Player Matchup

Fenrir
Fenrir
AntiZan
Fenrir
Level 27
God Stats
20W - 20L
1,356 SR
Queue Stats
289W - 264L
1,197 Elo+
Party 1
Loki
Loki
Jojo20
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,022 Elo+
Solo
Hel
Hel
Mosture
Hel
Level 25
God Stats
22W - 27L
1,299 SR
Queue Stats
191W - 178L
1,055 Elo+
Party 1
Team Averages
Level 23
1,385 SR
1,091 Elo+

VS

Team Averages
Level 27
1,286 SR
1,118 Elo+
Chaac
Chaac
Ce1estia1archon
Chaac
Level 28
God Stats
16W - 14L
1,347 SR
Queue Stats
185W - 268L
1,052 Elo+
Party 2
Merlin
Merlin
KhamrenLee
Merlin
Level 28
God Stats
8W - 15L
1,224 SR
Queue Stats
203W - 226L
1,207 Elo+
Solo
Scylla
Scylla
pumkinking42020
Scylla
Level 25
God Stats
5W - 3L
1,288 SR
Queue Stats
38W - 61L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AntiZan
Fenrir
15
8 / 8 / 9
13,900
695
15,368
19,590
8,641
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
Jojo20
Loki
14
0 / 4 / 7
10,731
537
1,050
11,826
4,210
Hel
17
11 / 6 / 5
13,953
698
16,320
18,228
12,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 12
13,183
659
19,309
21,831
12,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
KhamrenLee
Merlin
17
11 / 4 / 4
14,384
719
11,432
8,852
3,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 7 / 8
12,548
627
6,364
11,889
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
19
Kills
18
18
Deaths
19
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AntiZan
Fenrir
8
8
9
1.56
W
4
8
12
1.25
L
Loki
Jojo20
Loki
0
4
7
0.88
W
Merlin
KhamrenLee
Merlin
11
4
4
3.25
L
Hel
11
6
5
2.25
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,738
Damage
37,105
49,644
Taken
42,572
25,519
Mitigated
19,228
11,449
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AntiZan
Fenrir
15,368
4,452
0
903
19,590
8,641
0
6,627
12,963
0
44,395
W
19,309
3,125
0
7,524
21,831
12,249
791
9,227
12,604
0
47,293
L
Loki
Jojo20
Loki
1,050
222
0
0
11,826
4,210
0
3,362
8,464
0
14,066
W
Merlin
KhamrenLee
Merlin
11,432
343
0
478
8,852
3,257
580
4,211
4,641
46,465
0
L
Hel
16,320
608
3,187
7,359
18,228
12,668
0
8,035
10,193
47,694
0
W
6,364
1,224
0
1,347
11,889
3,722
222
3,010
8,879
51,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
40,115
127
Minions Killed
181
0
Camps Cleared
0
943,357
Distance Traveled
964,709
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,900
695
54
3
0
311,225
1
W
Chaac
13,183
659
49
2
0
360,908
0
L
Loki
10,731
537
21
1
0
286,701
0
W
Merlin
14,384
719
64
3
0
316,801
4
L
Hel
13,953
698
52
3
0
345,431
2
W
Scylla
12,548
627
68
3
0
287,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role