Player Matchup

Ullr
Ullr
Gold II
JigglyRuff
Ullr
Gold II
Level 122
God Stats
3W - 12L
1,476 SR
Queue Stats
307W - 268L
1,513 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
JohnnyBNovs
Kuzenbo
Gold IV
Level 102
God Stats
80W - 59L
1,708 SR
Queue Stats
130W - 111L
1,280 MMR
Party 1
Kukulkan
Kukulkan
Silver III
temart194
Kukulkan
Silver III
Level 83
God Stats
72W - 42L
1,676 SR
Queue Stats
141W - 123L
797 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,620 SR
1,197 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 58
1,600 SR
1,211 MMR
Cernunnos
Cernunnos
Silver III
AmericanCoyote1
Cernunnos
Silver III
Level 43
God Stats
18W - 17L
1,651 SR
Queue Stats
40W - 39L
1,342 MMR
Party 2
Cerberus
Cerberus
Silver V
hisoka66
Cerberus
Silver V
Level 69
God Stats
20W - 13L
1,650 SR
Queue Stats
51W - 41L
1,076 MMR
Solo
Vulcan
Vulcan
Silver IV
xMinerCoyote150
Vulcan
Silver IV
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 35L
1,217 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 6
15,189
723
17,583
15,111
5,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
JohnnyBNovs
Kuzenbo
17
2 / 5 / 16
14,475
689
10,786
26,185
30,766
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
temart194
Kukulkan
18
8 / 5 / 8
14,395
685
18,299
11,446
3,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeMerlinChaacPersephoneCthulhu

VS

Bans
SkadiAresHeimdallrGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AmericanCoyote1
Cernunnos
15
5 / 8 / 2
12,117
577
14,023
16,698
6,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
hisoka66
Cerberus
16
3 / 7 / 8
14,528
692
9,570
23,297
29,805
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 8 / 6
13,688
652
18,460
15,313
6,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
23
Kills
13
13
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AmericanCoyote1
Cernunnos
5
8
2
0.75
W
13
3
6
5.33
W
Kuzenbo
JohnnyBNovs
Kuzenbo
2
5
16
2
L
Cerberus
hisoka66
Cerberus
3
7
8
1
W
Kukulkan
temart194
Kukulkan
8
5
8
2.4
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,668
Damage
42,053
52,742
Taken
55,308
40,124
Mitigated
42,713
8,152
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AmericanCoyote1
Cernunnos
14,023
7,588
525
1,825
16,698
6,661
0
10,543
6,155
0
58,410
W
17,583
6,958
0
3,988
15,111
5,361
2,137
9,416
5,695
0
60,437
W
Kuzenbo
JohnnyBNovs
Kuzenbo
10,786
3,252
770
3,394
26,185
30,766
332
13,136
13,049
36,293
0
L
Cerberus
hisoka66
Cerberus
9,570
344
0
4,414
23,297
29,805
0
10,281
13,016
40,531
0
W
Kukulkan
temart194
Kukulkan
18,299
401
0
0
11,446
3,997
1,029
5,662
5,784
105,342
0
L
18,460
6,228
267
1,209
15,313
6,247
0
8,281
7,032
71,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
40,333
252
Minions Killed
268
0
Camps Cleared
0
1,122,242
Distance Traveled
994,836
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,117
577
94
4
0
298,732
0
W
Ullr
15,189
723
69
3
0
352,235
5
W
Kuzenbo
14,475
689
33
2
0
406,271
7
L
Cerberus
14,528
692
81
4
0
364,474
1
W
Kukulkan
14,395
685
150
7
0
363,736
2
L
Vulcan
13,688
652
93
4
0
331,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role