Player Matchup

Sol
Sol
GuhGuhSweeze
Sol
Level 33
God Stats
8W - 6L
1,587 SR
Queue Stats
298W - 442L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PossibleHazard
Tsukuyomi
Level 66
God Stats
14W - 19L
1,087 SR
Queue Stats
418W - 578L
1,339 Elo+
Party 2
Anubis
Anubis
TheRage94
Anubis
Level 25
God Stats
20W - 4L
1,724 SR
Queue Stats
192W - 172L
1,520 Elo+
Party 3
Neith
Neith
Wheeds
Neith
Level 128
God Stats
35W - 29L
1,621 SR
Queue Stats
546W - 457L
1,621 Elo+
Party 3
Horus
Horus
bruhCCiLLy
Horus
Level 62
God Stats
34W - 31L
1,475 SR
Queue Stats
250W - 368L
1,340 Elo+
Party 2
Team Averages
Level 63
1,499 SR
1,431 Elo+

VS

Team Averages
Level 42
1,428 SR
1,462 Elo+
Fenrir
Fenrir
BabiVlc
Fenrir
Level 41
God Stats
0W - 3L
1,254 SR
Queue Stats
61W - 63L
1,539 Elo+
Solo
Artio
Artio
Fiamasta55
Artio
Level 49
God Stats
1W - 4L
1,249 SR
Queue Stats
133W - 155L
1,340 Elo+
Solo
Heimdallr
Heimdallr
Virluck
Heimdallr
Level 23
God Stats
0W - 2L
1,588 SR
Queue Stats
43W - 42L
1,569 Elo+
Party 1
Da Ji
Da Ji
Yokai13
Da Ji
Level 35
God Stats
0W - 3L
1,262 SR
Queue Stats
159W - 216L
1,290 Elo+
Solo
Merlin
Merlin
littleman_70
Merlin
Level 64
God Stats
0W - 1L
1,787 SR
Queue Stats
95W - 75L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 0
5,962
596
5,687
5,211
1,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
PossibleHazard
Tsukuyomi
11
7 / 2 / 1
7,107
711
5,698
6,469
2,108
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
TheRage94
Anubis
11
0 / 0 / 3
6,399
640
3,439
3,405
1,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
Wheeds
Neith
12
4 / 1 / 4
6,961
696
6,715
5,223
1,731
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
8
0 / 1 / 3
5,376
538
1,523
4,746
2,540
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabiVlc
Fenrir
10
1 / 1 / 0
5,780
578
2,256
5,619
2,158
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
9
1 / 1 / 1
5,514
551
1,840
8,123
3,086
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Virluck
Heimdallr
8
1 / 5 / 1
5,049
505
5,148
5,943
1,687
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Yokai13
Da Ji
7
0 / 4 / 0
4,628
463
391
6,231
1,481
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
10
2 / 4 / 0
5,710
571
3,490
6,338
1,773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
5
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BabiVlc
Fenrir
1
1
0
1
L
Artio
1
1
1
1.5
W
4
1
0
4
W
Tsukuyomi
PossibleHazard
Tsukuyomi
7
2
1
3.75
W
Anubis
TheRage94
Anubis
0
0
3
1.5
L
Heimdallr
Virluck
Heimdallr
1
5
1
0.3
W
Neith
Wheeds
Neith
4
1
4
6
L
Da Ji
Yokai13
Da Ji
0
4
0
0
W
Horus
0
1
3
1.5
L
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
13,125
25,054
Taken
32,254
8,733
Mitigated
10,185
12,209
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BabiVlc
Fenrir
2,256
419
0
1,729
5,619
2,158
0
3,118
2,501
0
19,658
L
Artio
1,840
253
84
2,501
8,123
3,086
0
3,317
4,806
15,725
0
W
5,687
2,281
0
2,407
5,211
1,035
0
895
4,316
29,200
0
W
Tsukuyomi
PossibleHazard
Tsukuyomi
5,698
792
0
2,481
6,469
2,108
0
861
5,583
0
36,077
W
Anubis
TheRage94
Anubis
3,439
349
0
2,358
3,405
1,319
544
0
3,280
31,774
0
L
Heimdallr
Virluck
Heimdallr
5,148
2,587
0
500
5,943
1,687
252
2,468
3,475
0
25,607
W
Neith
Wheeds
Neith
6,715
3,779
0
2,386
5,223
1,731
203
2,899
2,324
0
44,258
L
Da Ji
Yokai13
Da Ji
391
51
0
865
6,231
1,481
0
223
5,974
0
14,050
W
Horus
1,523
877
952
1,625
4,746
2,540
0
675
4,071
0
10,042
L
Merlin
3,490
339
0
641
6,338
1,773
0
0
6,338
25,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
26,681
268
Minions Killed
205
0
Camps Cleared
0
970,573
Distance Traveled
900,136
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,780
578
54
5
0
196,803
0
L
Artio
5,514
551
22
2
0
195,965
6
W
Sol
5,962
596
50
5
0
219,893
1
W
Tsukuyomi
7,107
711
60
6
0
221,172
5
W
Anubis
6,399
640
67
7
0
173,712
5
L
Heimdallr
5,049
505
46
5
0
158,263
1
W
Neith
6,961
696
74
7
0
171,039
1
L
Da Ji
4,628
463
35
4
0
195,095
1
W
Horus
5,376
538
17
2
0
184,757
2
L
Merlin
5,710
571
48
5
0
154,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role