Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Akiyuzi
Guan Yu
Level 16
God Stats
18W - 20L
1,370 SR
Queue Stats
47W - 63L
1,056 Elo+
Party 1
Horus
Horus
UTGamer00K
Horus
Level 25
God Stats
3W - 6L
1,231 SR
Queue Stats
15W - 24L
1,117 Elo+
Solo
Team Averages
Level 22
1,367 SR
1,224 Elo+

VS

Team Averages
Level 13
1,443 SR
1,050 Elo+
Medusa
Medusa
LeoManifesto05
Medusa
Level 18
God Stats
98W - 126L
1,330 SR
Queue Stats
103W - 140L
1,080 Elo+
Solo
Zeus
Zeus
bachandjake0
Zeus
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 15L
993 Elo+
Solo
Ares
Ares
bodashidude5
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 5 / 9
9,545
597
1,364
10,660
10,260
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Akiyuzi
Guan Yu
14
10 / 9 / 3
11,535
721
11,439
20,703
19,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
14
6 / 2 / 6
11,950
747
6,815
14,646
13,185
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
11,355
710
9,765
7,956
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 6 / 5
11,075
692
14,980
9,558
2,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 8 / 8
9,913
620
605
9,458
3,415

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
16
Kills
14
16
Deaths
17
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
5
9
0.9
W
Guan Yu
Akiyuzi
Guan Yu
10
9
3
1.28
L
6
3
7
3.17
W
Horus
6
2
6
4.5
L
6
6
5
1.42
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,618
Damage
25,350
46,009
Taken
26,972
43,200
Mitigated
7,929
7,056
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,364
171
0
387
10,660
10,260
229
2,406
8,254
0
10,042
W
Guan Yu
Akiyuzi
Guan Yu
11,439
3,065
1,604
2,242
20,703
19,755
1,233
6,151
14,552
0
44,502
L
9,765
5,733
0
1,782
7,956
2,096
0
0
7,831
0
35,302
W
Horus
6,815
3,189
1,125
1,698
14,646
13,185
1,032
7,028
7,618
0
19,125
L
14,980
2,225
0
1,745
9,558
2,418
0
36
9,297
50,719
0
L
605
322
0
0
9,458
3,415
0
0
9,358
3,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
32,343
94
Minions Killed
104
0
Camps Cleared
0
827,735
Distance Traveled
578,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,545
597
16
1
0
274,276
0
W
Guan Yu
11,535
721
58
4
0
266,363
0
L
Medusa
11,355
710
46
3
0
212,426
0
W
Horus
11,950
747
20
1
0
287,096
0
L
Zeus
11,075
692
54
3
0
205,298
0
L
Ares
9,913
620
4
0
0
160,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role