Player Matchup

Merlin
Merlin
Cauchemard_ilian
Merlin
Level 29
God Stats
6W - 5L
1,496 SR
Queue Stats
104W - 97L
1,335 Elo+
Solo
Odin
Odin
Darth_Shimaki
Odin
Level 11
God Stats
1W - 2L
1,701 SR
Queue Stats
3W - 2L
1,613 Elo+
Party 1
Olorun
Olorun
PIJIJO04_CR
Olorun
Level 27
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 6L
1,080 Elo+
Solo
Cthulhu
Cthulhu
Sage_Shimaki
Cthulhu
Level 66
God Stats
0W - 2L
1,649 SR
Queue Stats
29W - 36L
1,386 Elo+
Party 1
Cupid
Cupid
Xxfirewall
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,362 Elo+
Solo
Team Averages
Level 32
1,525 SR
1,355 Elo+

VS

Team Averages
Level 28
1,500 SR
1,385 Elo+
Odin
Odin
Malice08
Odin
Level 27
God Stats
174W - 139L
1,542 SR
Queue Stats
194W - 163L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Siba_Sibu
Kukulkan
Level 28
God Stats
38W - 26L
1,663 SR
Queue Stats
371W - 355L
1,353 Elo+
Solo
Ah Puch
Ah Puch
ToxicTwinkie nL
Ah Puch
Level 28
God Stats
75W - 65L
1,288 SR
Queue Stats
292W - 286L
1,447 Elo+
Solo
Merlin
Merlin
YStunna447
Merlin
Level 27
God Stats
74W - 75L
1,509 SR
Queue Stats
81W - 85L
1,439 Elo+
Solo
Chernobog
Chernobog
leogamer42078
Chernobog
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 99L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 3
12,160
811
8,561
15,102
4,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
1 / 11 / 6
13,456
897
7,822
25,904
17,717
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
18
0 / 4 / 4
12,378
825
16,267
23,984
7,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Sage_Shimaki
Cthulhu
19
10 / 5 / 1
15,844
1,056
30,047
38,587
21,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
15
0 / 0 / 0
10,782
719
106
408
116
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 4 / 14
13,461
897
10,319
16,646
22,620
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Siba_Sibu
Kukulkan
20
2 / 2 / 14
14,536
969
19,585
15,908
6,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 3 / 10
14,528
969
28,598
9,548
3,887
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
YStunna447
Merlin
20
8 / 0 / 11
13,787
919
20,855
10,782
4,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
leogamer42078
Chernobog
20
2 / 2 / 18
13,427
895
18,737
15,432
11,674
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
11
Kills
26
26
Deaths
11
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
1
11
6
0.36
W
Odin
4
4
14
2.75
L
Olorun
0
4
4
0.5
L
Cthulhu
Sage_Shimaki
Cthulhu
10
5
1
2.1
W
Kukulkan
Siba_Sibu
Kukulkan
2
2
14
4.5
W
10
3
10
5
L
Cupid
0
0
0
0
W
Merlin
YStunna447
Merlin
8
0
11
13.5
W
Chernobog
leogamer42078
Chernobog
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,803
Damage
98,094
103,985
Taken
68,316
50,977
Mitigated
49,270
8,066
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,561
380
0
0
15,102
4,457
0
10,028
5,074
37,481
0
L
7,822
1,893
0
0
25,904
17,717
0
16,930
8,974
0
16,433
W
Odin
10,319
2,320
0
980
16,646
22,620
0
11,938
4,540
0
20,675
L
Olorun
16,267
4,508
341
2,774
23,984
7,665
0
17,307
6,677
36,884
0
L
Cthulhu
Sage_Shimaki
Cthulhu
30,047
1,292
595
4,324
38,587
21,022
0
24,365
14,222
63,958
0
W
Kukulkan
Siba_Sibu
Kukulkan
19,585
3,880
626
5,391
15,908
6,634
0
13,544
2,364
80,399
0
W
28,598
50
0
480
9,548
3,887
0
8,476
1,072
43,869
0
L
Cupid
106
0
32
0
408
116
0
408
0
0
633
W
Merlin
YStunna447
Merlin
20,855
229
824
1,108
10,782
4,455
0
9,329
1,453
36,979
0
W
Chernobog
leogamer42078
Chernobog
18,737
11,216
1,071
876
15,432
11,674
0
11,588
3,844
0
30,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,620
Gold Earned
69,739
211
Minions Killed
285
0
Camps Cleared
4
951,196
Distance Traveled
1,264,141
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,160
811
61
4
0
166,438
0
L
Odin
13,456
897
25
2
0
223,678
3
W
Odin
13,461
897
35
2
0
214,016
0
L
Olorun
12,378
825
46
3
0
266,135
0
L
Cthulhu
15,844
1,056
78
5
0
279,273
0
W
Kukulkan
14,536
969
141
9
0
279,676
0
W
Ah Puch
14,528
969
39
3
0
238,337
0
L
Cupid
10,782
719
1
0
0
15,672
0
W
Merlin
13,787
919
37
2
0
284,406
0
W
Chernobog
13,427
895
33
2
4
247,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role