Player Matchup

Jing Wei
Jing Wei
JiburiruIchi
Jing Wei
Level 11
God Stats
16W - 10L
1,760 SR
Queue Stats
31W - 24L
1,652 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JingIchi
Tsukuyomi
Level 11
God Stats
15W - 11L
1,704 SR
Queue Stats
31W - 26L
1,652 Elo+
Party 1
Anubis
Anubis
macarraxesp
Anubis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,702 Elo+
Solo
Team Averages
Level 10
1,655 SR
1,668 Elo+

VS

Team Averages
Level 35
1,547 SR
1,412 Elo+
Anubis
Anubis
DariosMum
Anubis
Level 6
God Stats
15W - 9L
1,898 SR
Queue Stats
39W - 39L
1,523 Elo+
Party 2
Chang'e
Chang'e
dario63
Chang'e
Level 74
God Stats
0W - 3L
1,310 SR
Queue Stats
129W - 129L
1,361 Elo+
Party 2
Bellona
Bellona
Стендар
Bellona
Level 25
God Stats
7W - 9L
1,432 SR
Queue Stats
73W - 74L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JiburiruIchi
Jing Wei
18
12 / 3 / 9
15,653
745
23,459
20,221
7,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
JingIchi
Tsukuyomi
18
5 / 1 / 16
14,334
683
10,251
12,842
10,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
6 / 6 / 11
14,308
681
20,043
16,904
7,708
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DariosMum
Anubis
17
6 / 10 / 2
13,706
653
16,803
19,267
9,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
dario63
Chang'e
16
0 / 6 / 10
12,315
586
6,942
20,639
9,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 3
12,458
593
14,965
22,501
24,332
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
10
10
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
DariosMum
Anubis
6
10
2
0.7
W
Jing Wei
JiburiruIchi
Jing Wei
12
3
9
5.5
W
Tsukuyomi
JingIchi
Tsukuyomi
5
1
16
13
L
Chang'e
dario63
Chang'e
0
6
10
0.83
W
Anubis
6
6
11
1.92
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,753
Damage
38,710
49,967
Taken
62,407
25,200
Mitigated
43,481
18,436
Healing
26,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DariosMum
Anubis
16,803
598
0
3,109
19,267
9,582
0
4,206
15,029
71,536
0
W
Jing Wei
JiburiruIchi
Jing Wei
23,459
18,568
0
8,543
20,221
7,257
2,768
8,185
11,811
0
125,741
W
Tsukuyomi
JingIchi
Tsukuyomi
10,251
1,754
0
4,322
12,842
10,235
131
5,861
6,956
0
50,872
L
Chang'e
dario63
Chang'e
6,942
670
10,097
11,996
20,639
9,567
0
5,318
15,321
42,206
0
W
Anubis
20,043
618
0
5,571
16,904
7,708
215
9,737
7,067
79,705
0
L
14,965
2,403
0
906
22,501
24,332
0
10,602
11,762
0
38,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
38,479
289
Minions Killed
202
0
Camps Cleared
0
1,071,641
Distance Traveled
1,145,601
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,706
653
119
6
0
321,105
1
W
Jing Wei
15,653
745
145
7
0
388,145
2
W
Tsukuyomi
14,334
683
51
2
0
361,176
1
L
Chang'e
12,315
586
40
2
0
413,897
4
W
Anubis
14,308
681
93
4
0
322,320
0
L
Bellona
12,458
593
43
2
0
410,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role