Player Matchup

Jormungandr
Jormungandr
Mail Stacker
Jormungandr
Level 28
God Stats
10W - 7L
1,828 SR
Queue Stats
264W - 266L
1,406 Elo+
Party 1
Medusa
Medusa
SDG Chafty
Medusa
Level 40
God Stats
30W - 33L
1,472 SR
Queue Stats
138W - 153L
1,343 Elo+
Party 1
Anubis
Anubis
YRN HOMICIDE
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
theboydudis
King Arthur
Level 42
God Stats
49W - 43L
1,543 SR
Queue Stats
390W - 348L
1,369 Elo+
Party 1
Mercury
Mercury
xXFEARXxCARNAGE
Mercury
Level 152
God Stats
109W - 79L
1,782 SR
Queue Stats
516W - 468L
1,596 Elo+
Party 1
Team Averages
Level 53
1,625 SR
1,443 Elo+

VS

Team Averages
Level 93
1,454 SR
1,456 Elo+
Hel
Hel
BigDaddyFate99
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 149L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jay__1246
Tsukuyomi
Level 28
God Stats
13W - 4L
1,532 SR
Queue Stats
285W - 247L
1,463 Elo+
Party 2
Baron Samedi
Baron Samedi
SummerTime_03
Baron Samedi
Level 88
God Stats
7W - 7L
1,603 SR
Queue Stats
98W - 97L
1,413 Elo+
Party 2
Heimdallr
Heimdallr
WS-SMIL3Y-SJ
Heimdallr
Level 148
God Stats
3W - 10L
1,514 SR
Queue Stats
212W - 214L
1,482 Elo+
Party 2
King Arthur
King Arthur
vic_0808
King Arthur
Level 157
God Stats
3W - 3L
1,121 SR
Queue Stats
328W - 302L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mail Stacker
Jormungandr
15
5 / 8 / 12
10,909
455
13,436
22,563
12,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
SDG Chafty
Medusa
16
5 / 8 / 15
11,195
466
11,810
24,534
9,807
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
16
1 / 16 / 6
10,633
443
13,122
27,486
13,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
theboydudis
King Arthur
16
1 / 9 / 3
10,460
436
8,686
19,781
19,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 9 / 6
13,923
580
31,251
29,467
13,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 9
11,880
495
8,452
20,736
8,328
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Jay__1246
Tsukuyomi
19
13 / 6 / 8
14,170
590
23,401
19,631
12,784
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
SummerTime_03
Baron Samedi
18
10 / 4 / 13
13,296
554
18,184
20,707
17,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WS-SMIL3Y-SJ
Heimdallr
18
4 / 8 / 7
11,916
497
15,057
18,610
8,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
vic_0808
King Arthur
20
18 / 0 / 11
14,961
623
39,627
32,910
34,804
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
98
25
Kills
50
50
Deaths
26
42
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
8
9
1.19
W
Tsukuyomi
Jay__1246
Tsukuyomi
13
6
8
2.83
L
Jormungandr
Mail Stacker
Jormungandr
5
8
12
1.38
L
Medusa
SDG Chafty
Medusa
5
8
15
1.56
W
Baron Samedi
SummerTime_03
Baron Samedi
10
4
13
4.13
W
Heimdallr
WS-SMIL3Y-SJ
Heimdallr
4
8
7
0.94
L
Anubis
1
16
6
0.25
L
King Arthur
theboydudis
King Arthur
1
9
3
0.28
W
King Arthur
vic_0808
King Arthur
18
0
11
23.5
L
13
9
6
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,305
Damage
104,721
123,831
Taken
112,594
69,602
Mitigated
81,928
28,036
Healing
51,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,452
579
10,674
10,772
20,736
8,328
784
4,817
15,869
47,104
0
W
Tsukuyomi
Jay__1246
Tsukuyomi
23,401
8,443
0
4,325
19,631
12,784
378
3,393
16,138
0
68,226
L
Jormungandr
Mail Stacker
Jormungandr
13,436
3,327
416
1,832
22,563
12,802
170
3,796
18,457
48,119
0
L
Medusa
SDG Chafty
Medusa
11,810
4,399
600
4,450
24,534
9,807
756
5,495
18,948
0
45,035
W
Baron Samedi
SummerTime_03
Baron Samedi
18,184
1,151
4,060
6,968
20,707
17,457
1,944
7,420
13,287
73,515
0
W
Heimdallr
WS-SMIL3Y-SJ
Heimdallr
15,057
5,848
0
2,395
18,610
8,555
5,360
5,314
13,296
0
70,659
L
Anubis
13,122
855
135
6,900
27,486
13,576
0
10,318
16,848
48,514
0
L
King Arthur
theboydudis
King Arthur
8,686
1,131
0
4,086
19,781
19,744
574
3,555
15,624
0
52,435
W
King Arthur
vic_0808
King Arthur
39,627
8,279
0
12,557
32,910
34,804
837
5,614
26,783
0
109,216
L
31,251
17,909
0
9,617
29,467
13,673
0
3,472
25,373
0
110,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
66,223
446
Minions Killed
556
0
Camps Cleared
0
1,983,270
Distance Traveled
2,145,353
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,880
495
99
4
0
395,045
0
W
Tsukuyomi
14,170
590
82
3
0
461,630
1
L
Jormungandr
10,909
455
65
3
0
363,524
0
L
Medusa
11,195
466
63
3
0
476,353
4
W
Baron Samedi
13,296
554
104
4
0
398,878
3
W
Heimdallr
11,916
497
115
5
0
388,741
5
L
Anubis
10,633
443
80
3
0
301,014
1
L
King Arthur
10,460
436
92
4
0
353,198
3
W
King Arthur
14,961
623
156
7
0
501,059
3
L
Mercury
13,923
580
146
6
0
489,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role