Player Matchup

Merlin
Merlin
Platinum IV
Bailey9932
Merlin
Platinum IV
Level 33
God Stats
1W - 0L
1,566 SR
Queue Stats
33W - 25L
2,184 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
FaDeD L1ght
Erlang Shen
Diamond III
Level 157
God Stats
18W - 7L
1,746 SR
Queue Stats
443W - 419L
2,219 MMR
Solo
Sobek
Sobek
Diamond III
Jakephat
Sobek
Diamond III
Level 108
God Stats
3W - 5L
1,447 SR
Queue Stats
650W - 604L
2,202 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Kilu
Jing Wei
Diamond IV
Level 155
God Stats
8W - 6L
1,552 SR
Queue Stats
134W - 110L
2,239 MMR
Solo
Thor
Thor
Platinum II
SUGondeezZzZZ
Thor
Platinum II
Level 99
God Stats
10W - 5L
1,646 SR
Queue Stats
270W - 231L
2,212 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 110
1,591 SR
2,211 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,631 SR
2,211 MMR
Kukulkan
Kukulkan
Diamond III
DarknessDrogonX
Kukulkan
Diamond III
Level 160
God Stats
54W - 21L
1,734 SR
Queue Stats
269W - 255L
2,218 MMR
Solo
Olorun
Olorun
Platinum I
TheyCallMeCDPP
Olorun
Platinum I
Level 41
God Stats
0W - 3L
1,777 SR
Queue Stats
33W - 26L
2,212 MMR
Party 1
Geb
Geb
Platinum I
cupcakeandmilky
Geb
Platinum I
Level 138
God Stats
5W - 2L
1,702 SR
Queue Stats
97W - 89L
2,209 MMR
Party 1
Horus
Horus
Diamond IV
lN10SlTY
Horus
Diamond IV
Level 103
God Stats
0W - 2L
1,316 SR
Queue Stats
79W - 74L
2,169 MMR
Solo
Kali
Kali
Diamond III
unstoppable2155
Kali
Diamond III
Level 143
God Stats
10W - 5L
1,623 SR
Queue Stats
421W - 419L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bailey9932
Merlin
6
0 / 0 / 0
3,698
740
502
1,389
330
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
FaDeD L1ght
Erlang Shen
6
1 / 0 / 0
3,939
788
2,259
2,638
1,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Jakephat
Sobek
4
0 / 1 / 0
3,139
628
718
2,432
1,042
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Kilu
Jing Wei
5
1 / 1 / 0
3,431
686
1,536
2,400
635
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 1
3,673
735
412
2,454
587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
CthulhuFreyaBakasuraNemesisRatatoskr

VS

Bans
ArachneKumbhakarnaKing ArthurSun WukongMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
1 / 0 / 0
3,810
762
1,158
1,089
330
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 0
3,142
628
1,496
2,472
520
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
3,291
658
1,339
3,013
952
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Horus
lN10SlTY
Horus
1
0 / 0 / 0
924
185
0
0
0
6
0 / 0 / 1
3,595
719
546
3,037
706
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bailey9932
Merlin
0
0
0
0
L
Kukulkan
1
0
0
1
W
Erlang Shen
FaDeD L1ght
Erlang Shen
1
0
0
1
W
Sobek
Jakephat
Sobek
0
1
0
0
W
Jing Wei
Kilu
Jing Wei
1
1
0
1
W
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
L
Horus
lN10SlTY
Horus
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,427
Damage
4,539
11,313
Taken
9,611
3,628
Mitigated
2,508
4,872
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bailey9932
Merlin
502
55
0
500
1,389
330
0
89
1,300
16,806
0
L
Kukulkan
1,158
92
0
0
1,089
330
0
440
649
17,948
0
W
Erlang Shen
FaDeD L1ght
Erlang Shen
2,259
1,142
0
1,455
2,638
1,034
0
1,339
1,299
0
11,737
W
Sobek
Jakephat
Sobek
718
72
0
732
2,432
1,042
0
1,014
1,418
3,985
0
W
Jing Wei
Kilu
Jing Wei
1,536
1,225
0
898
2,400
635
0
1,245
1,155
0
13,925
W
412
192
0
1,287
2,454
587
0
306
2,148
0
13,416
L
1,496
784
0
1,362
2,472
520
0
344
2,128
11,459
0
L
1,339
538
0
1,287
3,013
952
0
0
2,750
8,452
0
L
Horus
lN10SlTY
Horus
0
0
0
0
0
0
0
0
0
0
0
L
546
113
0
1,770
3,037
706
0
436
2,576
0
15,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
14,762
133
Minions Killed
111
0
Camps Cleared
0
473,525
Distance Traveled
377,423
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,698
740
41
8
0
89,449
0
L
Kukulkan
3,810
762
38
8
0
82,018
0
W
Erlang Shen
3,939
788
28
6
0
87,750
0
W
Sobek
3,139
628
7
1
0
99,480
2
W
Jing Wei
3,431
686
29
6
0
94,370
0
W
Thor
3,673
735
28
6
0
102,476
1
L
Olorun
3,142
628
19
4
0
82,911
2
L
Geb
3,291
658
14
3
0
102,161
0
L
Horus
924
185
0
0
0
0
0
L
Kali
3,595
719
40
8
0
110,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role