Player Matchup

Merlin
Merlin
Braindamage026
Merlin
Level 144
God Stats
10W - 8L
1,397 SR
Queue Stats
60W - 62L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
MillionKarma66
Cthulhu
Level 139
God Stats
9W - 4L
1,596 SR
Queue Stats
142W - 156L
1,431 Elo+
Party 1
Hachiman
Hachiman
Truestory5150
Hachiman
Level 121
God Stats
5W - 4L
1,666 SR
Queue Stats
34W - 36L
1,483 Elo+
Party 1
Team Averages
Level 135
1,553 SR
1,459 Elo+

VS

Team Averages
Level 47
1,616 SR
1,527 Elo+
Horus
Horus
MK Sk0rpi0n
Horus
Level 26
God Stats
10W - 14L
1,627 SR
Queue Stats
59W - 61L
1,460 Elo+
Party 2
Chang'e
Chang'e
TaskClutch
Chang'e
Level 23
God Stats
60W - 36L
1,670 SR
Queue Stats
166W - 123L
1,608 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnknownGamer316
Ah Muzen Cab
Level 93
God Stats
0W - 2L
1,551 SR
Queue Stats
54W - 42L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 8
13,800
657
15,880
12,005
4,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 9
14,255
679
16,718
34,139
33,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Truestory5150
Hachiman
17
5 / 4 / 5
13,650
650
12,414
12,943
4,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
11,516
548
6,499
17,078
16,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
TaskClutch
Chang'e
17
7 / 4 / 4
13,720
653
17,427
19,669
7,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
UnknownGamer316
Ah Muzen Cab
18
6 / 5 / 6
14,156
674
24,822
20,080
7,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
13
13
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
L
0
5
4
0.4
W
5
3
9
3.17
L
Chang'e
TaskClutch
Chang'e
7
4
4
2.25
W
Hachiman
Truestory5150
Hachiman
5
4
5
1.88
L
Ah Muzen Cab
UnknownGamer316
Ah Muzen Cab
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,012
Damage
48,748
59,087
Taken
56,827
42,572
Mitigated
31,422
15,968
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,880
678
0
500
12,005
4,625
331
4,890
7,090
81,619
0
L
6,499
2,845
1,339
2,734
17,078
16,138
0
10,661
6,417
0
34,020
W
16,718
2,252
1,264
13,534
34,139
33,350
54
9,446
24,203
57,354
0
L
Chang'e
TaskClutch
Chang'e
17,427
602
4,842
9,881
19,669
7,494
1,733
11,092
8,577
55,152
0
W
Hachiman
Truestory5150
Hachiman
12,414
4,771
0
670
12,943
4,597
2,238
3,159
9,734
0
68,759
L
Ah Muzen Cab
UnknownGamer316
Ah Muzen Cab
24,822
7,323
0
3,968
20,080
7,790
1,041
11,210
8,870
0
94,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
39,392
298
Minions Killed
206
0
Camps Cleared
0
1,059,704
Distance Traveled
1,141,189
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,800
657
116
6
0
346,363
4
L
Horus
11,516
548
44
2
0
387,387
1
W
Cthulhu
14,255
679
56
3
0
399,157
5
L
Chang'e
13,720
653
64
3
0
379,183
0
W
Hachiman
13,650
650
126
6
0
314,184
0
L
Ah Muzen Cab
14,156
674
98
5
0
374,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role