Player Matchup

Cthulhu
Cthulhu
AntoineAlcatraz1
Cthulhu
Level 23
God Stats
6W - 7L
1,199 SR
Queue Stats
85W - 86L
1,165 Elo+
Party 1
Nu Wa
Nu Wa
Kaisachino
Nu Wa
Level 25
God Stats
4W - 1L
1,597 SR
Queue Stats
96W - 92L
1,177 Elo+
Party 1
Bastet
Bastet
Kisammaa
Bastet
Level 20
God Stats
4W - 4L
1,159 SR
Queue Stats
54W - 51L
1,127 Elo+
Party 1
Team Averages
Level 23
1,318 SR
1,156 Elo+

VS

Team Averages
Level 28
1,356 SR
1,248 Elo+
Heimdallr
Heimdallr
TheSToMaToLoG
Heimdallr
Level 14
God Stats
0W - 2L
1,188 SR
Queue Stats
1W - 5L
1,164 Elo+
Solo
Skadi
Skadi
Xxsharon1995xX
Skadi
Level 27
God Stats
0W - 1L
1,393 SR
Queue Stats
2W - 3L
1,317 Elo+
Solo
Cthulhu
Cthulhu
lGreyFoxShadowl
Cthulhu
Level 44
God Stats
6W - 6L
1,485 SR
Queue Stats
13W - 17L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 13
11,292
664
7,967
21,040
16,860
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
15
5 / 5 / 12
11,816
695
14,716
11,557
5,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Kisammaa
Bastet
15
13 / 5 / 8
13,125
772
13,042
14,172
5,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TheSToMaToLoG
Heimdallr
14
5 / 7 / 5
10,589
623
13,913
11,317
3,605
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 9 / 6
11,225
660
13,459
15,903
4,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 7
10,809
636
9,744
14,949
13,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
21
Kills
15
15
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
W
Nu Wa
5
5
12
2.2
W
Bastet
Kisammaa
Bastet
13
5
8
3.4
L
Heimdallr
TheSToMaToLoG
Heimdallr
5
7
5
1.07
L
6
9
6
1
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
37,116
46,769
Taken
42,169
28,015
Mitigated
21,118
7,070
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,967
342
390
3,883
21,040
16,860
552
4,043
16,997
31,866
0
W
Nu Wa
14,716
3,812
302
632
11,557
5,556
514
3,332
8,225
50,413
0
W
Bastet
Kisammaa
Bastet
13,042
3,575
1,046
817
14,172
5,599
1,174
2,373
11,799
0
29,205
L
Heimdallr
TheSToMaToLoG
Heimdallr
13,913
6,429
0
750
11,317
3,605
0
5,412
5,680
0
43,880
L
13,459
7,853
294
582
15,903
4,016
0
9,079
6,599
0
31,898
L
9,744
375
873
1,086
14,949
13,497
0
7,503
7,141
34,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
32,623
138
Minions Killed
155
0
Camps Cleared
0
888,720
Distance Traveled
744,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,292
664
41
2
0
313,357
0
W
Nu Wa
11,816
695
70
4
0
283,631
0
W
Bastet
13,125
772
27
2
0
291,732
0
L
Heimdallr
10,589
623
60
4
0
247,162
1
L
Skadi
11,225
660
36
2
0
231,054
0
L
Cthulhu
10,809
636
59
3
0
265,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role