Player Matchup

Yemoja
Yemoja
NoPlayTyme
Yemoja
Level 18
God Stats
0W - 17L
1,050 SR
Queue Stats
18W - 58L
701 Elo+
Party 1
Nike
Nike
PlayaHimalaya
Nike
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 45L
793 Elo+
Party 1
Nu Wa
Nu Wa
SmashyKese
Nu Wa
Level 22
God Stats
8W - 21L
1,208 SR
Queue Stats
80W - 152L
802 Elo+
Party 1
Team Averages
Level 18
1,253 SR
765 Elo+

VS

Team Averages
Level 39
1,544 SR
1,141 Elo+
Jormungandr
Jormungandr
Dinkleberg81
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,171 Elo+
Solo
Cthulhu
Cthulhu
ThatSoRhias
Cthulhu
Level 17
God Stats
42W - 43L
1,420 SR
Queue Stats
57W - 58L
1,079 Elo+
Solo
Olorun
Olorun
killenemwmack
Olorun
Level 85
God Stats
10W - 13L
1,713 SR
Queue Stats
28W - 27L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NoPlayTyme
Yemoja
9
1 / 2 / 5
8,636
576
4,311
5,925
1,940
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 7 / 3
8,683
579
5,332
14,103
7,117
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
13
6 / 6 / 1
10,255
684
9,752
14,826
8,733
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dinkleberg81
Jormungandr
10
3 / 4 / 6
9,496
633
2,625
12,189
7,402
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ThatSoRhias
Cthulhu
13
6 / 3 / 6
10,651
710
8,372
11,218
7,564
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 1 / 7
10,635
709
11,792
9,795
3,433
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
14
15
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dinkleberg81
Jormungandr
3
4
6
1.5
L
Yemoja
NoPlayTyme
Yemoja
1
2
5
1.75
L
1
7
3
0.36
L
Nu Wa
6
6
1
1.08
W
Cthulhu
ThatSoRhias
Cthulhu
6
3
6
3
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
22,789
34,854
Taken
33,202
17,790
Mitigated
18,399
3,448
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dinkleberg81
Jormungandr
2,625
1,365
0
236
12,189
7,402
173
4,873
7,316
20,211
0
L
Yemoja
NoPlayTyme
Yemoja
4,311
860
222
1,465
5,925
1,940
0
3,055
2,870
13,422
0
L
5,332
1,304
0
0
14,103
7,117
47
8,503
5,600
0
27,023
L
Nu Wa
9,752
3,428
73
1,688
14,826
8,733
0
11,271
3,555
30,211
0
W
Cthulhu
ThatSoRhias
Cthulhu
8,372
548
490
0
11,218
7,564
0
4,443
6,046
34,309
0
W
11,792
7,249
918
2,666
9,795
3,433
2,649
4,811
4,984
53,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
30,782
78
Minions Killed
148
0
Camps Cleared
0
566,298
Distance Traveled
714,745
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,496
633
30
2
0
219,898
0
L
Yemoja
8,636
576
10
1
0
118,619
3
L
Nike
8,683
579
33
2
0
241,205
1
L
Nu Wa
10,255
684
35
2
0
206,474
5
W
Cthulhu
10,651
710
47
3
0
256,041
2
W
Olorun
10,635
709
71
5
0
238,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role