Player Matchup

Chaac
Chaac
IamOafish
Chaac
Level 11
God Stats
1W - 6L
1,500 SR
Queue Stats
9W - 32L
852 Elo+
Solo
Heimdallr
Heimdallr
Vash001
Heimdallr
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 136L
1,403 Elo+
Party 2
Merlin
Merlin
jomalaca
Merlin
Level 28
God Stats
29W - 28L
1,529 SR
Queue Stats
101W - 135L
1,407 Elo+
Party 2
Team Averages
Level 55
1,510 SR
1,221 Elo+

VS

Team Averages
Level 25
1,468 SR
1,349 Elo+
Ah Puch
Ah Puch
AherosZerg
Ah Puch
Level 22
God Stats
1W - 3L
1,625 SR
Queue Stats
13W - 23L
1,287 Elo+
Party 1
Thor
Thor
AngelAragon26
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
RedRobin51
Hachiman
Level 48
God Stats
2W - 9L
1,280 SR
Queue Stats
20W - 36L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IamOafish
Chaac
5
0 / 2 / 0
8,597
478
777
3,636
1,402
Heimdallr
Vash001
Heimdallr
17
6 / 1 / 3
11,932
663
13,919
10,716
4,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
jomalaca
Merlin
18
3 / 1 / 5
11,798
655
12,727
6,911
2,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AherosZerg
Ah Puch
15
1 / 2 / 2
10,889
605
7,980
11,251
4,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 3 / 0
10,520
584
3,968
14,189
5,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
RedRobin51
Hachiman
13
1 / 4 / 1
10,051
558
4,970
11,266
3,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AherosZerg
Ah Puch
1
2
2
1
L
2
3
0
0.67
W
Chaac
IamOafish
Chaac
0
2
0
0
L
Hachiman
RedRobin51
Hachiman
1
4
1
0.38
W
Heimdallr
Vash001
Heimdallr
6
1
3
7.5
W
Merlin
jomalaca
Merlin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,423
Damage
16,918
21,263
Taken
36,706
8,631
Mitigated
14,169
5,552
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AherosZerg
Ah Puch
7,980
386
0
2,094
11,251
4,947
120
4,276
6,975
64,659
0
L
3,968
682
0
2,516
14,189
5,242
498
4,176
10,013
0
35,467
W
Chaac
IamOafish
Chaac
777
57
0
570
3,636
1,402
0
1,026
2,610
0
4,692
L
Hachiman
RedRobin51
Hachiman
4,970
1,852
867
964
11,266
3,980
924
4,358
6,905
0
39,755
W
Heimdallr
Vash001
Heimdallr
13,919
3,336
0
1,965
10,716
4,451
1,267
3,458
7,258
0
50,498
W
Merlin
jomalaca
Merlin
12,727
410
197
2,820
6,911
2,778
66
3,565
3,346
74,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
31,460
218
Minions Killed
210
0
Camps Cleared
0
669,216
Distance Traveled
971,744
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,889
605
88
5
0
264,683
0
L
Thor
10,520
584
54
3
0
337,004
4
W
Chaac
8,597
478
11
1
0
93,007
0
L
Hachiman
10,051
558
68
4
0
370,057
0
W
Heimdallr
11,932
663
81
5
0
316,735
6
W
Merlin
11,798
655
126
7
0
259,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role