Player Matchup

Fenrir
Fenrir
BigDog43777
Fenrir
Level 18
God Stats
13W - 14L
1,277 SR
Queue Stats
67W - 84L
1,083 Elo+
Party 1
Nemesis
Nemesis
Selectdabomb
Nemesis
Level 8
God Stats
3W - 6L
1,274 SR
Queue Stats
5W - 10L
885 Elo+
Party 1
Cthulhu
Cthulhu
TACO43777
Cthulhu
Level 23
God Stats
2W - 3L
1,189 SR
Queue Stats
5W - 8L
1,083 Elo+
Party 1
Tsukuyomi
Tsukuyomi
smokenbowls
Tsukuyomi
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 121L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
spyrisecamo
Baron Samedi
Level 28
God Stats
29W - 15L
1,361 SR
Queue Stats
48W - 29L
1,197 Elo+
Solo
Team Averages
Level 21
1,320 SR
1,095 Elo+

VS

Team Averages
Level 10
1,495 SR
1,097 Elo+
Zeus
Zeus
GlazdLikADonut
Zeus
Level 23
God Stats
14W - 21L
1,248 SR
Queue Stats
63W - 69L
1,174 Elo+
Solo
Neith
Neith
H2ODeliria
Neith
Level 4
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 2L
913 Elo+
Party 2
Ra
Ra
Mãłł
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
948 Elo+
Party 2
Loki
Loki
Wizardsregret21
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
luhsane
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
8 / 3 / 1
6,677
556
3,178
7,226
2,254
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Selectdabomb
Nemesis
10
5 / 5 / 4
6,778
565
4,660
7,736
2,524
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TACO43777
Cthulhu
10
4 / 3 / 7
7,294
608
2,695
8,409
4,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
smokenbowls
Tsukuyomi
11
4 / 5 / 1
7,473
623
3,026
6,815
2,315
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
spyrisecamo
Baron Samedi
12
8 / 1 / 1
7,241
603
3,675
4,093
1,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
6,604
550
6,562
6,162
1,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Neith
4
0 / 7 / 2
4,399
367
1,159
5,227
1,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

3
0 / 5 / 0
3,983
332
605
2,577
593
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
1 / 5 / 1
4,711
393
1,866
4,523
1,026
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
luhsane
Skadi
6
0 / 7 / 0
4,465
372
1,040
6,270
1,221

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
29
Kills
5
17
Deaths
29
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
3
1
2.83
L
4
5
2
1
L
Neith
0
7
2
0.14
L
0
5
0
0
W
Nemesis
Selectdabomb
Nemesis
5
5
4
1.4
W
Cthulhu
TACO43777
Cthulhu
4
3
7
2.5
L
1
5
1
0.3
L
Skadi
luhsane
Skadi
0
7
0
0
W
Tsukuyomi
smokenbowls
Tsukuyomi
4
5
1
0.9
W
Baron Samedi
spyrisecamo
Baron Samedi
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,234
Damage
11,232
34,279
Taken
24,759
12,893
Mitigated
5,290
6,951
Healing
1,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,178
349
0
386
7,226
2,254
1,277
3,004
4,222
0
14,943
L
6,562
742
0
0
6,162
1,397
116
2,101
4,061
29,930
0
L
Neith
1,159
692
0
519
5,227
1,053
10
0
5,214
0
3,672
L
605
57
0
0
2,577
593
0
1,226
1,351
2,792
0
W
Nemesis
Selectdabomb
Nemesis
4,660
1,714
0
605
7,736
2,524
743
2,730
5,006
0
16,507
W
Cthulhu
TACO43777
Cthulhu
2,695
468
234
1,744
8,409
4,053
839
612
7,797
18,464
0
L
1,866
671
0
197
4,523
1,026
0
2,393
2,130
0
6,816
L
Skadi
luhsane
Skadi
1,040
469
0
409
6,270
1,221
211
650
5,594
0
6,638
W
Tsukuyomi
smokenbowls
Tsukuyomi
3,026
1,693
0
1,281
6,815
2,315
2,242
1,144
5,671
0
39,404
W
Baron Samedi
spyrisecamo
Baron Samedi
3,675
1,112
836
1,865
4,093
1,747
2,738
1,093
3,000
26,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
24,162
190
Minions Killed
84
0
Camps Cleared
0
1,060,930
Distance Traveled
704,569
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,677
556
18
2
0
239,750
0
L
Zeus
6,604
550
56
5
0
163,695
0
L
Neith
4,399
367
5
0
0
149,512
1
L
Ra
3,983
332
1
0
0
78,836
2
W
Nemesis
6,778
565
21
2
0
226,061
5
W
Cthulhu
7,294
608
32
3
0
208,759
0
L
Loki
4,711
393
11
1
0
138,702
1
L
Skadi
4,465
372
11
1
0
173,824
0
W
Tsukuyomi
7,473
623
75
6
0
193,076
0
W
Baron Samedi
7,241
603
44
4
0
193,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role