Player Matchup

Bakasura
Bakasura
Silver IV
CyberFyber
Bakasura
Silver IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 80L
917 MMR
Solo
Hera
Hera
Silver V
Fternal_Nol4nN3o
Hera
Silver V
Level 57
God Stats
6W - 6L
1,525 SR
Queue Stats
25W - 26L
994 MMR
Solo
Rama
Rama
Silver II
HBHx Hawk
Rama
Silver II
Level 89
God Stats
23W - 22L
1,561 SR
Queue Stats
269W - 231L
929 MMR
Solo
Guan Yu
Guan Yu
Silver III
MWave_17
Guan Yu
Silver III
Level 107
God Stats
15W - 5L
1,750 SR
Queue Stats
364W - 368L
905 MMR
Solo
Ymir
Ymir
Silver III
zCraiin
Ymir
Silver III
Level 85
God Stats
15W - 29L
1,317 SR
Queue Stats
480W - 486L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,531 SR
932 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,535 SR
932 MMR
Arachne
Arachne
Silver II
Franfolgado
Arachne
Silver II
Level 86
God Stats
6W - 1L
1,951 SR
Queue Stats
95W - 100L
966 MMR
Solo
Cupid
Cupid
Silver II
HEROJO_86
Cupid
Silver II
Level 124
God Stats
37W - 31L
1,492 SR
Queue Stats
633W - 618L
909 MMR
Solo
Eset
Eset
Silver III
SkyXenQu_047
Eset
Silver III
Level 69
God Stats
2W - 3L
1,431 SR
Queue Stats
109W - 107L
894 MMR
Solo
Ares
Ares
Silver II
nirvan-dank
Ares
Silver II
Level 88
God Stats
7W - 9L
1,266 SR
Queue Stats
198W - 207L
913 MMR
Solo
Chang'e
Chang'e
Bronze II
skadoosh2326
Chang'e
Bronze II
Level 104
God Stats
3W - 5L
1,533 SR
Queue Stats
208W - 237L
979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CyberFyber
Bakasura
20
13 / 7 / 9
16,734
558
22,960
33,364
17,880
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 2 / 8
17,979
599
32,015
11,986
5,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
6 / 7 / 13
15,533
518
18,889
22,692
8,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
MWave_17
Guan Yu
20
4 / 1 / 12
14,055
469
14,577
25,372
31,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
zCraiin
Ymir
19
4 / 7 / 23
14,006
467
23,256
29,049
31,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeCthulhuRatatoskrNemesisPersephone

VS

Bans
KaliAnubisNu WaHadesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Franfolgado
Arachne
20
9 / 8 / 3
15,309
510
12,866
31,340
13,248
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
HEROJO_86
Cupid
20
5 / 8 / 6
15,329
511
21,346
22,372
10,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 10 / 10
14,192
473
21,060
26,872
12,456
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 7 / 11
14,370
479
14,650
35,934
44,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
skadoosh2326
Chang'e
20
3 / 5 / 4
14,544
485
18,267
20,732
18,553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
37
Kills
23
24
Deaths
38
65
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CyberFyber
Bakasura
13
7
9
2.5
L
Arachne
Franfolgado
Arachne
9
8
3
1.31
W
10
2
8
7
W
Rama
6
7
13
1.79
L
Cupid
HEROJO_86
Cupid
5
8
6
1
W
Guan Yu
MWave_17
Guan Yu
4
1
12
10
L
3
10
10
0.8
L
3
7
11
1.21
L
Chang'e
skadoosh2326
Chang'e
3
5
4
1
W
Ymir
zCraiin
Ymir
4
7
23
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,697
Damage
88,189
122,463
Taken
137,250
94,565
Mitigated
98,759
45,573
Healing
36,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CyberFyber
Bakasura
22,960
14,763
0
15,340
33,364
17,880
408
10,565
22,799
0
148,126
L
Arachne
Franfolgado
Arachne
12,866
10,726
0
8,607
31,340
13,248
423
8,311
22,370
0
131,847
W
32,015
5,710
762
5,201
11,986
5,152
2,299
5,070
6,916
158,379
0
W
Rama
18,889
14,144
0
7,737
22,692
8,933
5,130
9,406
13,286
0
126,880
L
Cupid
HEROJO_86
Cupid
21,346
9,569
1,350
5,275
22,372
10,148
126
10,288
11,774
0
111,193
W
Guan Yu
MWave_17
Guan Yu
14,577
1,257
3,669
12,324
25,372
31,432
301
12,512
12,860
1,847
69,418
L
21,060
1,456
1,537
4,108
26,872
12,456
0
13,991
12,256
104,952
0
L
14,650
881
0
250
35,934
44,354
0
16,680
17,823
50,109
0
L
Chang'e
skadoosh2326
Chang'e
18,267
1,167
5,807
9,284
20,732
18,553
801
7,848
12,149
99,420
0
W
Ymir
zCraiin
Ymir
23,256
2,366
0
540
29,049
31,168
43
16,424
12,625
56,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,307
Gold Earned
73,744
730
Minions Killed
667
0
Camps Cleared
0
2,753,574
Distance Traveled
2,733,837
42
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
16,734
558
157
5
0
620,966
3
L
Arachne
15,309
510
150
5
0
631,250
3
W
Hera
17,979
599
250
8
0
554,052
13
W
Rama
15,533
518
156
5
0
500,331
5
L
Cupid
15,329
511
168
6
0
499,705
12
W
Guan Yu
14,055
469
101
3
0
610,793
11
L
Eset
14,192
473
155
5
0
508,741
14
L
Ares
14,370
479
34
1
0
541,069
2
L
Chang'e
14,544
485
160
5
0
553,072
12
W
Ymir
14,006
467
66
2
0
467,432
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role