Player Matchup

Chaac
Chaac
ASAPDAVE34
Chaac
Level 84
God Stats
17W - 16L
1,548 SR
Queue Stats
420W - 386L
1,588 Elo+
Party 1
Anhur
Anhur
MKraft23
Anhur
Level 24
God Stats
1W - 2L
1,819 SR
Queue Stats
3W - 6L
1,518 Elo+
Party 1
Merlin
Merlin
XxBlack465xX
Merlin
Level 7
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 3L
1,494 Elo+
Solo
Team Averages
Level 38
1,561 SR
1,533 Elo+

VS

Team Averages
Level 46
1,677 SR
1,477 Elo+
Merlin
Merlin
BDN-ToBu-Him0-_-
Merlin
Level 27
God Stats
8W - 4L
1,657 SR
Queue Stats
57W - 68L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kugekki
Tsukuyomi
Level 86
God Stats
4W - 5L
1,787 SR
Queue Stats
156W - 125L
1,585 Elo+
Party 2
Izanami
Izanami
xBionic Raccoon
Izanami
Level 26
God Stats
41W - 31L
1,587 SR
Queue Stats
230W - 218L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 3 / 0
15,403
616
21,683
25,064
29,856
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
MKraft23
Anhur
15
0 / 9 / 5
12,980
519
4,497
18,208
4,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
0 / 9 / 3
12,261
490
5,466
13,628
3,607
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 11
15,631
625
17,503
10,127
3,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Kugekki
Tsukuyomi
19
11 / 5 / 8
16,097
644
21,876
18,500
7,401
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 0 / 9
15,043
602
11,637
13,502
4,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
21
21
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
6
3
0
2
W
7
1
11
12.5
W
Tsukuyomi
Kugekki
Tsukuyomi
11
5
8
3
L
Anhur
MKraft23
Anhur
0
9
5
0.28
L
Merlin
0
9
3
0.17
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
51,016
56,900
Taken
42,129
38,380
Mitigated
15,996
13,122
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
21,683
2,069
0
10,062
25,064
29,856
0
6,724
17,800
0
108,634
W
17,503
600
0
891
10,127
3,967
315
1,562
8,465
104,874
0
W
Tsukuyomi
Kugekki
Tsukuyomi
21,876
6,144
418
3,384
18,500
7,401
638
1,300
16,800
0
70,666
L
Anhur
MKraft23
Anhur
4,497
2,773
581
2,479
18,208
4,917
48
4,509
13,666
0
35,949
L
Merlin
5,466
250
0
0
13,628
3,607
100
6,402
7,017
33,159
0
W
11,637
7,367
0
2,254
13,502
4,628
1,180
2,658
10,544
0
70,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
46,771
240
Minions Killed
293
0
Camps Cleared
0
1,122,122
Distance Traveled
1,212,437
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,403
616
130
5
0
474,957
6
W
Merlin
15,631
625
123
5
0
360,648
1
W
Tsukuyomi
16,097
644
70
3
0
399,202
4
L
Anhur
12,980
519
38
2
0
353,057
1
L
Merlin
12,261
490
72
3
0
294,108
1
W
Izanami
15,043
602
100
4
0
452,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role