Player Matchup

Tyr
Tyr
Silver IV
SazomJr
Tyr
Silver IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 35
1,347 SR
753 MMR
Serqet
Serqet
Bronze III
Wolkar
Serqet
Bronze III
Level 35
God Stats
0W - 2L
1,347 SR
Queue Stats
1W - 12L
753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
4 / 0 / 0
14,059
781
12,342
21,019
18,388
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
SusanoNu WaFreyaLokiKali

VS

Bans
ChernobogBakasuraThe MorriganSkadiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Wolkar
Serqet
18
0 / 4 / 0
11,653
647
12,206
20,608
8,107
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
4
0
0
4
L
Serqet
Wolkar
Serqet
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,342
Damage
12,206
21,019
Taken
20,608
18,388
Mitigated
8,107
9,843
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,342
4,048
0
9,843
21,019
18,388
2,764
50
18,113
0
108,754
L
Serqet
Wolkar
Serqet
12,206
2,765
0
2,477
20,608
8,107
0
68
20,540
0
75,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,059
Gold Earned
11,653
160
Minions Killed
127
0
Camps Cleared
0
368,347
Distance Traveled
373,654
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,059
781
160
9
0
368,347
4
L
Serqet
11,653
647
127
7
0
373,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role