Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
GTA666
Jing Wei
Level 124
God Stats
5W - 3L
1,240 SR
Queue Stats
422W - 450L
1,443 Elo+
Party 1
Zeus
Zeus
Naruhime
Zeus
Level 125
God Stats
20W - 7L
1,661 SR
Queue Stats
453W - 476L
1,443 Elo+
Party 1
Mulan
Mulan
SvS_CrankZzZ_TTV
Mulan
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
1,222W - 1,249L
1,469 Elo+
Party 3
Nemesis
Nemesis
zBaws
Nemesis
Level 87
God Stats
3W - 1L
1,771 SR
Queue Stats
102W - 69L
1,490 Elo+
Solo
Team Averages
Level 111
1,534 SR
1,469 Elo+

VS

Team Averages
Level 57
1,539 SR
1,411 Elo+
Janus
Janus
DiamondFX
Janus
Level 17
God Stats
0W - 2L
1,291 SR
Queue Stats
19W - 26L
1,418 Elo+
Party 2
Ares
Ares
Ging3rBuddha95
Ares
Level 50
God Stats
0W - 1L
1,849 SR
Queue Stats
132W - 171L
1,434 Elo+
Solo
Nemesis
Nemesis
Ibsz
Nemesis
Level 86
God Stats
7W - 9L
1,375 SR
Queue Stats
596W - 586L
1,356 Elo+
Solo
Guan Yu
Guan Yu
Kenros
Guan Yu
Level 65
God Stats
3W - 2L
1,710 SR
Queue Stats
115W - 130L
1,403 Elo+
Party 2
Olorun
Olorun
retardedlighty
Olorun
Level 66
God Stats
1W - 2L
1,467 SR
Queue Stats
93W - 111L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
3 / 2 / 18
14,484
604
16,383
23,686
10,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
GTA666
Jing Wei
20
7 / 4 / 14
15,296
637
28,433
24,490
11,976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
13 / 3 / 13
17,734
739
65,946
14,848
6,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 18
13,564
565
22,860
37,434
41,321
Mace

Mace

+10
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
zBaws
Nemesis
20
2 / 4 / 20
13,796
575
20,739
26,865
14,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiamondFX
Janus
20
7 / 7 / 4
15,158
632
29,756
25,930
12,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 6 / 14
14,292
596
14,797
34,819
52,253
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Ibsz
Nemesis
20
2 / 6 / 15
13,726
572
23,698
32,605
33,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Kenros
Guan Yu
20
3 / 6 / 12
13,816
576
16,257
43,101
49,794
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 9
14,515
605
21,163
30,807
17,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
27
Kills
19
19
Deaths
27
83
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
18
6
L
Janus
DiamondFX
Janus
7
7
4
1.29
W
Jing Wei
GTA666
Jing Wei
7
4
14
3.5
L
2
6
14
1.5
L
Nemesis
Ibsz
Nemesis
2
6
15
1.58
L
Guan Yu
Kenros
Guan Yu
3
6
12
1.5
W
Zeus
13
3
13
6.5
W
2
6
18
1.83
L
5
2
9
4.75
W
Nemesis
zBaws
Nemesis
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,361
Damage
105,671
127,323
Taken
167,262
84,259
Mitigated
165,960
81,194
Healing
98,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,383
248
34,474
16,074
23,686
10,126
475
16,364
7,322
51,081
0
L
Janus
DiamondFX
Janus
29,756
2,351
2,670
1,824
25,930
12,542
1,778
13,488
12,292
73,495
0
W
Jing Wei
GTA666
Jing Wei
28,433
15,949
3,688
2,026
24,490
11,976
1,115
14,923
9,567
0
52,049
L
14,797
314
576
1,107
34,819
52,253
172
15,818
18,801
23,556
0
L
Nemesis
Ibsz
Nemesis
23,698
5,364
3,463
6,720
32,605
33,960
531
16,804
15,601
158
47,629
L
Guan Yu
Kenros
Guan Yu
16,257
2,380
31,579
16,717
43,101
49,794
1,177
18,830
24,021
0
26,768
W
Zeus
65,946
3,219
1,560
649
14,848
6,519
1,487
7,629
7,219
126,212
0
W
22,860
2,567
4,296
10,350
37,434
41,321
1,229
15,861
21,573
0
33,316
L
21,163
9,796
20,525
13,542
30,807
17,411
1,834
17,389
13,368
50,931
0
W
Nemesis
zBaws
Nemesis
20,739
6,576
1,349
6,728
26,865
14,317
1,322
11,076
15,789
0
34,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,874
Gold Earned
71,507
255
Minions Killed
225
0
Camps Cleared
0
2,005,069
Distance Traveled
2,108,096
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,484
604
44
2
0
428,786
0
L
Janus
15,158
632
104
4
0
400,422
3
W
Jing Wei
15,296
637
48
2
0
404,082
0
L
Ares
14,292
596
14
1
0
393,792
1
L
Nemesis
13,726
572
43
2
0
488,019
4
L
Guan Yu
13,816
576
19
1
0
413,593
3
W
Zeus
17,734
739
123
5
0
373,920
1
W
Mulan
13,564
565
23
1
0
391,943
0
L
Olorun
14,515
605
45
2
0
412,270
8
W
Nemesis
13,796
575
17
1
0
406,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role