Player Matchup

Bellona
Bellona
APurpleApple
Bellona
Level 28
God Stats
2W - 3L
1,306 SR
Queue Stats
57W - 59L
1,491 Elo+
Solo
Hachiman
Hachiman
Aba2
Hachiman
Level 21
God Stats
12W - 13L
1,403 SR
Queue Stats
77W - 61L
1,531 Elo+
Solo
Ares
Ares
Ealdred
Ares
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 66L
1,500 Elo+
Party 1
Zeus
Zeus
Winatu
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,620 Elo+
Solo
Ra
Ra
İnari
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 37
1,442 SR
1,528 Elo+

VS

Team Averages
Level 17
1,490 SR
1,478 Elo+
Bakasura
Bakasura
Bearitone
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,689 Elo+
Solo
Hel
Hel
DerramLeftmast
Hel
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo
Medusa
Medusa
HutsePot
Medusa
Level 29
God Stats
8W - 3L
1,915 SR
Queue Stats
78W - 51L
1,638 Elo+
Solo
Nemesis
Nemesis
ZanaNimani
Nemesis
Level 21
God Stats
0W - 1L
1,474 SR
Queue Stats
20W - 15L
1,517 Elo+
Solo
Anubis
Anubis
Ехидный
Anubis
Level 16
God Stats
12W - 16L
1,294 SR
Queue Stats
35W - 52L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APurpleApple
Bellona
20
14 / 5 / 25
14,022
1,275
20,941
18,189
11,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Aba2
Hachiman
20
11 / 8 / 25
14,203
1,291
26,266
23,634
10,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Ealdred
Ares
20
1 / 7 / 33
11,886
1,081
6,484
17,317
22,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
Winatu
Zeus
20
15 / 5 / 23
14,772
1,343
31,400
13,016
7,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
20
11 / 5 / 22
14,088
1,281
20,942
13,930
6,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bearitone
Bakasura
18
11 / 7 / 10
13,769
1,252
12,045
19,129
8,396
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 15 / 17
11,222
1,020
8,727
21,291
10,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
HutsePot
Medusa
20
8 / 7 / 12
13,914
1,265
28,917
23,164
8,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ZanaNimani
Nemesis
19
4 / 9 / 17
12,521
1,138
13,702
24,996
9,110
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
6 / 14 / 18
13,470
1,225
18,677
22,660
9,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

180
Kill Participation
104
52
Kills
30
30
Deaths
52
128
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bellona
APurpleApple
Bellona
14
5
25
5.3
W
Hachiman
Aba2
Hachiman
11
8
25
2.94
L
Bakasura
Bearitone
Bakasura
11
7
10
2.29
L
1
15
17
0.63
W
Ares
Ealdred
Ares
1
7
33
2.5
L
Medusa
HutsePot
Medusa
8
7
12
2
W
Zeus
Winatu
Zeus
15
5
23
5.3
L
Nemesis
ZanaNimani
Nemesis
4
9
17
1.39
W
Ra
11
5
22
4.4
L
6
14
18
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,033
Damage
82,068
86,086
Taken
111,240
57,907
Mitigated
46,664
20,302
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
APurpleApple
Bellona
20,941
11,237
0
1,561
18,189
11,335
0
9,276
8,166
0
31,108
W
Hachiman
Aba2
Hachiman
26,266
19,380
0
8,889
23,634
10,607
0
3,871
19,446
0
48,335
L
Bakasura
Bearitone
Bakasura
12,045
8,094
0
2,339
19,129
8,396
0
7,593
11,511
0
16,354
L
8,727
1,108
403
1,484
21,291
10,422
0
11,688
9,503
25,123
0
W
Ares
Ealdred
Ares
6,484
611
0
621
17,317
22,096
0
5,395
11,524
21,301
0
L
Medusa
HutsePot
Medusa
28,917
15,126
0
2,293
23,164
8,838
0
10,441
12,573
0
66,156
W
Zeus
Winatu
Zeus
31,400
3,995
0
1,775
13,016
7,227
0
4,624
7,832
54,753
0
L
Nemesis
ZanaNimani
Nemesis
13,702
6,079
0
2,023
24,996
9,110
0
15,063
9,833
0
31,170
W
Ra
20,942
1,123
4,594
2,862
13,930
6,642
0
4,238
9,197
47,167
0
L
18,677
1,461
0
2,749
22,660
9,898
0
13,566
8,994
49,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,971
Gold Earned
64,896
214
Minions Killed
228
10
Camps Cleared
7
1,035,000
Distance Traveled
1,092,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,022
1,275
29
3
4
240,068
1
W
Hachiman
14,203
1,291
55
5
2
185,567
1
L
Bakasura
13,769
1,252
26
2
1
261,270
0
L
Hel
11,222
1,020
36
3
1
186,630
0
W
Ares
11,886
1,081
23
2
1
192,870
1
L
Medusa
13,914
1,265
64
6
4
207,109
1
W
Zeus
14,772
1,343
46
4
1
195,115
0
L
Nemesis
12,521
1,138
37
3
1
255,670
0
W
Ra
14,088
1,281
61
6
2
221,380
0
L
Anubis
13,470
1,225
65
6
0
181,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role