Player Matchup

Cthulhu
Cthulhu
Parkour-pea
Cthulhu
Level 15
God Stats
8W - 13L
1,353 SR
Queue Stats
46W - 62L
1,142 Elo+
Party 1
Olorun
Olorun
l smitty04 l
Olorun
Level 16
God Stats
13W - 24L
1,457 SR
Queue Stats
60W - 61L
1,166 Elo+
Solo
Susano
Susano
xvedic
Susano
Level 49
God Stats
1W - 5L
1,216 SR
Queue Stats
174W - 197L
1,230 Elo+
Party 1
Team Averages
Level 27
1,342 SR
1,179 Elo+

VS

Team Averages
Level 78
1,409 SR
1,367 Elo+
Ymir
Ymir
Cobalt9K
Ymir
Level 64
God Stats
3W - 4L
1,498 SR
Queue Stats
8W - 14L
1,406 Elo+
Party 2
Ra
Ra
Hellrazor2234
Ra
Level 80
God Stats
1W - 3L
1,369 SR
Queue Stats
54W - 54L
1,471 Elo+
Party 2
Rama
Rama
SmokeDatOreo
Rama
Level 89
God Stats
20W - 19L
1,360 SR
Queue Stats
291W - 331L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Parkour-pea
Cthulhu
1
0 / 0 / 0
3,294
366
0
0
0
Olorun
10
0 / 5 / 3
6,036
671
2,339
6,326
2,196
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
xvedic
Susano
10
4 / 5 / 0
6,423
714
4,829
8,187
2,929
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 8
7,158
795
1,504
7,133
5,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 1 / 7
7,300
811
4,976
3,628
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 2 / 4
7,918
880
2,520
4,613
1,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
10
10
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
8
5
W
3
1
7
6.5
L
Cthulhu
Parkour-pea
Cthulhu
0
0
0
0
W
6
2
4
4
L
Olorun
0
5
3
0.3
L
Susano
xvedic
Susano
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,168
Damage
9,000
14,513
Taken
15,374
5,125
Mitigated
8,394
2,082
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,504
69
205
675
7,133
5,562
372
985
6,148
6,471
0
W
4,976
105
1,568
1,446
3,628
1,333
625
376
3,252
31,509
0
L
Cthulhu
Parkour-pea
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
2,520
2,133
318
1,751
4,613
1,499
2,260
1,016
3,597
0
16,613
L
Olorun
2,339
773
22
895
6,326
2,196
0
3,621
2,705
21,665
0
L
Susano
xvedic
Susano
4,829
353
147
1,018
8,187
2,929
0
2,907
5,280
0
19,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,753
Gold Earned
22,376
63
Minions Killed
94
0
Camps Cleared
0
283,016
Distance Traveled
391,802
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,158
795
7
1
0
149,374
3
W
Ra
7,300
811
57
6
0
132,866
1
L
Cthulhu
3,294
366
0
0
0
0
0
W
Rama
7,918
880
30
3
0
109,562
2
L
Olorun
6,036
671
37
4
0
122,677
2
L
Susano
6,423
714
26
3
0
160,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role