Player Matchup

Arachne
Arachne
Platinum III
MonkeyGod22
Arachne
Platinum III
Level 158
God Stats
29W - 25L
1,681 SR
Queue Stats
103W - 83L
1,881 MMR
Party 1
Artio
Artio
Platinum I
WARGUARDgangGang
Artio
Platinum I
Level 160
God Stats
2W - 2L
1,599 SR
Queue Stats
79W - 81L
2,268 MMR
Party 1
Hades
Hades
Platinum III
vKeepQuiet
Hades
Platinum III
Level 147
God Stats
18W - 10L
1,710 SR
Queue Stats
52W - 47L
2,051 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,663 SR
2,067 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,544 SR
2,060 MMR
Sun Wukong
Sun Wukong
Platinum III
CaseTurnip61715
Sun Wukong
Platinum III
Level 42
God Stats
0W - 3L
1,549 SR
Queue Stats
20W - 20L
2,031 MMR
Solo
Ah Puch
Ah Puch
Diamond II
Epic Z I Z3uS I
Ah Puch
Diamond II
Level 138
God Stats
8W - 7L
1,764 SR
Queue Stats
328W - 345L
2,365 MMR
Party 2
Izanami
Izanami
Platinum V
SoldadoRoger
Izanami
Platinum V
Level 152
God Stats
0W - 2L
1,319 SR
Queue Stats
446W - 433L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MonkeyGod22
Arachne
20
12 / 8 / 7
17,267
691
21,953
37,877
16,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 3 / 22
16,375
655
15,976
36,048
49,729
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
20
13 / 4 / 7
17,160
686
27,495
31,610
20,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
KuzenboCthulhuXing TianOdinKumbhakarna

VS

Bans
SobekYmirHou YiBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaseTurnip61715
Sun Wukong
17
6 / 8 / 7
16,188
648
29,357
34,691
27,660
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 10 / 6
16,318
653
24,816
20,565
5,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SoldadoRoger
Izanami
14
1 / 11 / 9
14,098
564
17,911
21,088
6,513
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
28
Kills
14
15
Deaths
29
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CaseTurnip61715
Sun Wukong
6
8
7
1.19
L
7
10
6
1
W
Arachne
MonkeyGod22
Arachne
12
8
7
1.94
L
Izanami
SoldadoRoger
Izanami
1
11
9
0.5
W
3
3
22
4.67
W
Hades
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,424
Damage
72,084
105,535
Taken
76,344
86,290
Mitigated
39,589
44,513
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CaseTurnip61715
Sun Wukong
29,357
5,262
1,012
8,426
34,691
27,660
918
17,525
17,166
0
58,540
L
24,816
595
0
1,747
20,565
5,416
806
13,494
7,071
72,690
0
W
Arachne
MonkeyGod22
Arachne
21,953
12,521
0
16,020
37,877
16,273
2,137
9,574
27,828
0
128,371
L
Izanami
SoldadoRoger
Izanami
17,911
13,098
0
2,695
21,088
6,513
2,898
12,512
8,576
0
69,267
W
15,976
1,138
2,234
10,002
36,048
49,729
78
8,425
27,198
61,295
0
W
Hades
27,495
2,962
2,270
13,987
31,610
20,288
1,265
6,897
24,390
93,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,802
Gold Earned
46,604
277
Minions Killed
233
0
Camps Cleared
0
1,359,341
Distance Traveled
1,195,050
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
16,188
648
50
2
0
427,163
1
L
Ah Puch
16,318
653
75
3
0
384,343
12
W
Arachne
17,267
691
114
5
0
472,404
4
L
Izanami
14,098
564
108
4
0
383,544
8
W
Artio
16,375
655
45
2
0
468,734
16
W
Hades
17,160
686
118
5
0
418,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role