Player Matchup

Merlin
Merlin
AR EDWARD
Merlin
Level 25
God Stats
30W - 19L
1,545 SR
Queue Stats
78W - 46L
1,212 Elo+
Solo
Skadi
Skadi
Jeeli Beeli 015
Skadi
Level 22
God Stats
25W - 13L
1,429 SR
Queue Stats
38W - 35L
1,044 Elo+
Solo
Neith
Neith
Sweetfire04
Neith
Level 18
God Stats
1W - 1L
1,273 SR
Queue Stats
5W - 20L
856 Elo+
Solo
Apollo
Apollo
ThatKenjiboi
Apollo
Level 17
God Stats
8W - 2L
1,395 SR
Queue Stats
90W - 84L
1,027 Elo+
Solo
Cerberus
Cerberus
chazmazz22
Cerberus
Level 28
God Stats
4W - 2L
1,508 SR
Queue Stats
32W - 43L
1,108 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,049 Elo+

VS

Team Averages
Level 19
1,341 SR
1,044 Elo+
Bastet
Bastet
AlemaoSoneberg
Bastet
Level 23
God Stats
3W - 3L
1,364 SR
Queue Stats
50W - 62L
1,098 Elo+
Party 1
Kuzenbo
Kuzenbo
SolairePRO
Kuzenbo
Level 9
God Stats
1W - 2L
1,289 SR
Queue Stats
14W - 20L
1,124 Elo+
Party 1
Neith
Neith
X-___-Berry95
Neith
Level 18
God Stats
11W - 17L
1,253 SR
Queue Stats
15W - 31L
1,028 Elo+
Solo
Medusa
Medusa
josue_DL
Medusa
Level 29
God Stats
2W - 6L
1,557 SR
Queue Stats
95W - 97L
1,129 Elo+
Solo
Ah Puch
Ah Puch
lordbold030
Ah Puch
Level 16
God Stats
0W - 2L
1,243 SR
Queue Stats
5W - 14L
840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AR EDWARD
Merlin
20
11 / 0 / 8
14,537
501
25,567
16,035
6,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
7 / 4 / 11
13,439
463
16,239
17,564
8,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 10 / 2
9,802
338
4,882
14,911
5,177
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
20
11 / 2 / 5
15,131
522
28,933
25,216
12,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
chazmazz22
Cerberus
19
8 / 1 / 9
13,288
458
15,971
26,905
24,253
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 4
13,324
459
24,806
23,586
9,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SolairePRO
Kuzenbo
19
3 / 3 / 4
13,584
468
13,266
26,441
38,087
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 8 / 3
11,139
384
18,289
19,089
8,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
josue_DL
Medusa
17
1 / 9 / 1
10,804
373
13,300
23,953
8,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
lordbold030
Ah Puch
15
1 / 13 / 2
9,830
339
8,484
22,629
13,949
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
37
Kills
17
17
Deaths
37
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
AR EDWARD
Merlin
11
0
8
15
L
9
4
4
2.75
W
7
4
11
3.13
L
Kuzenbo
SolairePRO
Kuzenbo
3
3
4
1.67
W
0
10
2
0.1
W
Apollo
11
2
5
6.75
L
3
8
3
0.56
W
Cerberus
chazmazz22
Cerberus
8
1
9
12.5
L
Medusa
josue_DL
Medusa
1
9
1
0.17
L
Ah Puch
lordbold030
Ah Puch
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,592
Damage
78,145
100,631
Taken
115,698
57,088
Mitigated
78,324
28,973
Healing
15,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AR EDWARD
Merlin
25,567
1,620
2,552
6,800
16,035
6,675
2,410
4,257
11,778
100,117
0
L
24,806
8,594
0
9,411
23,586
9,094
0
5,209
18,177
0
110,709
W
16,239
6,725
2,097
2,199
17,564
8,472
5,213
3,638
13,926
0
84,698
L
Kuzenbo
SolairePRO
Kuzenbo
13,266
3,908
0
0
26,441
38,087
0
5,704
20,690
61,868
0
W
4,882
2,861
0
306
14,911
5,177
26
1,963
12,948
0
19,613
W
Apollo
28,933
17,519
0
7,707
25,216
12,511
6,393
9,909
15,307
0
120,316
L
18,289
10,173
0
2,257
19,089
8,599
253
7,378
11,558
0
65,398
W
Cerberus
chazmazz22
Cerberus
15,971
1,069
1,389
5,923
26,905
24,253
875
1,983
24,922
69,219
0
L
Medusa
josue_DL
Medusa
13,300
5,836
0
510
23,953
8,595
126
12,066
11,487
0
70,208
L
Ah Puch
lordbold030
Ah Puch
8,484
1,478
0
3,730
22,629
13,949
0
10,281
12,248
50,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,197
Gold Earned
58,681
765
Minions Killed
483
0
Camps Cleared
0
2,386,743
Distance Traveled
2,422,296
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,537
501
172
6
0
501,412
7
L
Bastet
13,324
459
113
4
0
549,324
1
W
Skadi
13,439
463
178
6
0
470,091
1
L
Kuzenbo
13,584
468
90
3
0
597,713
0
W
Neith
9,802
338
52
2
0
321,282
0
W
Apollo
15,131
522
205
7
0
531,276
0
L
Neith
11,139
384
86
3
0
478,016
0
W
Cerberus
13,288
458
158
5
0
562,682
0
L
Medusa
10,804
373
120
4
0
452,663
1
L
Ah Puch
9,830
339
74
3
0
344,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role