Player Matchup

Izanami
Izanami
Carns4
Izanami
Level 29
God Stats
33W - 27L
1,506 SR
Queue Stats
91W - 100L
1,393 Elo+
Solo
Guan Yu
Guan Yu
DrippingHoney
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 2
Bellona
Bellona
FlameSega
Bellona
Level 14
God Stats
14W - 6L
1,664 SR
Queue Stats
28W - 20L
1,345 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JMLPGaming
Tsukuyomi
Level 17
God Stats
12W - 1L
1,778 SR
Queue Stats
52W - 38L
1,364 Elo+
Party 2
Hera
Hera
SupaChantiéé
Hera
Level 16
God Stats
7W - 0L
1,780 SR
Queue Stats
42W - 32L
1,307 Elo+
Party 2
Team Averages
Level 16
1,646 SR
1,413 Elo+

VS

Team Averages
Level 23
1,601 SR
1,397 Elo+
Neith
Neith
DevilBrouette
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Party 3
Nemesis
Nemesis
Doublefurie4
Nemesis
Level 29
God Stats
2W - 1L
1,793 SR
Queue Stats
23W - 32L
1,330 Elo+
Party 3
Nox
Nox
Raychill
Nox
Level 49
God Stats
66W - 96L
1,482 SR
Queue Stats
283W - 449L
1,317 Elo+
Party 1
Izanami
Izanami
TheRealFlavaSava
Izanami
Level 6
God Stats
1W - 1L
1,749 SR
Queue Stats
10W - 12L
1,353 Elo+
Party 1
Artio
Artio
farazavr09
Artio
Level 29
God Stats
2W - 3L
1,483 SR
Queue Stats
81W - 88L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carns4
Izanami
6
1 / 0 / 2
3,603
721
1,512
2,081
439
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
5
0 / 1 / 0
3,169
634
0
1,763
546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FlameSega
Bellona
6
0 / 1 / 0
3,457
691
1,145
2,482
1,226
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
JMLPGaming
Tsukuyomi
5
3 / 0 / 2
3,883
777
2,235
3,131
836
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
2 / 0 / 0
3,450
690
1,536
2,192
461
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,883
777
1,761
1,867
363
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Nemesis
Doublefurie4
Nemesis
2
0 / 1 / 0
2,871
574
186
1,330
225
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
3,584
717
1,862
1,144
322
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 3 / 0
3,083
617
1,807
3,074
586
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
5
0 / 0 / 0
3,157
631
1,574
3,107
843
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Carns4
Izanami
1
0
2
2
L
1
1
0
1
L
Nemesis
Doublefurie4
Nemesis
0
1
0
0
W
Guan Yu
0
1
0
0
W
Bellona
FlameSega
Bellona
0
1
0
0
W
Tsukuyomi
JMLPGaming
Tsukuyomi
3
0
2
4
L
1
1
0
1
W
2
0
0
2
L
0
3
0
0
L
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,428
Damage
7,190
11,649
Taken
10,522
3,508
Mitigated
2,339
4,487
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Carns4
Izanami
1,512
1,042
0
991
2,081
439
0
657
1,424
0
12,758
L
1,761
771
0
673
1,867
363
0
0
1,767
0
11,260
L
Nemesis
Doublefurie4
Nemesis
186
51
0
436
1,330
225
0
0
1,330
0
4,237
W
Guan Yu
0
0
0
100
1,763
546
0
1,435
328
0
5,003
W
Bellona
FlameSega
Bellona
1,145
445
0
675
2,482
1,226
0
0
2,482
0
9,043
W
Tsukuyomi
JMLPGaming
Tsukuyomi
2,235
693
0
1,971
3,131
836
0
892
2,239
0
13,345
L
1,862
374
0
0
1,144
322
272
255
889
10,169
0
W
1,536
254
0
750
2,192
461
0
452
1,740
6,742
0
L
1,807
1,388
0
250
3,074
586
104
668
2,406
0
14,162
L
Artio
1,574
32
484
1,591
3,107
843
0
613
2,470
7,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,562
Gold Earned
16,578
99
Minions Killed
107
0
Camps Cleared
0
512,266
Distance Traveled
437,178
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,603
721
32
6
0
85,413
2
L
Neith
3,883
777
30
6
0
87,493
3
L
Nemesis
2,871
574
12
2
0
51,991
0
W
Guan Yu
3,169
634
11
2
0
86,148
0
W
Bellona
3,457
691
21
4
0
107,220
0
W
Tsukuyomi
3,883
777
22
4
0
127,026
4
L
Nox
3,584
717
22
4
0
96,644
1
W
Hera
3,450
690
13
3
0
106,459
2
L
Izanami
3,083
617
30
6
0
95,195
1
L
Artio
3,157
631
13
3
0
105,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role