Player Matchup

Chaac
Chaac
KSI Karma
Chaac
Level 59
God Stats
1W - 2L
1,302 SR
Queue Stats
34W - 20L
1,339 Elo+
Party 1
Chang'e
Chang'e
KSI Nitrix
Chang'e
Level 63
God Stats
2W - 6L
1,390 SR
Queue Stats
33W - 50L
1,299 Elo+
Party 1
Arachne
Arachne
Z0MBSQUIRREL187
Arachne
Level 33
God Stats
8W - 7L
1,433 SR
Queue Stats
55W - 71L
1,220 Elo+
Party 1
Team Averages
Level 52
1,375 SR
1,286 Elo+

VS

Team Averages
Level 46
1,262 SR
1,188 Elo+
Cthulhu
Cthulhu
flameingfox8608
Cthulhu
Level 83
God Stats
6W - 4L
1,530 SR
Queue Stats
48W - 55L
1,208 Elo+
Solo
Loki
Loki
jimbo1202
Loki
Level 28
God Stats
1W - 7L
1,218 SR
Queue Stats
229W - 261L
1,129 Elo+
Party 2
Janus
Janus
theDI0brando
Janus
Level 27
God Stats
2W - 13L
1,037 SR
Queue Stats
247W - 299L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KSI Karma
Chaac
15
4 / 3 / 6
10,651
710
8,571
11,927
8,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
KSI Nitrix
Chang'e
15
5 / 4 / 9
11,178
745
6,858
11,143
5,718
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 4
11,783
786
8,024
11,829
5,185
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 5
8,540
569
3,475
7,109
3,989
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
13
6 / 7 / 3
10,732
715
7,069
13,286
4,717
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 5
10,125
675
8,017
8,415
5,899
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
9
9
Deaths
15
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
KSI Karma
Chaac
4
3
6
2.33
W
Chang'e
KSI Nitrix
Chang'e
5
4
9
2.38
W
6
2
4
4
L
1
4
5
0.88
L
Loki
6
7
3
1.07
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
18,561
34,899
Taken
28,810
19,204
Mitigated
14,605
17,016
Healing
2,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
KSI Karma
Chaac
8,571
2,076
0
4,502
11,927
8,301
1,157
5,232
6,545
0
37,467
W
Chang'e
KSI Nitrix
Chang'e
6,858
961
3,430
5,314
11,143
5,718
521
4,309
6,734
46,051
0
W
8,024
6,655
0
3,770
11,829
5,185
1,741
2,625
9,154
0
41,105
L
3,475
194
35
865
7,109
3,989
36
2,234
4,875
9,321
0
L
Loki
7,069
2,638
0
500
13,286
4,717
0
3,893
9,393
0
15,274
L
8,017
1,013
270
739
8,415
5,899
0
751
7,664
40,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
29,397
149
Minions Killed
102
0
Camps Cleared
0
821,271
Distance Traveled
593,288
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,651
710
42
3
0
279,909
0
W
Chang'e
11,178
745
55
4
0
265,472
6
W
Arachne
11,783
786
52
3
0
275,890
5
L
Cthulhu
8,540
569
13
1
0
115,237
1
L
Loki
10,732
715
18
1
0
256,747
2
L
Janus
10,125
675
71
5
0
221,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role