 5L
1,717 SR
Queue Stats
173W - 142L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hxckd
Tsukuyomi
Level 37
God Stats
0W - 1L
1,714 SR
Queue Stats
68W - 50L
1,586 Elo+
Party 1
Bastet
Bastet
MrMuscles1008
Bastet
Level 18
God Stats
1W - 2L
1,442 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Im_Shmackin
Cthulhu
20
10 / 5 / 16
18,957
677
24,810
28,507
27,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
KitsuneKasha
Tsukuyomi
20
13 / 7 / 12
19,833
708
29,941
26,568
15,250
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 9 / 15
18,231
651
17,969
23,467
10,886
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hoskha
Ganesha
20
0 / 7 / 19
16,656
595
12,490
33,865
43,314
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Hxckd
Tsukuyomi
20
11 / 11 / 7
18,838
673
23,781
30,469
25,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 10 / 6
17,557
627
25,973
24,352
9,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
53
28
Kills
21
21
Deaths
28
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Hoskha
Ganesha
0
7
19
1.36
L
Tsukuyomi
Hxckd
Tsukuyomi
11
11
7
1.32
W
Cthulhu
Im_Shmackin
Cthulhu
10
5
16
3.6
W
Tsukuyomi
KitsuneKasha
Tsukuyomi
13
7
12
2.71
W
5
9
15
1.39
L
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,720
Damage
62,244
78,542
Taken
88,686
53,971
Mitigated
78,527
8,873
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Hoskha
Ganesha
12,490
357
0
0
33,865
43,314
771
11,550
22,052
80,257
0
L
Tsukuyomi
Hxckd
Tsukuyomi
23,781
7,019
0
2,157
30,469
25,711
916
8,167
22,240
0
94,588
W
Cthulhu
Im_Shmackin
Cthulhu
24,810
1,078
2,363
4,108
28,507
27,835
73
5,077
23,059
89,257
0
W
Tsukuyomi
KitsuneKasha
Tsukuyomi
29,941
7,165
0
2,122
26,568
15,250
3,456
4,146
21,819
0
93,164
W
17,969
5,633
0
280
23,467
10,886
1,131
3,376
19,663
0
105,904
L
25,973
8,835
1,080
1,618
24,352
9,502
217
5,181
19,075
0
58,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,021
Gold Earned
53,051
331
Minions Killed
246
0
Camps Cleared
0
1,507,885
Distance Traveled
1,444,259
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
16,656
595
41
1
0
478,712
1
L
Tsukuyomi
18,838
673
137
5
0
464,608
3
W
Cthulhu
18,957
677
124
4
0
509,471
1
W
Tsukuyomi
19,833
708
98
4
0
508,341
6
W
Da Ji
18,231
651
109
4
0
490,073
8
L
Bastet
17,557
627
68
2
0
500,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role