Player Matchup

Nemesis
Nemesis
EliteDarkBuni
Nemesis
Level 5
God Stats
4W - 0L
1,805 SR
Queue Stats
5W - 1L
1,753 Elo+
Party 2
Kuzenbo
Kuzenbo
TheIronDiaper
Kuzenbo
Level 14
God Stats
16W - 8L
1,739 SR
Queue Stats
121W - 101L
1,424 Elo+
Party 3
Neith
Neith
VerronaCorona
Neith
Level 17
God Stats
5W - 0L
1,837 SR
Queue Stats
128W - 121L
1,385 Elo+
Party 3
Anubis
Anubis
Wipeout__23
Anubis
Level 48
God Stats
37W - 34L
1,486 SR
Queue Stats
452W - 414L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
turningturnips
Tsukuyomi
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
42W - 24L
1,568 Elo+
Party 3
Team Averages
Level 20
1,673 SR
1,516 Elo+

VS

Team Averages
Level 20
1,551 SR
1,433 Elo+
Hades
Hades
AFK Bumm92
Hades
Level 25
God Stats
8W - 6L
1,427 SR
Queue Stats
116W - 119L
1,328 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cyborg_Of_Sparta
Tsukuyomi
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 86L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
Failcon
Sun Wukong
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
32W - 47L
1,485 Elo+
Solo
Cthulhu
Cthulhu
NinjamaBter
Cthulhu
Level 8
God Stats
6W - 7L
1,596 SR
Queue Stats
109W - 107L
1,460 Elo+
Party 1
Anubis
Anubis
chokorrol_22
Anubis
Level 18
God Stats
11W - 15L
1,518 SR
Queue Stats
187W - 204L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 0 / 4
3,653
731
629
2,233
412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
4
0 / 0 / 3
3,144
629
883
1,358
596
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 2
3,126
625
720
1,155
325
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
6
2 / 0 / 0
3,660
732
1,774
1,448
540
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
turningturnips
Tsukuyomi
7
8 / 0 / 0
4,855
971
4,078
2,796
763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
4
0 / 2 / 0
2,858
572
878
1,948
396
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
3
0 / 3 / 0
3,008
602
890
3,791
678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Failcon
Sun Wukong
1
0 / 0 / 0
2,433
487
0
0
0
Cthulhu
NinjamaBter
Cthulhu
4
0 / 1 / 0
2,806
561
581
2,167
447
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
4
0 / 4 / 0
3,032
606
441
2,757
559
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hades
0
2
0
0
L
Tsukuyomi
0
3
0
0
W
Nemesis
0
0
4
2
L
Sun Wukong
Failcon
Sun Wukong
0
0
0
0
L
Cthulhu
NinjamaBter
Cthulhu
0
1
0
0
W
Kuzenbo
0
0
3
1.5
W
0
0
2
1
W
Anubis
2
0
0
2
L
Anubis
0
4
0
0
W
Tsukuyomi
turningturnips
Tsukuyomi
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,084
Damage
2,790
8,990
Taken
10,663
2,636
Mitigated
2,080
3,007
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
878
107
0
276
1,948
396
0
1,284
664
6,098
0
L
Tsukuyomi
890
263
0
1,291
3,791
678
0
784
2,995
0
8,789
W
Nemesis
629
253
0
905
2,233
412
243
88
2,145
0
12,557
L
Sun Wukong
Failcon
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
NinjamaBter
Cthulhu
581
0
0
220
2,167
447
0
589
1,549
5,630
0
W
Kuzenbo
883
611
0
0
1,358
596
0
344
1,014
3,317
0
W
720
271
0
444
1,155
325
0
697
458
0
8,900
W
Anubis
1,774
36
87
637
1,448
540
418
271
1,177
11,808
0
L
Anubis
441
132
0
261
2,757
559
0
0
2,738
8,048
0
W
Tsukuyomi
turningturnips
Tsukuyomi
4,078
1,492
0
934
2,796
763
316
500
2,290
0
16,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,438
Gold Earned
14,137
102
Minions Killed
59
0
Camps Cleared
0
508,843
Distance Traveled
344,228
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
2,858
572
12
2
0
73,663
0
L
Tsukuyomi
3,008
602
17
3
0
103,889
0
W
Nemesis
3,653
731
28
6
0
106,877
0
L
Sun Wukong
2,433
487
0
0
0
0
0
L
Cthulhu
2,806
561
12
2
0
91,881
1
W
Kuzenbo
3,144
629
7
1
0
99,871
1
W
Neith
3,126
625
15
3
0
90,831
1
W
Anubis
3,660
732
22
4
0
94,744
1
L
Anubis
3,032
606
18
4
0
74,795
0
W
Tsukuyomi
4,855
971
30
6
0
116,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role