Player Matchup

Tsukuyomi
Tsukuyomi
ChuuckNaasty
Tsukuyomi
Level 85
God Stats
25W - 23L
1,464 SR
Queue Stats
89W - 79L
1,402 Elo+
Party 1
Chaac
Chaac
PESTILENCE29
Chaac
Level 123
God Stats
37W - 37L
1,552 SR
Queue Stats
554W - 538L
1,410 Elo+
Solo
Merlin
Merlin
itsonlyfeher3
Merlin
Level 60
God Stats
1W - 4L
1,520 SR
Queue Stats
118W - 119L
1,409 Elo+
Party 1
Team Averages
Level 89
1,512 SR
1,407 Elo+

VS

Team Averages
Level 73
1,579 SR
1,385 Elo+
Tsukuyomi
Tsukuyomi
Azazel589
Tsukuyomi
Level 68
God Stats
36W - 30L
1,486 SR
Queue Stats
192W - 184L
1,403 Elo+
Solo
Hel
Hel
Chaotic1738
Hel
Level 63
God Stats
2W - 0L
1,750 SR
Queue Stats
10W - 10L
1,372 Elo+
Party 2
Sylvanus
Sylvanus
Limited315
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChuuckNaasty
Tsukuyomi
14
5 / 11 / 3
12,091
636
18,054
19,066
5,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 6
11,633
612
21,158
22,837
14,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
2 / 9 / 3
11,415
601
11,589
14,462
3,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azazel589
Tsukuyomi
19
12 / 3 / 16
14,333
754
14,749
22,349
11,056
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
15 / 2 / 11
14,716
775
20,486
14,697
5,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Limited315
Sylvanus
16
2 / 3 / 25
13,476
709
13,294
26,756
28,003
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
8
Kills
29
29
Deaths
8
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Azazel589
Tsukuyomi
12
3
16
6.67
W
15
2
11
10.25
L
Tsukuyomi
ChuuckNaasty
Tsukuyomi
5
11
3
0.59
W
Sylvanus
Limited315
Sylvanus
2
3
25
4.83
L
1
9
6
0.44
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,801
Damage
48,529
56,365
Taken
63,802
23,528
Mitigated
44,741
12,791
Healing
43,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Azazel589
Tsukuyomi
14,749
1,897
0
451
22,349
11,056
1,282
3,892
18,333
0
57,847
W
20,486
1,097
18,985
9,920
14,697
5,682
892
1,761
12,936
68,150
0
L
Tsukuyomi
ChuuckNaasty
Tsukuyomi
18,054
3,576
500
2,074
19,066
5,699
0
9,860
9,133
0
65,116
W
Sylvanus
Limited315
Sylvanus
13,294
2,079
5,558
8,557
26,756
28,003
662
6,381
20,117
34,943
0
L
21,158
2,066
385
7,851
22,837
14,051
31
14,997
7,694
668
66,939
L
11,589
692
183
1,798
14,462
3,778
819
8,959
5,503
42,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
42,525
210
Minions Killed
186
0
Camps Cleared
0
843,172
Distance Traveled
1,031,005
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,333
754
74
4
0
387,624
2
W
Hel
14,716
775
81
4
0
357,636
2
L
Tsukuyomi
12,091
636
71
4
0
305,603
1
W
Sylvanus
13,476
709
31
2
0
285,745
0
L
Chaac
11,633
612
83
4
0
281,359
1
L
Merlin
11,415
601
56
3
0
256,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role