Player Matchup

Da Ji
Da Ji
Akabani
Da Ji
Level 80
God Stats
18W - 18L
1,543 SR
Queue Stats
173W - 156L
1,517 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ForeShadowPR
Tsukuyomi
Level 129
God Stats
4W - 11L
1,426 SR
Queue Stats
435W - 425L
1,481 Elo+
Party 1
Anhur
Anhur
Makellos Pie
Anhur
Level 104
God Stats
10W - 7L
1,539 SR
Queue Stats
223W - 191L
1,496 Elo+
Party 3
Hel
Hel
Tenukiyo
Hel
Level 97
God Stats
0W - 2L
1,678 SR
Queue Stats
184W - 154L
1,498 Elo+
Party 3
Yemoja
Yemoja
mOuniks--O_o
Yemoja
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,425 Elo+
Party 1
Team Averages
Level 107
1,537 SR
1,483 Elo+

VS

Team Averages
Level 102
1,567 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CheyehC
Merlin
Level 59
God Stats
35W - 43L
1,642 SR
Queue Stats
461W - 470L
1,516 Elo+
Party 2
Achilles
Achilles
SonicUnleashed42
Achilles
Level 121
God Stats
7W - 5L
1,528 SR
Queue Stats
691W - 634L
1,564 Elo+
Party 2
Thor
Thor
oAlienMNMo
Thor
Level 142
God Stats
11W - 13L
1,573 SR
Queue Stats
309W - 292L
1,461 Elo+
Solo
Artio
Artio
valora23
Artio
Level 83
God Stats
14W - 12L
1,593 SR
Queue Stats
272W - 297L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akabani
Da Ji
12
3 / 7 / 1
8,362
418
5,321
13,734
4,701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
ForeShadowPR
Tsukuyomi
13
0 / 3 / 0
7,980
399
6,086
11,170
7,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 1
8,306
415
8,449
13,025
3,812
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 2
9,423
471
6,336
10,604
3,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
12
1 / 5 / 3
8,296
415
5,802
14,708
10,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 3 / 6
11,678
584
15,636
10,255
3,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
CheyehC
Merlin
17
4 / 3 / 5
11,588
579
7,663
8,166
3,406
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 0 / 2
12,406
620
10,131
14,319
19,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 6
13,575
679
8,514
16,533
6,486
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
valora23
Artio
16
1 / 2 / 12
10,899
545
5,280
14,692
11,158
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
25
25
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
6
3.67
L
Da Ji
Akabani
Da Ji
3
7
1
0.5
W
Merlin
CheyehC
Merlin
4
3
5
2.17
L
Tsukuyomi
ForeShadowPR
Tsukuyomi
0
3
0
0
L
4
5
1
0.9
W
6
0
2
7
L
1
5
2
0.4
L
Yemoja
1
5
3
0.5
W
6
1
6
9
W
Artio
valora23
Artio
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
47,224
63,241
Taken
63,965
30,262
Mitigated
44,245
15,453
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,636
7,613
0
1,955
10,255
3,603
3,363
2,938
7,292
0
78,973
L
Da Ji
Akabani
Da Ji
5,321
903
0
1,139
13,734
4,701
0
1,404
12,255
0
31,039
W
Merlin
CheyehC
Merlin
7,663
965
0
1,978
8,166
3,406
936
3,882
4,284
68,895
0
L
Tsukuyomi
ForeShadowPR
Tsukuyomi
6,086
1,091
0
3,910
11,170
7,508
0
1,059
9,598
278
42,977
L
8,449
4,409
772
1,748
13,025
3,812
153
1,687
11,338
0
40,264
W
10,131
2,812
0
5,768
14,319
19,592
1,187
550
13,042
284
66,284
L
6,336
538
835
3,181
10,604
3,732
0
5,524
5,030
61,112
0
L
Yemoja
5,802
1,267
1,710
2,158
14,708
10,509
124
3,540
11,143
28,763
0
W
8,514
2,137
0
8,443
16,533
6,486
2,386
2,414
14,119
0
123,776
W
Artio
valora23
Artio
5,280
341
180
2,836
14,692
11,158
835
2,632
12,031
26,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,367
Gold Earned
60,146
375
Minions Killed
621
0
Camps Cleared
0
1,474,071
Distance Traveled
1,825,536
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,678
584
142
7
0
357,650
5
L
Da Ji
8,362
418
50
3
0
260,883
0
W
Merlin
11,588
579
138
7
0
319,988
1
L
Tsukuyomi
7,980
399
91
5
0
288,408
1
L
Anhur
8,306
415
70
4
0
328,229
2
W
Achilles
12,406
620
140
7
0
370,279
4
L
Hel
9,423
471
123
6
0
303,000
1
L
Yemoja
8,296
415
41
2
0
293,551
5
W
Thor
13,575
679
164
8
0
416,195
3
W
Artio
10,899
545
37
2
0
361,424
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role