Player Matchup

Merlin
Merlin
LWESTHEAD962
Merlin
Level 14
God Stats
7W - 13L
1,489 SR
Queue Stats
26W - 31L
1,274 Elo+
Solo
Ymir
Ymir
NRNTRENTA2
Ymir
Level 17
God Stats
3W - 2L
1,448 SR
Queue Stats
24W - 28L
1,200 Elo+
Party 2
Fenrir
Fenrir
allozikman32
Fenrir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 42L
1,214 Elo+
Party 2
Medusa
Medusa
just_Howard
Medusa
Level 18
God Stats
6W - 4L
1,486 SR
Queue Stats
39W - 33L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
xrodrix675
Tsukuyomi
Level 29
God Stats
34W - 31L
1,483 SR
Queue Stats
101W - 106L
1,259 Elo+
Solo
Team Averages
Level 19
1,481 SR
1,257 Elo+

VS

Team Averages
Level 17
1,415 SR
1,168 Elo+
Ao Kuang
Ao Kuang
L2 Slipym
Ao Kuang
Level 14
God Stats
2W - 5L
1,603 SR
Queue Stats
140W - 188L
1,163 Elo+
Party 1
Odin
Odin
L2slypin
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,161 Elo+
Party 1
Hades
Hades
Volkner25
Hades
Level 21
God Stats
12W - 10L
1,207 SR
Queue Stats
93W - 110L
1,132 Elo+
Party 1
Arachne
Arachne
agustinleston
Arachne
Level 28
God Stats
2W - 5L
1,281 SR
Queue Stats
48W - 54L
1,208 Elo+
Solo
Medusa
Medusa
alvaross_06segov
Medusa
Level 15
God Stats
1W - 3L
1,485 SR
Queue Stats
13W - 36L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
5 / 5 / 5
10,817
541
10,970
8,701
3,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 3
11,496
575
4,880
11,221
7,765
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
16
11 / 3 / 2
11,901
595
10,585
15,550
6,086
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
16
3 / 7 / 5
10,362
518
9,161
14,585
4,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
xrodrix675
Tsukuyomi
17
8 / 1 / 6
11,560
578
9,552
7,981
3,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
L2 Slipym
Ao Kuang
12
0 / 10 / 2
7,821
391
3,243
14,397
4,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
11
0 / 14 / 2
7,520
376
4,372
16,502
12,352
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Volkner25
Hades
17
11 / 4 / 1
11,215
561
14,582
15,896
7,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
6
2 / 3 / 2
7,002
350
2,571
4,330
969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
6 / 7 / 4
9,710
486
11,519
12,912
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
32
Kills
19
21
Deaths
38
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
L2 Slipym
Ao Kuang
0
10
2
0.1
L
Odin
0
14
2
0.07
W
Merlin
5
5
5
1.5
W
5
5
3
1.3
L
Hades
Volkner25
Hades
11
4
1
2.88
L
Arachne
2
3
2
1
W
Fenrir
11
3
2
4
L
6
7
4
1.14
W
Medusa
3
7
5
0.79
W
Tsukuyomi
xrodrix675
Tsukuyomi
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,148
Damage
36,287
58,038
Taken
64,037
24,915
Mitigated
31,773
12,982
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
L2 Slipym
Ao Kuang
3,243
608
222
2,490
14,397
4,584
2,759
1,992
12,256
26,319
0
L
Odin
4,372
1,192
0
330
16,502
12,352
1,485
4,037
12,357
798
23,317
W
Merlin
10,970
1,461
0
0
8,701
3,309
4,252
4,391
4,160
62,675
0
W
4,880
373
0
240
11,221
7,765
544
5,156
6,047
27,458
0
L
Hades
Volkner25
Hades
14,582
2,698
684
6,434
15,896
7,536
841
6,873
9,010
50,421
0
L
Arachne
2,571
2,149
0
801
4,330
969
0
1,297
3,033
0
6,065
W
Fenrir
10,585
5,113
0
8,224
15,550
6,086
1,510
2,927
12,523
0
61,560
L
11,519
5,117
0
0
12,912
6,332
779
1,651
11,261
0
50,681
W
Medusa
9,161
4,767
0
3,305
14,585
4,422
3,419
4,618
9,942
0
52,827
W
Tsukuyomi
xrodrix675
Tsukuyomi
9,552
3,891
0
1,213
7,981
3,333
5,032
1,382
6,449
0
57,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,136
Gold Earned
43,268
418
Minions Killed
260
0
Camps Cleared
0
1,707,277
Distance Traveled
1,492,040
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,821
391
44
2
0
355,723
3
L
Odin
7,520
376
42
2
0
301,428
1
W
Merlin
10,817
541
97
5
0
340,246
0
W
Ymir
11,496
575
51
3
0
308,240
0
L
Hades
11,215
561
84
4
0
351,564
0
L
Arachne
7,002
350
12
1
0
165,714
0
W
Fenrir
11,901
595
83
4
0
352,469
0
L
Medusa
9,710
486
78
4
0
317,611
3
W
Medusa
10,362
518
92
5
0
321,166
5
W
Tsukuyomi
11,560
578
95
5
0
385,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role